TY the Tasmanian Tiger

TY the Tasmanian Tiger

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unclekrusty Mar 30, 2016 @ 1:03am
A few things I was wondering
In the main menu, Maurie can be heard saying "Why don't you have another go, ya mug?!" and "Ya took your time, mate, now listen to this". Are these cut lines, extra lines recorded especially for the menu, or are they actually in the game? (Because I don't believe I've ever heard either of them during the game.)

On the concept art for the emus, there was a note saying to keep the numbers as separate textures so that the emus could be numbered by the game, but in the game, they're all numbered 7 (I don't remember whether this was also the case in the original game). So what's up with that?

http://steamcommunity.com/sharedfiles/filedetails/?id=655812971 Was this a scrapped design for Shazza, or a completely different character?

http://steamcommunity.com/sharedfiles/filedetails/?id=655813018 Were the yellow opals going to be in the Cass levels, or a fourth set of levels, or other?

http://steamcommunity.com/sharedfiles/filedetails/?id=655814705 http://steamcommunity.com/sharedfiles/filedetails/?id=655814760 What are these characters' names (if they have names), and what roles would they have played?

http://steamcommunity.com/sharedfiles/filedetails/?id=655815158 So Squeaver and Birrel would have been in the first game?

http://steamcommunity.com/sharedfiles/filedetails/?id=655815222 What would the Protorang have done?
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76561198050929976 Mar 30, 2016 @ 3:05am 
wew these are all questions i wouldve asked eventually
SpaceCaptSteve  [developer] Mar 30, 2016 @ 3:52am 
Right let's do this...

That was the first version of Shazza I designed but I wasn't really happy with the look so she got a new look which is what's inthe final game.

Yes there was originally going to be another set of levels. They would focus on you using the Zappyrang. One level was another outback level but at night and you'd be chasing down lights in the wky that you thought were UFO but turned out to be Frills with lanterns on sticks (image 171 in the concept art I think). Shadow was originally an early boss but we moved her around when we cut the game down pretty early on in production.

The first character is a Sugar Glider called Chockers. The model for her looked really crap so I cut her out of the game. The basic idea for the design returned as a nurse in TY 2 and we used the name for another character.

The Second Character is the original design for TY's sister Better. Who got redesigne in TY 2. Actually Betty in TY 2 was actually the design for a young Di, Ty's mum. From when TY traveled back in time and met his parents before they were married. (Duncan was originally young Bri)

Actually if you look at some of the billboards in Outback Safari you'll see that image. So they were in TY 1 already.

THe Protorang was just designed as a cool looking rang. It did fit the original time travel story for TY 2 but ended up getting reworked as the Smasharang.
76561198050929976 Mar 30, 2016 @ 3:54am 
Originally posted by SpaceCaptSteve:
Right let's do this...

That was the first version of Shazza I designed but I wasn't really happy with the look so she got a new look which is what's inthe final game.

Yes there was originally going to be another set of levels. They would focus on you using the Zappyrang. One level was another outback level but at night and you'd be chasing down lights in the wky that you thought were UFO but turned out to be Frills with lanterns on sticks (image 171 in the concept art I think). Shadow was originally an early boss but we moved her around when we cut the game down pretty early on in production.

The first character is a Sugar Glider called Chockers. The model for her looked really crap so I cut her out of the game. The basic idea for the design returned as a nurse in TY 2 and we used the name for another character.

The Second Character is the original design for TY's sister Better. Who got redesigne in TY 2. Actually Betty in TY 2 was actually the design for a young Di, Ty's mum. From when TY traveled back in time and met his parents before they were married. (Duncan was originally young Bri)

Actually if you look at some of the billboards in Outback Safari you'll see that image. So they were in TY 1 already.

THe Protorang was just designed as a cool looking rang. It did fit the original time travel story for TY 2 but ended up getting reworked as the Smasharang.
" One level was another outback level but at night and you'd be chasing down lights in the wky that you thought were UFO but turned out to be Frills with lanterns on sticks"
now that sounds like fun
SpaceCaptSteve  [developer] Mar 30, 2016 @ 3:55am 
As for the lines - there were alternate takes and actors would ad lib. Some lines get recorded but not used so George used some for the music.

With the Emus the plan was to have the numbers be able to swap out so they'd be different but since you really couldn't tell in game it wasn't worth working any more on so they're all "7"
unclekrusty Mar 30, 2016 @ 4:49am 
Thanks for taking the time to satisfy my curiosity. :starite:

I noticed there's an earthy effect coming from the yellow opals, so am I correct in presuming that the Thunder Eggs in those levels would have been called Earth Thunder Eggs?

Would Betty have been evil then turned good, like Sly?
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Date Posted: Mar 30, 2016 @ 1:03am
Posts: 5