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I like that feeling of a genuine struggle to power. I think if weapons were more accessible it would detract from what sets Elex apart from most other RPG's. I believe that once you finally achieve the skills to use good weapons, it will be a more rewarding experience.
I just found a really cool gun, something that I won't be able to use for a very long time, but it gives me something to look forward to and strive for. For me, games get boring once your ultimate wishes are fulfilled. Getting there and balancing on the edge of hopelessness are the best moments for me.
Hmmm, I see the dilemma. You have reached a level where you might want to consider picking a faction in order to advance (~20) or use some elex (sparingly unless you are going for neutral alignment.).
What weapons and armor are you currently equipped with? Do you use grenades? (very useful against mechs and can hurt the skull icon enemies).
And yeah, smooth progression is a difficult problem in this game. Even with spreadsheets of data, it's hard exactly to plot out a decent weapon upgrade schedule with gradually increasing requirements.
But if you post some build info, like build type (Berserker Melee? Cleric Ranged? Outlaw Heavy?), current stats, number of attribute points savedup, and skills learned, we can look at all the options.
Nope.
I had no problems increasing my stats so that I could use every weapon I found. And no, I didn't OD on elex potions.
Just keep playing and you will get there. But I can understand how small minded and impatient children could be upset at having to earn it.
Totally agree with you. Also I dont mind if i cant use many of the weapons i find in early game exploration. In my playthrough - once i hit the statss requirements for the lvl 3 plasma-/laserrifle, the game literally became instantly boring (in regards to combat). I suddenly no longer felt like cannon-fodder but like the mosst powerful fighter, which is cool in some way and rewarding, but on the other hand made clear to me that there was no further possible progress other than upgrading melee abilities, which i didnt want as i chose to be a cleric rifleman.
So considering endgame and a possible mc-level in the 40's (maybe 50's, depends of exploration/grinding i guess) Tier 2 weapons at mc-level 19 are totalle fine and in line with a rather linear progress. Enjoy the time where you actually must struggle to beat your oponents and dont just erasy them with ease. After accessing Tier 3 weapons I even had to gradually increase difficulty up to the maximum to feel some kind of progression in late game and even this felt very unsatisfying as there was no point in leveling up any more (completed the game with a mc-level 45).
In the end you pretty much will be overpowered if you progress to fast or abuse elex-potions I didn't even have to reload the final fight in the Ice Palace on the highest difficulty settings
It's good to see there are still some players out there that don't buy into the spoon-feeding and hand-holding that has become an increasingly common trend in RPG's over the last decade.
It's cliche to say that most games play like they have been designed for the mind of a child, but it really is true, that's exactly the mentality of a child, to get something for nothing, to have very little patience and to expect everything served to them on a silver platter with no effort involved. And it seems that a lot of children never grow out of these expectations, even into adulthood.
I guess that's why games like Elex still have a place in the gaming industry. I sincerely doubt that Elex would be nearly so popular if it followed the same generic formula as other games, mainly because if you stripped the challenge and slow progression out of it, I don't think it would have enough left to satisfy the needs of your typical RPG fanatic. But that's just my take on it.
What you said regarding the progression and high-tier weapons pretty much confirmed my suspicions. Sadly it's like that with a lot of games, but at least with Elex that happens much later in your journey. I just recently watched a video of a guy using a ranged build, just to get a better picture of how it worked late-game, but it was the most boring combat I've seen, he simply back-peddled and shot a giant about 9 times and it was dead, the whole fight was devoid of any interesting dynamic. Maybe that's not the full story but now I'm not so interested in ranged weapons.
I was on the fence about using Elex potions until I read your post. Now I think it's best to avoid doing that.
Beat the game the week it was released. Thanks for the advice?
+1