ELEX
Truehare Oct 19, 2017 @ 8:02am
Why can't I rebind the E key?
Look, I get it. People usually like the WASD scheme for moving. But there are many of us who prefer other methods (ESDF is my choice), and we would like to rebind the keys to our heart's content. Is there a valid reason for you to HARDCODE the E key to a menu option, and rob me of that choice?

Before you answer: no, there isn't. I should be able to customize my keys, including my menu keys, and not being able to is simply inexcusable. At least give me an easy to edit .ini file so I can do the work myself.
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Showing 1-15 of 28 comments
Turbo Nozomix Oct 19, 2017 @ 8:04am 
You can change the key binding of 'E' by editing the ini file.

And yes, you should be able to rebind all the keys. Other people have brought this issue up. I recommend posting about it on the official ELEX forums.

http://community.elexgame.com/forums/15-ELEX-General-Discussion
Truehare Oct 19, 2017 @ 8:40am 
Yes, I will post it there as well. Just thought of posting here to make more noise, in case the devs are reading these forums as well. :)

But I can't find the key bindings in the .ini files, can you help me there? Thanks in advance.
Dorok Oct 27, 2017 @ 6:22pm 
What ini file?

Players accepting such crap probably play with some console controller.

How people can be so dumb to design such stupid thing?

What they imagine to think it's smart to fix the binding of many or even one key? For a crap tutorial, facepalm, or more smash in the face.
Last edited by Dorok; Oct 27, 2017 @ 6:22pm
FreeBorN Oct 31, 2017 @ 9:35am 
I simply refunded after 30 mins of gameplay, this is a ♥♥♥♥♥♥♥ joke
Also let the devs know on the respective forum
http://community.elexgame.com/threads/1176-Please-make-ALL-keys-rebindable

Waiting for my refund and hopefull once this gets fixed I can buy the game again.
Dorok Oct 31, 2017 @ 10:01am 
To each their own, I agree it's not acceptable. But it would have punish myself to not play the game. I solved most of the problem with a tool, AutoHotkey, copy/paste from one of those numerous threads:

I had AutoHotkey already installed, but really the installation is simple. You just need accept that install adds menu items in Windows context menu.

Once done:
- Right click on desktop, New => Auto Hotkey script
- Right click on the file => Edit script. Then add the setup bellow and save.

Bellow an example for a French keyboard, to free keys fixed by the game, A, Space, E, R, T.

Once saved:
- To activate the script, right click on the file and "Run script"
- To quit the script, in bottom bar at right, find the AutoHotkey icon, right click on it, quit.
- You can do both when the game is already launched so it's easy. Thankfully the game never requires input text otherwise it would be troubles.

The command Key1::Key2 means that when you type Key1 in fact it's Key2 that will be triggered. This allows swap easilly two keys.

#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. ; First move the keys to unfix to keyboard right. I want use my own binding for A, Space, E, R, T so: a::k Space::l e::i r::o t::p ; Secondly simulate those ELEX fixed keys at keyboard right: k::a l::Space i::e o::r p::t ; Return is mandatory to finish properly a script Return
Last edited by Dorok; Oct 31, 2017 @ 10:05am
Truehare Nov 2, 2017 @ 7:02pm 
Originally posted by FreeBorN:
I simply refunded after 30 mins of gameplay, this is a ♥♥♥♥♥♥♥ joke
Also let the devs know on the respective forum
http://community.elexgame.com/threads/1176-Please-make-ALL-keys-rebindable

Waiting for my refund and hopefull once this gets fixed I can buy the game again.

Yeah, that is my post, and I read your comments there as well. You said you don't want to use AutoHotKey because you could alt-tab out of the game and your keyboard would be all messed up. That was my concern as well, and that's why I tried another program that required me to restart my computer everytime I wanted to play Elex and again after I exited the game.

But then, on another forum, someone told me AutoHotKey can actually be used to affect only one program... I tried their suggestion, and it worked beautifully. You could try that, if you like.

Here's the script I've been using; it moves the QWE and ASD keys one position to the right, and the R e F keys back to the left, so the changes are minimal; it also starts the game and makes it so the remapped keys are only in effect while the game is active. I tested it with alt-tab, and found no problems whatsoever:



#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.

Run, E:\Steam\steamapps\common\ELEX\system\ELEX.exe ; this is my path to the game, adjust accordingly

#IfWinActive, ELEX ; this is the command that tells AutoHotKey to only run this script as long as ELEX is the active app.

w::q
e::w
r::e
q::r
s::a
d::s
f::d
a::f



Hope it helps!
Dorok Nov 2, 2017 @ 7:21pm 
The run active test is so much troubles sometimes that I didn't even bother try, it's useful you tried and show the right value.

EDIT: You forgot the Return instruction, except if API changed, I'd say ha those unclean programmers... :=)
Last edited by Dorok; Nov 2, 2017 @ 7:23pm
Truehare Nov 2, 2017 @ 9:29pm 
Originally posted by Dorok:
The run active test is so much troubles sometimes that I didn't even bother try, it's useful you tried and show the right value.

