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That means you will always get the same items from geodes no matter when you find or open them. There is also a counter ingame that counts how many geodes you have already opened. So everytime you open another geode the counter picks the next item from that predetermined list and you can skip unfavorable items like that.
The whole thing requires reloading and such but it's way better than just relying on luck for getting the missing items.
Now, how do you "skip" items? Well, you get a bunch of geodes (or troves, let's go troves in this example) you need items from. Now you open them and see what's inside. If you don't get what you want, you just restart the day and open some DIFFERENT geodes (frozen ones for example). That way you skip the items from the troves because the counter for geodes is the same for all kind of geodes. You just get yourself a whole bunch of different geodes and use the ones you don't need to "skip" unfavorable items oce you found out if the items are unfavorable.
So let's say you need 3 artifacte from troves. And you find out through testing that the items are on spot 9, 15 and 27 on the list. Then you can just open 8 regular geodes and the trove at number 9 and *boom* got it. Then you go on like that with the other geodes. That way you don't need to farm endless amounts from a specific kind of geodes and hope for luck, you can just collect whatever and use the "bad" ones for skipping.