TY the Tasmanian Tiger

TY the Tasmanian Tiger

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Linds  [developer] Nov 3, 2016 @ 3:53am
TY2 Bush Rescue Wish List
Locking this thread now, as the TY2 community hub is live!
http://steamcommunity.com/app/411970/
Thanks for everybody's input, to make TY2 great!

Linds
----------------------

Hi all,
TY2 is coming to Steam! See Here!

You don't need to comment on the bits and bobs we've added to TY1 such as shadows, reflections, SSAO etc - those things are already "known".

What I'm after are things (like):
  • The camera control updates we did to TY1
  • Changes like we did in TY1 for making the doomerang available after you receive it; or being able to replay the boss fights
  • Changes like we did in TY1 to add the per-level picture frame counter

Please no achievement suggestions at this time.
Cheers all!
Last edited by Linds; Mar 2, 2017 @ 6:47pm
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Showing 1-15 of 303 comments
Olsun Nov 3, 2016 @ 1:55pm 
Please add a elevator or something to the tower of upgrades. It's a shop located on top of a something and you needed to climb up there everytime if you wanted to upgrade your Bomerangs to next gen level. Climbing that place everytime to upgrade your bomerangs was frustating. If there was a easier way to go up to the shop after you did it for the first time it be realy nice addition to the game.


Replayable story missions. Like the one near the Beach you drive of to a big city.
Last edited by Olsun; Nov 4, 2016 @ 5:38am
ICUP321 Nov 3, 2016 @ 10:28pm 
If I remember correctly, when I completed the game 100% for the first time, I had trouble finding two missions to complete all 40 of them because they were not highlighted in a certain color, rather, they were highlighted as white, just like the completed missions. I always thought it was because they were not required to be completed to finish the game and are never mentioned by Maurie. They are also not listed in the missions list menu either (I think).

Also, are those loading screens were you had to wait around in a room still going to be there, or will they just be really fast and instantaneous?
Linds  [developer] Nov 3, 2016 @ 10:30pm 
Originally posted by ICUP321:
If I remember correctly, when I completed the game 100% for the first time, I had trouble finding two missions to complete all 40 of them because they were not highlighted in a certain color, rather, they were highlighted as white, just like the completed missions. I always thought it was because they were not required to be completed to finish the game and are never mentioned by Maurie. They are also not listed in the missions list menu either (I think).

Also, are those loading screens were you had to wait around in a room still going to be there, or will they just be really fast and instantaneous?
Anything we don on PC should load much faster than it was on PS2/GCN/XBOX - though we'll also be loading a lot more data for any upres'd content! :)
Luke The Duke Nov 3, 2016 @ 11:03pm 
One change you did for TY1 that I really liked was a picture frame counter.
After collecting them I thought to myself how big of a pain this will be in TY 2 since it has more of an open world style. Some kind of counter for each zone, or area in TY 2 would be great. I don't know how you would do that for the driving bit of the game since it really is massive, so maybe have the map seperate areas into zones.
Linds  [developer] Nov 4, 2016 @ 12:25am 
Originally posted by Mr. J:
One change you did for TY1 that I really liked was a picture frame counter.
After collecting them I thought to myself how big of a pain this will be in TY 2 since it has more of an open world style. Some kind of counter for each zone, or area in TY 2 would be great. I don't know how you would do that for the driving bit of the game since it really is massive, so maybe have the map seperate areas into zones.
Yes, that's a tricky one. There are levels, but there aren't... Will have to have a think on that :)
HuntsmanOMX Nov 4, 2016 @ 9:47am 
Forgiven me if I come across as a spoiled child who wants everything and anything, but I'll go ahead and list everything I can think of (apologizes if I repeat anything said thus far)

1) This might be a bit ambitious, but what about some kind of New Game+? If we were allowed to keep any upgrades, boomerangs, money, and permanent colletables (picture frames, the white coin-thingies, etc) but then replay the entire game. NG+ would probably do away with the option to replay missions (save maybe the boss levels) as well. So that one kind of depends on if you prefer to having replayable missions for every single mission.

2) Also, I would also love to see Sly's boomerang upgrades not actually replace the original boomerangs and instead be new ones added to the collection.

3) You mentioned what you did with the doomerang, but the Shadow Bunyip is a bit more awkard to include. At the very least, I think it would be nice to have the choice to use the Shadow Bunyip instead of the Battle Bunyip at any of the various points in the game it is available.

4) Next, I am alright not having a fast-travel system but an "escape rope" that can take us out of a level and right back to the truck would be nice. If you were to go one further, the option to warp straight back to Burramugee would be nice. It gets a bit tedious to drive out, trek into a massive level, trek back out, and drive home. That being said it would be also nice to have the option to save in a level and stay there when the game is rebooted. Can't tell you how many times I'd boot the game up, drive out to a level, and then for some reason another I'd have turn the game off and then have to do it all again.

