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Thanks for that clarification. Was wondering the timeperiod vgchartz was measuring. But that made sense for me.
And also noticed nobody seemed to take notice of what you wrote... :)
Playing games like the Batman series with KB+M just doesn't feel right to me.
Gamepad for things requiring precise movement/speed control.
imo
Greed, Greed never changes...
they might sell a large number of total units over the years but games barely sell at all , because the majority is casuals that only play cod or fifa , says alot about the wii userbase that mario kart is the best sellin g game besides wii sports , and only sold 32 million copies (wikipedia) or 35 million according to vgchartz
These platform split data are manipulated, which by the way someone has already explained here, so I will not repeat the same. I'm going to focus on the example of the franchise Witcher.
Witcher 1 - 100% PC
Witcher 2 - I do not know, but since it's only been released on Xbox, and one year after launch, I think 60-90% for PC is likely
Witcher 3 - 2015 PC 31%, 2016 43%, 2017 PC 50%
Witcher was the purely PC franchise, and despite this, in the first year of Witcher 3 only 31% of sales were PC. So ... that a franchise is originally from PC does not mean that it will always sell little on consoles. The biggest percentage of casuals chooses consoles that's why niche games (Metro) usually sell little there. But once the franchise gains a bit of recognition sales grow, in some cases even surpassing those of PC (Witcher 3 in 2015 and 2016).
If we count PS4 / XBOX as separate, PC is the platform where Witcher still has sold the most in total (right now it may be that not yet, but in the near future should be), because it is a platform where in the long term the games continue to sell relatively well (50% in 2017), so I am not despising the PC market I simply give the data.
Console games are minus 60%-70% of that $60, for the disk, the packaging, the import fees, the fee of the store selling the game and so on and so forth.. The Developers and Publishers only get about 30% of that $60. That's the burden of selling physical. While with steam it is only minus the 30% Valve takes. So even if people buy games from Steam for 30% off, that is still more profit than a Console physical game sold.
But in 2015 deep silver did make a release stating that the redux bundle for both xbox one and ps4 outsold the 360 and ps3 versions.......
4A Games and Deep Silver have announced that they have sold more than 1.5 million Metro Redux games worldwide, which includes Metro 2033 Redux and Metro: Last Light Redux. Both are remastered versions of the last-generation games for current-generation systems and PC.
In addition, Deep Silver says that the Metro Redux bundle for Xbox One and PlayStation 4 has now outsold Metro: Last Light for Xbox 360 and PlayStation 3 in "multiple territories." This is an "unprecedented feat" for a remastered game (and there have been quite a few), Deep Silver says.
I mention in another post that metro exodus looks like its been watered down (gone mainstream). This does explain the reason and maybe want to appeal to more console folks, who knows.
Digital distro is the only outlier to that where sales can keep trickling in for eons.
Majority of Console gamers don't buy old games.
I laughed so hard at that