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In the "News" section of this game here at Steam you can find the few patch notes. The early major patches touched many quests. Either because PB continued with releasing more bug-fixes that didn't make it into the release milestone of the game but were tracked internally. Or in response to bug reports from early adopters.
Regardless of what their internal testing and QA processes may have been like, originally there had been an official forum for ELEX run by THQ - an official place with a tech support section and a bug reporting section. Eventually taken offline due to security issues and spammers flooding the forum.
It would have been more convenient to run a public bug tracking system. Possibly with patch notes linking specific ticket numbers. Yet after a few patches, PB stopped releasing patch notes for the next minor patches - and then stopped patching and only released a few fixes for the consoles in mid 2018. And although THQ had run a public bug tracker for ELEX II, that one has been neglected - what a wasted opportunity!
Well if you look at the internal game files, there is at least one instance where it's clear there was an entire quest chain removed. The placeholders remain for it, but no content remains.
This comment is me theorizing why The Occupied Outpost ended up as it currently is, and trying to paint the picture that this quest is, and always has been, active. But because it is set to silent, my best guess is that no one noticed that a small change during development or updates broke it. If only because we have at least one major example elsewhere of what it looks like internally when a quest line has been intentionally scrubbed from the finished game.
It would be easy to lose track of, because being silent, playtesters would never find it anyways or know it wasn't working. They'd never even know it was running in the background!
The point is to highlight that the problem looks more like human error rather than intent. Something along the lines of someone swapped in the female models without updating the quest, or vice-versa.
Which would mean that there is a legitimate extra quest in the original Elex that has now just been solved!
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So per your post, I've done some digging!
https://elex.fandom.com/wiki/The_Occupied_Outpost
The Wiki and Guides for Gamers has it listed and it seems it's already known. Whether this info was taken from a guide or was actually functional in-game, I can't say. I can't easily find it mentioned anywhere else, and those two sites only give the barebones quest mention.
Meanwhile, the Neoseeker guide, which I find to be one of the most definitive, seems to only reference looting the camp on your way to Korin, with no quest attached (at least not as far as I can see in the Edan section, though please, you are welcome to take a deeper look). My wishful thinking is that this really is a new discovery and that the Wiki and GfG trawled the data from the quest file.
But regardless of the truth, somewhere along the way, it was broken on both console and PC versions.
But it is now playable (again?) !
So you can kill them - keep the shield - sell the shield - or Ragnar will steal it from you...
But as the shield is magic it's not wise to use it unless you have become a berserker.
This is fascinating! I've had the shield now since before joining the Berserkers with no unusual effects. I'm using the NA release, in case it makes a difference.
I've intentionally equipped it near Ragnar in the hope he would say or do Anything about it given that he has Eisenfaust's sword. But, nothing - he never even acknowledges it.
Do you know how to trigger any of this behaviour in Ragnar?
I'll be sure to try it out, many thanks!
D'amarr : Funny enough there is clear evidence of a removed quest exactly along the lines of what you're talking about in West Edan. Where you find the group of dead Berserkers and their journals near a world heart below where Thorald is located. There is some significant evidence in the game files that there was an entire quest line to do with them, some other Berserkers further away from them, and a captured Alb - which was removed for the finished game. Credit goes to, iirc, Tombom81 for finding that.