ELEX
Juramenta Oct 20, 2017 @ 5:55pm
Anyone else regret faction choice?
I went for the beserkers, but no beserking to be found. Not even a tiny little frenzy here or there.
Only a few npc's that I can stand, which are overshadowed by the underwhelming power of magic.
To be fair though, if you can bear the consistent 3 to 4 whining sentences about using your jetpack or going into your adjutor. You still get the bow with it's OP scatter shot ability.

Still before the game is over I'm going to kill everyone in the faction, save for maybe a few exceptions here or there. Only warlord I can stand is Cormag, seeing he actually has a clue on what he is doing. The rest are dorks with a sword.

That said, still having loads of fun with the game.
Even if they make me want to murder each and everyone of them ;-)
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Showing 1-15 of 96 comments
Fain Oct 20, 2017 @ 5:59pm 
It helps if you join the faction that either you yourself, or your character if you are roleplaying, believe in. If what they stand for resonates with you then you probably won't mind as much that their skills aren't overpowered. This is a role playing game afterall.
DV8ing1 Oct 20, 2017 @ 6:00pm 
Yeah 40 hours in and still haven't picked. I don't like any of them. Thats almost a first for me in rpgs. I'd definitely go Cleric if they weren't so damn religious. The zerkers are annoying with the constant whining about my jetpack and arm implant (otherwise fine). And the outcasts are just scummy Mad Max characters that have 0 loyalty.

Going to have to pick one soon but its not going to be easy. I just have to finish up a bunch of the domed city quests before I make my 'decision' Save so I can avoid the grind again choosing another faction.
Sai Kyouji Oct 20, 2017 @ 6:00pm 
I have regreted faction choices ever since Risen 1.
Choosing any faction makes you immediately regret that you cant be with the others for remainder of the game. They all sux in the end and it was a case of "Grass is always greener on the other side"
Last edited by Sai Kyouji; Oct 20, 2017 @ 6:01pm
Spocks Toupee Oct 20, 2017 @ 6:05pm 
I make sure to save a point in the game called "B4 Faction Choice"
That way, If I regret my decision, or am going for a different playthrough, I can just load from there
GoferTeam6 Oct 20, 2017 @ 6:05pm 
I am still at heart a member of the Swamp Camp.

And damn I still can't forget how sexy temple guard armor was. I am really hoping I could fine some as an easter egg in this game...

Anyways. In this game I am going with the Zerkers. Mainly because they are similar to the fighting style I utilized in Gothic 1. Two handing and spells oh yea baby!
Last edited by GoferTeam6; Oct 20, 2017 @ 6:06pm
stretch Oct 20, 2017 @ 6:27pm 
Picking a faction does not make you KOS with other factions. It matters in some quests and dialogue but you can still enter their towns and do a modest amount of quests for them. I don't know how many are taken away as I have only played one faction so far so I cannot judge what is missing.

I picked cleric. Using the Psi blaster thing with the black hole setting was the single biggest game changer for me. I went from dying to everything to winning most times. I die more to my own fire and because of my companions friendly fire than much else.

Ranged combat with Psi and plasma rifles have knockdown which really helps so long as it isnt me getting stun locked to death.

I can only speak from a cleric viewpoint but once you skill up and get better gear you really do kill things very easily.

Lots of us like playing these games because you can scavenge through areas that are way too tough for you and pick up some nice loot early. But so far people doing this and getting whipped and complaining about it have been the majority here.

It is hard at first but it gets far too simple later on. It's really easy to wander into an area that is too tough for you but your companion tells you the area is 'worrisome' or 'should we really be here'. The game does warn you so you can't blame it if you ignore the warnings and lose.