EDIT: You forgot the Return instruction, except if API changed, I'd say ha those unclean programmers... :=)

Well, I wrote that script myself, and I'm really not a programmer; that's why I didn't want to use AutoHotKey at first. But as a makeshift solution while PB come to their senses, it's been working well for me... for whatever it's worth. :)
Last edited by Truehare; Nov 2, 2017 @ 9:32pm
Dorok Nov 4, 2017 @ 5:05am 
Originally posted by Truehare:

#IfWinActive, ELEX ; this is the command that tells AutoHotKey to only run this script as long as ELEX is the active app.
That is weird but this line didn't work for me. Perhaps it's because I play fullscreen.

This worked for me:
#IfWinActive ahk_exe ELEX.exe ; this is the command that tells AutoHotKey to only run this script as long as ELEX is the active app.

EDIT: Dam I don't use the last version of AutoHotkey, could be why it didn't work for me, lol.
Last edited by Dorok; Nov 4, 2017 @ 5:08am
Truehare Nov 5, 2017 @ 10:47am 
Originally posted by Dorok:

EDIT: Dam I don't use the last version of AutoHotkey, could be why it didn't work for me, lol.

That's probably it, because I also play fullscreen and it works for me. Good to see they made it simpler in the new version, for people like me. :)
Last edited by Truehare; Nov 5, 2017 @ 10:47am
Dorok Nov 5, 2017 @ 1:46pm 
You hadn't to run a tool to get the value to use? (ELEX) Ha well I should get the new version. :=)
Mercury Aug 8, 2018 @ 1:20pm 
Originally posted by Truehare:

Here's the script I've been using; it moves the QWE and ASD keys one position to the right, and the R e F keys back to the left, so the changes are minimal; it also starts the game and makes it so the remapped keys are only in effect while the game is active. I tested it with alt-tab, and found no problems whatsoever:

#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. Run, E:\Steam\steamapps\common\ELEX\system\ELEX.exe ; this is my path to the game, adjust accordingly #IfWinActive, ELEX ; this is the command that tells AutoHotKey to only run this script as long as ELEX is the active app. w::q e::w r::e q::r s::a d::s f::d a::f


Hope it helps!

This does help, thanks Truehare. Are you using autohotkey v1.1.29x or v2?
Last edited by Mercury; Aug 8, 2018 @ 1:20pm
BuffHamster Aug 8, 2018 @ 3:12pm 
Hey! Good News! You can get your technical issues with the game resolved here:
https://elexgame.com/
... at the bottom of the page are 4 main links to sites that the developer regularly follows. Here, I'll help:

https://www.facebook.com/elexgame
https://twitter.com/elex_game
https://www.instagram.com/thqnordic/
https://www.youtube.com/c/thqnordic?

Make your voice(s) heard!!!
If you have a technical issue with the game, go here instead:
https://help.steampowered.com/en/wizard/HelpWithGameTechnicalIssue?appid=411300

Spaming the Steam forums for the Elex game won't work because, I guess they are mostly for sorting out trolls and spam, go figure.

BUT, if you really really really want them to fix the locked keybinds, go to those websites given above and make yourself heard!

EDIT: You can contact Piranha Bytes.
https://www.facebook.com/Piranha.Bytes/
https://twitter.com/Piranha_Bytes

Their OFFICIAL page is here:
http://pluto13.de/
https://www.instagram.com/piranhabytes/
... and it links here:
https://www.youtube.com/channel/UCgfSPZSGlIJZcdVm8EObDZg
Last edited by BuffHamster; Aug 8, 2018 @ 3:36pm
Truehare Aug 8, 2018 @ 10:27pm 
Originally posted by Mercury:
This does help, thanks Truehare. Are you using autohotkey v1.1.29x or v2?

I'm actually using v1.1.27.03... But it's been working so far (for Elex as well as other games that have the same kind of stupid design decisions), so I haven't felt the need to update the software... and you're quite welcome. :)

And BuffHamster, I've already posted in the official forums as well, but at this point in time, there's zero chance they will do something about the problem, and we already have a workaround anyway... but thanks for the links, there are some I hadn't tried and which will definitelty come in handy in case PB doesn't get their act together and stop this locked bindings nonsense by the time Elex 2 is released.
BuffHamster Aug 9, 2018 @ 2:45pm 
Originally posted by Truehare:
Originally posted by Mercury:
This does help, thanks Truehare. Are you using autohotkey v1.1.29x or v2?

I'm actually using v1.1.27.03... But it's been working so far (for Elex as well as other games that have the same kind of stupid design decisions), so I haven't felt the need to update the software... and you're quite welcome. :)

And BuffHamster, I've already posted in the official forums as well, but at this point in time, there's zero chance they will do something about the problem, and we already have a workaround anyway... but thanks for the links, there are some I hadn't tried and which will definitelty come in handy in case PB doesn't get their act together and stop this locked bindings nonsense by the time Elex 2 is released.
Oh yes, I agree. I think the nightmare comes from trying to guess what kind of peripheral devices a customer will be using. The easiest solution would be to let the customer rebind everything instead of monkeying around with the config files.

Just think though, if they had assigned a moderator to the Steam forums and paid a little attention to what the customers were asking for most, the game's popularity might have gone up a couple of notches, which in turn would have yielded a little more in sales.

Who knows? THQNordic might be expanding a little too quickly to pay very much attention to titles that have already been released, overwhelmed staff and organiztional snafus everywhere.

One can only hope that the playerbase gets their message across in the right channels, then things should improve.
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Date Posted: Oct 19, 2017 @ 8:02am
Posts: 28