ELEX
Phillip Dec 30, 2019 @ 5:46am
2
How does piranha bytes keep making games?
Gothic series, Risen series, Elex... they're all the same game, just with different packaging, and yet somehow they are still in business?

None of the games get reviewed highly. I never see advertising for them and rarely hear about them through word of mouth.

All singleplayer games, no microtransactions, very little casualization in terms of difficulty or accessibility.

Games are generally priced in AA rather than AAA price range, frequent steep discounts.

Not visually impressive, janky animations, combat systems that range from tedious to soporific.

Yet somehow, this developer keeps making them. Are these games just insanely popular in the EU or something?

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Showing 16-30 of 167 comments
Originally posted by ionutz1280:
Games should offer a smooth challenge throughout, not require to be halfway to the maximum level and 20 hours into the story before you can begin to feel like you can handle regular enemies.
Combat fun starts a lot earlier. Level 9-12 is the sweet spot when you can start hunting many more beasts - other than all the low-level creatures you can hunt early already. At levels 15 and 25 you can get promoted to the next rank as a faction member and acquire related armor pieces. Regarding a "maximum level", there is none, and there is no level requirement for missions either. You decide when to go where and when to fight. That makes free roaming a joy.

Originally posted by ionutz1280:
Spent an hour wandering around the berserker village, talking to people I didn't care about and doing fetch quests,
They are the bread and butter of every CRPG. In ELEX, they require more than just chasing map markers, picking up an item and reporting back. It seems you expect to be able to attack everyone and everything on sight - uh oh, by design that isn't feasible, so you will need to think about sneaking, moving at night, teleporting more often and also using the jetpack whenever you need to flee quickly.

Originally posted by ionutz1280:
As best I can tell from the forums they've got a legion of vocal fanboys that will defend the games to the death and dogpile onto anyone who complains, calling them names and saying they need to get gud... but whether they spend enough to keep PB afloat, I don't know.
The longtime subscribers of this forum don't do what you describe here.
Janthis Jan 10, 2020 @ 3:07am 
You decide when to go where and when to fight. That makes free roaming a joy.

One of the first quests you get is the murder one, where you have to talk to 5 suspects. Online guides and such even stress that you should do it early because you get a companion. On my way to find these suspects I constantly had to run away from monsters and bandits that could kill me in 2 hits while I couldn't even scratch their health. That doesn't make free roaming a joy, it makes it a tedious and frustrating chore. If I wanted that kind of experience I'd play Outlast or Alien Isolation, at least the animations are better.

It's not a new thing either, I played Gothic 3 a while ago and I remember it being the exact same way. It seems the devs haven't learned anything in all those years, or believe it's fine the way it is. To each their own, I guess.
Last edited by Janthis; Jan 10, 2020 @ 3:08am
Originally posted by ionutz1280:
One of the first quests you get is the murder one, where you have to talk to 5 suspects.
You don't have to. You are free to do so. Early or later. You don't have to. Major difference!

Originally posted by ionutz1280:
Online guides and such even stress that you should do it early because you get a companion.
Bad guides? Duras offers companionship already after talking to the first "suspect". There is absolutely no need to talk to all others - less to give this mission priority. Your ultimate priority should be your earlier missions, particularly the main missions. Afterall, you are an Alb Commander, who wants to take revenge.

Originally posted by ionutz1280:
On my way to find these suspects I constantly had to run away from monsters and bandits that could kill me in 2 hits while I couldn't even scratch their health.
Why do you even get close to bandits and monsters? You can move more cautiously and avoid them. However, if you expect to be able to run to a map marker blindly, then you will be attacked more often, and you will need to flee - because one of your primary missions is to "Survive".

Originally posted by ionutz1280:
That doesn't make free roaming a joy, it makes it a tedious and frustrating chore.
Nah. You can go everywhere at level 1 already. Well, level 2 actually, because you gain tons of experience points for entering new regions of Magalan. You may even visit the Albs' Ice Palace in Xacor and admire the energy force shield around it. You don't have to, but free roaming means exactly that. You may choose to ignore Goliet and visit the clerics' HQ or the outlaws' HQ instead.

Originally posted by ionutz1280:
It's not a new thing either, I played Gothic 3 a while ago and I remember it being the exact same way.
Gothic 3 is amazing because of its free roaming possibilities. One of my most favorite things I do in Gothic 3 is to swim to Bakaresh early and do some stuff there - such as easy quests, picking up teleporter stones or buying stone tablets.