Neorang3r Oct 20, 2017 @ 6:39pm 
like @stretch said, I didn't regret my faction choice later in the game, I chose Cleric because they were the faction with great bonus for ranged combat such as:

One with the weapons ability - increased damage done by ranged weapons

One man army - Increase damage without companions
( yes I am playing without companions )

Plasma Rifle have explosive shot that stunlock enemies into oblivion

Power Shield: good damage protection

Thing is:
ranged combat is really the game changer when you join the Clerics, it is ultimately day and night difference once you start using range weapons in this game.
I got really put off by the WONKY* melee combat with the stamina draining so much an you are immediately swarmed by multiple enemies.
Most times your companions don't act like companions, they only serve as meatshields for you to whittle down the enemy and kill them.
Beltane Oct 20, 2017 @ 6:52pm 
Joined the Clerics myself. In a game that offers Sci-Fi stuff i didn't want to join the fantasy faction first, though i do like em for sure. What i really liked about the Clerics was the fact that i asked myself how their believe in Calaan came to be. And just as i started exploring with my new gear i actually got an answer. Well, at least half an answer. Need to return to that place with some better gear than the initial rank grants. I have an idea already, based on what i found - but thats not enough for the full story.
Juramenta Oct 20, 2017 @ 6:52pm 
Difficulty for me in a game is one where they read your actions during combat.
This game it's dodge to the right and shoot them in the back. I would have prefered enemies who started to counter that basic tactic.
Also would have liked to see more different kinds of attacks, the more you play the more predictable the npc's are.
Or just speed up the game, both the player and the enemies. Think if everything moved a tiny bit faster it would give a better challenge. Now it's way to easy to dodge at the right time.
Just raising damage output and buffing enemies hp doesn't make a game hard, just takes longer to kill something. That said the fights in the beginning where the best.
Think it took me 45 - 60 mins to kill the Colossus 7300. Was on the edge of my seat knowing each hit could instagib me.

But I'm not playing the game because I needed a challenge. I'm loving it for running around doing stuff. It has a really nice ratio between questing/travelling/roleplaying and combat.

Only real dislike I have is the over the top meta-gaming of npc's.
Those are some real basic storytelling mistakes.
小冰块 Oct 26, 2017 @ 10:12pm 
I dont join anything, if there is anything moving i will just whack and killed it.
that is what the 4th fraction will be "predator" out of all.
After-all you are playing the game and not the another way, so please dont be so serious about joining what fraction. (Just whack and whack till the game end)
Last edited by 小冰块; Oct 26, 2017 @ 10:13pm
Skaldy Oct 26, 2017 @ 10:18pm 
beserkers-paladins
clerics-fire mages
outlaws-mercs

Cheezeburger Oct 26, 2017 @ 10:20pm 
I joined the faction that had the armor I wanted :)
RK47 Oct 26, 2017 @ 10:26pm 
I for one get annoyed when developers put so much restriction when I wanted to join berserkers, it's almost like they're afraid of player impulse. Why are you afraid of that when the game kills beginners instantly in the wild?
Sai Kyouji Oct 26, 2017 @ 10:46pm 
Originally posted by RK47:
I for one get annoyed when developers put so much restriction when I wanted to join berserkers, it's almost like they're afraid of player impulse. Why are you afraid of that when the game kills beginners instantly in the wild?
Well, it's fair.
The restrictions are there because Berserker was the closest faction the player could get to, I guess.
On the other hand, Clerics requires the least amount of effort to join because getting there is a challenge on its own.
Last edited by Sai Kyouji; Oct 26, 2017 @ 10:46pm
Skaldy Oct 26, 2017 @ 10:51pm 
Originally posted by Sai Kyouji:
Originally posted by RK47:
I for one get annoyed when developers put so much restriction when I wanted to join berserkers, it's almost like they're afraid of player impulse. Why are you afraid of that when the game kills beginners instantly in the wild?
Well, it's fair.
The restrictions are there because Berserker was the closest faction the player could get to, I guess.
On the other hand, Clerics requires the least amount of effort to join because getting there is a challenge on its own.
what challenge? Domed city teleporter activates Hort teleporter. and domed city is like 5-10 mins walk from Goliet
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Date Posted: Oct 20, 2017 @ 5:55pm
Posts: 96