Stardew Valley

Stardew Valley

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MrDugan Dec 7, 2017 @ 4:09am
Sprinklers
There really needs to be a way to activate your sprinklers manually. The first day of a season is extremely hectic and that is only compounded by the fact that not only am I having to plow a lot of land, lay a lot of fertilizer and plant a lot of seeds, but then I have to manually water all of them, despite my sprinklers being RIGHT THERE. That just doesn't make any sense.

Also, what's up with the iridium quality tools having super weird mass-use patterns? What good is a 6x3 shape when iridium sprinklers do a 5x5 plot? Would it not make a lot more sense for the iridium hoe to clear the same plot of land that an iridium sprinkler covers?
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Showing 1-9 of 9 comments
titanopteryx Dec 7, 2017 @ 4:16am 
I fully agree with the manual turning on of the sprinklers.
titanopteryx Dec 7, 2017 @ 4:27am 
Originally posted by red255:
if you could manually turn on sprinklers you could just pull them up and place them somewhere else and turn them on to water everything.

A way to combat that would be to make the button to turn on the sprinklers next to your characters cabin so he would have to run back to the cabin every time. That would make doing that eat all the day's time and make doing that counter productive. Op, if you want to use mods then there's a mod to make tilled soil not decay. If you don't use mods, basic fertalizer made from sap might keep the soil tilled but I haven't tried that and am probably wrong. Tilled soil should still be wet from the sprinklers.
MrDugan Dec 7, 2017 @ 4:31am 
Originally posted by red255:
if you could manually turn on sprinklers you could just pull them up and place them somewhere else and turn them on to water everything.

Considering that moving one sprinkler around would be more work than manually watering, and being able to manually turn on several sprinklers at once (since that's how sprinklers actually work.) would require actually having all of the sprinklers in the first place, I don't see how that is an issue at all. You still have to put in the resources to have the sprinklers.

They are literally going to provide you the same convenience the next morning, it's just that being able to turn them all on during planting day would save you a tremendous amount of your most precious resource in this game: time. It's also just a headache having to water hundreds of crops manually. There is no reason that you should be having to do this late game, when you have iridium sprinklers sitting right next to the crops you're watering.
titanopteryx Dec 7, 2017 @ 4:36am 
The rain totem would possibly work for the first days of summer and fall. It doesn't work on the last day of winter. One thing you can do is plant those winter seeds all over your crop planting areas during the course of winter, then scythe them away the first day of spring. You can get them by crafting them in batches of 10 or putting the root you dig up in a seed maker.
DarkStarKnight Dec 7, 2017 @ 5:53am 
I'd say the turn on and off thing would be better as a mod, cause I do like the sprinklers going off by themselves other wise, me and any other forgetful person would forget to turn them on, and there goes profits down the drain
Bwixie Dec 7, 2017 @ 8:32am 
plow the land and place the sprinklers you need the day before, they will be watered for the next season, does nobody do this?
CloudSeeker Dec 7, 2017 @ 8:50am 
Well the problem with that mechanic is that it might actually destory the balance for the water can. The Water can has its place and there is a reason to upgrade it to max.

However you can always just plant something you know will die on each season change. Like Spring/Summer/Autumn seeds. Then you just have to remove it and you got a watered field. Might also work for winter with winter seeds since you might use them to have farming going on while it is winter.
Wai Dec 7, 2017 @ 9:06am 
Originally posted by BaronBrixius:
plow the land and place the sprinklers you need the day before, they will be watered for the next season, does nobody do this?
Nice idea, but, if the land is fallow patches of your plowing might still be destroyed. (I have tried it and still had land to plow and water the first day of season.) You need some crops on it.

I would suggest using the seed maker to produce "free" winter crops seeds to plant a few days before winter's end.
Pristine1281 Dec 7, 2017 @ 1:12pm 
Originally posted by CloudSeeker:
Well the problem with that mechanic is that it might actually destory the balance for the water can. The Water can has its place and there is a reason to upgrade it to max.

However you can always just plant something you know will die on each season change. Like Spring/Summer/Autumn seeds. Then you just have to remove it and you got a watered field. Might also work for winter with winter seeds since you might use them to have farming going on while it is winter.


This is exactly what I do. Really saves time for me. Especially by this time, if you Iridium quality gear, money shouldn't be an issue so it's okay to plant your cheapest Spring, Summer, and Fall seeds and try to forage Winter crops whenever you can so you can plant their seeds like on your last day of Winter.
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Date Posted: Dec 7, 2017 @ 4:09am
Posts: 9