Games are a matter of taste. It seems to me you look for something completely different while you despise all those, who enjoy these games.
Janthis Jan 10, 2020 @ 2:14pm 
Games are a matter of taste. It seems to me you look for something completely different while you despise all those, who enjoy these games.

To be honest, I think we disagree on what a videogame is supposed to be and what makes it fun... as I said it's a moot point since I already refunded the game. But most of the reviews seem to agree with me.
fracs Jan 11, 2020 @ 12:21am 
Originally posted by ionutz1280:
Games are a matter of taste. It seems to me you look for something completely different while you despise all those, who enjoy these games.

To be honest, I think we disagree on what a videogame is supposed to be and what makes it fun... as I said it's a moot point since I already refunded the game. But most of the reviews seem to agree with me.
most of the reviews are positive
Originally posted by ionutz1280:
To be honest, I think we disagree on what a videogame is supposed to be and what makes it fun...
Then this discussion forum is your opportunity to voice your opinion. I found ELEX much more fun than various other games, and I can give the rationale, too.

Originally posted by ionutz1280:
But most of the reviews seem to agree with me.
At Steam the game is rated at 71% Mostly Positive for a very long time and, currently, 74% for reviews during the last 30 days.
Janthis Jan 11, 2020 @ 3:47am 
Its current score on Metacritic is currently 67% from critics, and 6.9 from users. I'd say that's fair. It's not a bad game, just one with multiple issues and some questionable design decisions.

Then this discussion forum is your opportunity to voice your opinion. I found ELEX much more fun than various other games, and I can give the rationale, too.

So can I (and did) but I don't see much of a point when your response to everything is "it's meant to be this way", "it's fine", or "I like it this way." Agree to disagree.
Originally posted by ionutz1280:
Its current score on Metacritic is currently 67% from critics, and 6.9 from users. I'd say that's fair. It's not a bad game, just one with multiple issues and some questionable design decisions.
For the record, I don't consider Metacritic more relevant than major gaming platforms like Steam or GOG. The current Metascore is based on only 31 "reviews". The User Score is based on only 1178 ratings compared with more than 7000 at Steam.

Whether it is "fair" would be subject to discussion. For most "reviewers", the reviewing system is only used to tell in a very subjective way whether they like a game, and therefore, many reviews are biased. Either way, on average, according to these ratings, it seems more people like the game compare with people, who don't like it.

Originally posted by ionutz1280:
So can I (and did) but I don't see much of a point when your response to everything is "it's meant to be this way", "it's fine", or "I like it this way." Agree to disagree.
Kindly refrain from putting words into my mouth. What you've summed up here doesn't describe my activity in this discussion forum.
Janthis Jan 12, 2020 @ 4:36pm 
For the record, I don't consider Metacritic more relevant than major gaming platforms like Steam or GOG. The current Metascore is based on only 31 "reviews". The User Score is based on only 1178 ratings compared with more than 7000 at Steam.

Whether it is "fair" would be subject to discussion. For most "reviewers", the reviewing system is only used to tell in a very subjective way whether they like a game, and therefore, many reviews are biased. Either way, on average, according to these ratings, it seems more people like the game compare with people, who don't like it.

71% isn't that big of a difference from 69%, just saying. As for being "fair", it's an average of how people felt about the game. More people liked it than disliked it, sure, but how many times have you actually seen a game with a score below 50%? It only happens if it's really bad or has major issues. Elex doesn't, it's just not particularly good.

Kindly refrain from putting words into my mouth. What you've summed up here doesn't describe my activity in this discussion forum.

It kinda did though. You ignored or handwaved away all my points, saying that's just how the game is and you think it's good this way. There's no point repeating myself, they're all things that have been said ad nauseam by many reviewers.
Last edited by Janthis; Jan 12, 2020 @ 4:37pm
v0 Jan 13, 2020 @ 7:12am 
Originally posted by ionutz1280:
Games are a matter of taste. It seems to me you look for something completely different while you despise all those, who enjoy these games.

To be honest, I think we disagree on what a videogame is supposed to be and what makes it fun...

that's usually at heart of most debates on steam.. as long as there're games that do work for you life's good.
Last edited by v0; Jan 13, 2020 @ 7:13am
Kronovan Jan 13, 2020 @ 3:16pm 
According to my buddy who's worked in video game marketing since the late 90's & has access to the numbers, ELEX has sold in excess of 700k on Steam alone. With other sales outside of Steam being no doubt decent -especially in Euro- I wouldn't exactly call this game "small niche."

