Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I get some people may like to explore empty worlds but that would be boring as all hell for me.
16:26 Gives the answer to your question.
Gosh, what is up with the sudden influx of intelligent people on the ELEX forums lately? You guys are awesome, this will hopefully turn into a great community for a hopefully great game!
That doesn't mean that I don't enjoy games with respawn. It's all a matter of how well balanced it is. As long as your not forced to grind in a single player game and the respawn isn't to obvious I'm ok with it.
The more enemies respawn, the more exp and loot you get and the easier it becomes!
Everyone who played Gothic/Risen knows how the respawn system will work. For everybody else who don't know anything about the genre should just play the game and judge later.
I read opinions like "the world seems so lifeless without respawns".
But I don't even know to what that argument is referring to? Gothic/Risen had respawns. But if you kill a wolve, the same wolve will not be there 1 minute later. That doesn't work in real life, and it will not work in a pseudo realistic game like Gothic/Risen/Elex.
If you wan't to kill all life in an area you don't have to wonder why everyone is dead. Don't worry, someday there will be new life, but not immediately.
That's a core aspect of an RPG. Everything you do will have consequences on the world.
And please don't compare this to Skyrim. Not everything has to be like Skyrim. Skyrim is not the perfect game and it made many questionable game design decisions regarding a RPG.
What bothers me is the accusations that there are "no enemy respawns". Well yes, in Gothic/Risen there was respawning (excluding Gothic 3, don't now about R2-3)
But respawning needs to be controled in some way, because otherwise you could break the balance of the game. So therefore the enemies only respawned at special events. What's wrong with that?
A cool pseudo realistic idea would be, that enemies can repopulate itself. Then the player can have the choice:
Kill all, so no respawn,
or let some live, so they will get some babys.
But I think for casual players that would be terrifying.