Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=1352458834
As you can insert and remove gemstones freely, you can test combinations. And combining gemstones to largers ones increases their effect up to +10.
It is highly unlikely that any non-developer knows the full details. The game expects you to apply intuition and personal taste when choosing skills and equipment. It doesn't present all the numbers and doesn't want to turn you into a number cruncher either. The few shown numbers are just to give you a basis for comparison. For example, an enemy may have 200 health points or 200 base health points modified by whatever the game does to adjust enemies to difficulty mode and your own level/power.
Now, the fact it raises your elemental resistence when equipped to your Adjutor implies that the weapon version might be something like "Ignore Enemy Resistence by [X] Points", which seems more likely then my other guess.