IMO where PB's game stand out is in world building. Even among the Pen'n'Paper RPG crowd, they have a good reputation for creating worlds with good geography, locations, beasts and factions. I've adapted a few of their settings to tabletop and the players have always enjoyed them, despite having never played a single 1 of the videogames. Many gamers fall over themselves praising Dragon Age, The Elder Scrolls and The Witcher, but the latter's not an original IP and IMO PB's Myrtana and Magalan are equals to DA's Thedas and TES's Tamriel.

I agree there's some shortcoming with PB's games, but I've always been able to overcome them by having a world setting I can truly get immersed and lost in.
Originally posted by ionutz1280:
71% isn't that big of a difference from 69%, just saying.
And 75% for the last 30 days isn't either. What's your point? More than two thirds of the reviewers recommend the game, and that is good - especially under consideration of all those extremely negative people, who use reviews as a place where to fight game publishers/developers. Over 7000 reviews for ELEX is quite a bit, but I still think the sample is shifted towards the negative side by overly grumpy guys. There are many, *many* people with hundreds of games in their library, who just don't feel like spending time on publishing positive reviews for various reasons.

Originally posted by ionutz1280:
but how many times have you actually seen a game with a score below 50%? It only happens if it's really bad or has major issues.
Overall, it occurs often enough. Forsaken Gods is only at 45% with few reviewers at Steam (bad reputation takes its toll), ArcaniA is at 51%. Keep in mind that there are not many games of the same genre, and Gothic/Risen/ELEX are like role models.

Originally posted by ionutz1280:
Elex doesn't, it's just not particularly good.
ELEX offers great entertainment and (re)playability. That is good enough in my book and in comparison with many other games. And I'm not one of those, who sit in awe just because a game is crammed with cinematics.

Originally posted by ionutz1280:
You ignored or handwaved away all my points,
No. I've explained to you some of your misconceptions about the game. You haven't paid attention to the plot and not to your player character's mission objectives either. You've tried to play ELEX like some different game, which offers different gameplay elements like hack'n'slash combat. And you've quit early and haven't seen enough of the game, because you were looking for a different experience. Compare that with my first look at the game before the major patches. Despite the possibility to quicksave and to reload savegames, I was much too cautious with regard to avoiding trouble while going far from Goliet. I just wanted the player character to survive as per the mission objectives, and that worked and lead to high immersion and captivating gameplay, but eventually around level 8 or so I wondered whether it might have broken level/story progression - afterall, just because something is possible (like exploring Ignadon and Xacor around level 2) it doesn't imply that it is a good idea or that a freshly released game doesn't suffer from bugs (like mandatory quests not triggering or such), and that way I learned that I should have looked into the main missions early for story progress.

Originally posted by ionutz1280:
There's no point repeating myself, they're all things that have been said ad nauseam by many reviewers.
Maybe, maybe not. People - you included - still come to this discussion forum and repeat things, which lead to replies again and to further repetition. :steamhappy:
Mr Fantastic Jan 14, 2020 @ 1:12pm 
Originally posted by timestamp!:
I never managed to actually enjoy the only Risen game I played - Risen 1, and never even touched the Gothic series, but I absolutely fell in love with ELEX and its world.

Originally posted by Phillip:
Not visually impressive
ELEX IS visually impressive. Subpar animations etc. is another story.

Do yourself a favor and go play gothic 1 and 2 their best games overall, and all risens since deepsilver had them on a short leash. Never ever touch gothic 3 and arcania though or you will hate PB from then on.
fracs Jan 14, 2020 @ 2:15pm 
Originally posted by Cesar:
Originally posted by timestamp!:
I never managed to actually enjoy the only Risen game I played - Risen 1, and never even touched the Gothic series, but I absolutely fell in love with ELEX and its world.


ELEX IS visually impressive. Subpar animations etc. is another story.

Do yourself a favor and go play gothic 1 and 2 their best games overall, and all risens since deepsilver had them on a short leash. Never ever touch gothic 3 and arcania though or you will hate PB from then on.
arcania was made by Spellbound not PB
Originally posted by Cesar:
Never ever touch gothic 3 and arcania though or you will hate PB from then on.
Don't skip Gothic 3 - in parts it is the better Gothic 1+2, such as due to magicians with mana regeneration, nice spell powers, hordes of enemies to slaughter and multiple faction related paths through the game. Do skip "Gothic 3: Forsaken Gods", which is an expansion game made by different developers. A very few people manage to squeeze limited entertainment out of it. ArcaniA also was made by different devs is result in a completely different experience. Buyer beware!
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