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Thank you, it works now.
Yes, sorry for the neglect
https://dl.dropboxusercontent.com/u/7642524/SKSV%20Body%20Scales%201.1.1%20-%20Jiggle%20Edition!.zip
Scaling the butts doesn't work that well. Unless you'd be fine with simply giving them wide hips. Those parts have a tendency to clip through skirts and stuff when increased in size.
I would, but I legitimately don' understand how the program works
Thanks
Well, I dunno what you guys have read, but I saw an interview once where Takaki said the entire game is designed around huge knockers. He actually had to modify the entire physics engine to account for Mirai's flat chest, so yeah, third-party customization causing issues isn't surprising.
Firstly, big up for Yoshi #ForeverVirgin! :)
I made a simple template parser file for these structs in the 010 Editor.
(http://www.sweetscape.com/010editor/)
Here is a screenshot in action:
https://my.pcloud.com/publink/show?code=8LwctalK
Download link:
http://pc.cd/S4wctalK
Usage:
1. Open plbodyscl.bin in 010 Editor
2. Download template file above, then open (CTRL+F5)
3. Run template file on plbodyscl.bin
4. Just open any character structs and change/type any value what you want.