5) Once the Barriers are unlocked on the overworld w/ Shazza's truck, they should be taken completetly off the road rather than opened so it's less annoying to slow down and carefully drive around them. And again, to go one further, I'd love to have upgrades for the Truck sections itself. Better tires for speed in the mud, a boost, that sort of thing.

6) We have a map screen, but I sometimes forgot as a kid which location was which level without driving all the way out to it and checking. An option in the menus to scroll through all the levels visited (with a screenshot or some kind of clue as to which level it is) and where that level is on the map would be very nice.


Last edited by HuntsmanOMX; Nov 4, 2016 @ 1:21pm
ICUP321 Nov 4, 2016 @ 12:44pm 
Can you guys packport some minor features Ty 3 had back to Ty 2? For example, I always liked the text that would show up in the HUD whenever you reached a different location:
http://i.imgur.com/8XjLr7y.png

Also, how are keyboard users going to be able to select boomerangs? A joystick was always required to select them in the original.
Toonage Nov 4, 2016 @ 1:41pm 
Leaderboards for the amount of Opal(s) collected would be nice.
Luke The Duke Nov 4, 2016 @ 1:58pm 
Originally posted by Huntsman06:
4) Next, I am alright not having a fast-travel system but an "escape rope" that can take us out of a level and right back to the truck would be nice. If you were to go one further, the option to warp straight back to Burramugee would be nice. It gets a bit tedious to drive out, trek into a massive level, trek back out, and drive home. That being said it would be also nice to have the option to save in a level and stay there when the game is rebooted. Can't tell you how many times I'd boot the game up, drive out to a level, and then for some reason another I'd have turn the game off and then have to do it all again.

5) Once the Barriers are unlocked on the overworld w/ Shazza's truck, they should be taken completetly off the road rather than opened so it's less annoying to slow down and carefully drive around them. And again, to go one further, I'd love to have upgrades for the Truck sections itself. Better tires for speed in the mud, a boost, that sort of thing.

I was thinking about fast travel when I posted about the picture frames, but the more I thought about it the more I felt like it would make the driving aspect of the game pretty irrelivent.
A way to "quit" the level and end up right back to the truck does sound nice, but unlike TY 1, TY 2 doesn't use portals to get to these "worlds" you just drive, exit, and start running. I agree that it felt tedious at times, but if I had to pick I think it should be left alone. The Driving in TY 2 is too large of a part of the game to be tampered with, and I rather enjoyed driving through the outback.

As for your 5th comment, I think it would be awesome to have some kind of boost or upgrades for the truck instead of making the driving aspect of the game obsolete I would be all for potential improvments to make it even more enjoyable.
❤︎Alice❤ Nov 4, 2016 @ 3:33pm 
Originally posted by Toonage:
Leaderboards for the amount of Opal(s) collected would be nice.

I'm pretty sure there was a cheat code that would give you a large amount of Opals so unless they disable cheats in the Steam version of TY 2, I don't know if that'd be a good idea since people would just spam that cheat over and over again to stay on top of the leaderboards.

Speaking of leaderboards though, maybe a leaderboard for how fast people can finish the game?

If there could somehow be one too for how fast people can complete missions (or just the boss fights) then that'd be cool too. It'd encourage people to go back and play through everything again and again, at least in my opinion.
Nico Haru ♡ Nov 5, 2016 @ 2:51am 
Maybe some traffic in the open world. Not just the bad people. Even a bit more open world- style would be perfect (Maybe some more places to drive off-road) shortcuts?
Car upgrades: better Boomerangs, faster etc.

Add a new rang, if you equip it. you would see the old Ty-the Tasmanian Tiger 2 textures (just for the nostalgia ;P)
Olsun Nov 5, 2016 @ 7:48am 
Originally posted by SUI Nicnac13:
Maybe some traffic in the open world. Not just the bad people. Even a bit more open world- style would be perfect (Maybe some more places to drive off-road) shortcuts?
Car upgrades: better Boomerangs, faster etc.

Add a new rang, if you equip it. you would see the old Ty-the Tasmanian Tiger 2 textures (just for the nostalgia ;P)

There is civilian cars but it's very rarely you see them. And car upgrades sounds very nice .
An option to restart the story on the same save file. Would be amazing.
Thrilled Oaf Nov 7, 2016 @ 11:20am 
Making it early access like Ty the tasmanian tiger
Thrilled Oaf Nov 7, 2016 @ 11:21am 
leave in the free roaming aspect thats what made it so enjoyable for me
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