ELEX
soulbash Oct 17, 2017 @ 5:21pm
Does this game support full key binding?
It's sad to have to ask but I have been burned too many times. I am an arrow key person and 13 button mouse.
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Showing 16-30 of 36 comments
BudaKhan Aug 3, 2018 @ 10:47am 
BS
BuffHamster Aug 3, 2018 @ 11:00am 
Originally posted by BudaKhan:
BS
Nice try, but it really isn't BS as you say:
Originally posted by BudaKhan:
Since what patch?
If you no longer have the game, I can only show you the screen:
https://steamcommunity.com/sharedfiles/filedetails/?id=1464119714
I have ELEX Version 1.0.2946.0 (Dec 20th 2017)
BudaKhan Aug 3, 2018 @ 11:17am 
SMH
BuffHamster Aug 3, 2018 @ 11:28am 
Originally posted by BudaKhan:
SMH
You need to scroll down the Key Binding menu to see all of the controls you can reassign. Again, what key or mouse bindings did you need to change?
Where I'm currently, I cannot start ELEX, but can the Strong Attack be reassigned from its default 'E' key? Or else E,S,D,F movement is still not possible without editing the .ini file first.
BuffHamster Aug 3, 2018 @ 1:27pm 
Originally posted by D'amarr from Darshiva:
Where I'm currently, I cannot start ELEX, but can the Strong Attack be reassigned from its default 'E' key? Or else E,S,D,F movement is still not possible without editing the .ini file first.
Well, you can change the WASD to any key that isn't "locked" but you are right, you need an Elex_Keys.ini file to move the "locked key" group:
https://steamcommunity.com/sharedfiles/filedetails/?id=1464257409

https://steamcommunity.com/sharedfiles/filedetails/?id=1464259306

BUT, if you notice on the "QWERTY" keyboard, EFSD is just one key to the right. It seems like a tiny detail at first glance, but apparently a certain fraction of people use those keys and have a muscle memory tied to it. Some can readjust better than others:

Originally posted by Tired_David - Twitch.tv:
I play all WASD games with my fingers on the home row keys, ASDF. I know it's weird but it works for me.
And others have difficulty:
Originally posted by Mouthwatering Filet of Cod:
I'm the same, Buda. I use ESDF for all games and personally dislike controllers completely. This was the only game in the last 10 years or so that I can remember just adapting to it and dealing with it, but it's not true adaptation. I find my hand wandering to my natural gaming/typing position all the time and conflating the number keys and x, c, v, etc because to me they're one key off. The only reason I put up with it is that the game has very few controls, especially if you turn off targeting, so for what it's worth it was relatively easy to play in spite of this.

You can get the whole autohotkey thing if you absolutely need to. I didn't bother because I figured they'd fix the issue with the first patch and I'd change it back to my normal setup, but they didn't.

https://www.nexusmods.com/elex/mods/5

This simple little mod reassigns some of the "locked" keys to the numpad. You can further modify the ini script to reassign the keys you need reassigned. The mod has instructions for doing this. I suggest using Notepad++ to edit the .ini file.

The mod also has a little AutoHotKey script that does the same thing, but apparently some people don't like using AutoHotkey and some do not have reprogrammable keyboards (I thought most gamers would at least have AutoHotKey).

Unfortunately, it is one of those "damned if you do and damned if you don't" things. There is a group who don't like the "locked keys" and claim that every game has "complete key rebinding", which is just not true, as I have a few games that don't allow full or complete keybinding.

EDIT: updated info.
Last edited by BuffHamster; Aug 3, 2018 @ 6:45pm
Dorok Aug 4, 2018 @ 7:51am 
Such arguing is ridiculous, can't you see a keyboard + mouse is huge. You used it as game was telling you because you are a good boy, but many players are used to use custom setup.

If a game is fully playable with mouse, then I don't care of keyboard rebind even if it's faster to do some stuff with the keyboard. If not it's a crap to not have it. Ad then if you have it but some keys are fixed when you was used to use them for something else, it's a crap.

Elex is great in its way and despite some weak points, but don't encourage dev to lazyness and bad design, please.

EDIT: Some dev are obsessed about players stupidity and they don't want a player unbind a mandatory coammand or bind it to a key they'll forget. Behaving like that dev are more stupid than players. For paranoiac dev I suggest have a separate option to allow change binding of those mandatory commands, and it will cover most of their paranoia.
Last edited by Dorok; Aug 4, 2018 @ 7:54am
BuffHamster Aug 4, 2018 @ 10:13am 
Originally posted by Dorok:
Such arguing is ridiculous, can't you see a keyboard + mouse is huge. You used it as game was telling you because you are a good boy, but many players are used to use custom setup.

If a game is fully playable with mouse, then I don't care of keyboard rebind even if it's faster to do some stuff with the keyboard. If not it's a crap to not have it. Ad then if you have it but some keys are fixed when you was used to use them for something else, it's a crap.

Elex is great in its way and despite some weak points, but don't encourage dev to lazyness and bad design, please.

EDIT: Some dev are obsessed about players stupidity and they don't want a player unbind a mandatory coammand or bind it to a key they'll forget. Behaving like that dev are more stupid than players. For paranoiac dev I suggest have a separate option to allow change binding of those mandatory commands, and it will cover most of their paranoia.
Um, yes, not really arguing and I didn't (and usually don't) accept default key bindings. Part of the solution is understanding another's viewpoint. I undersatand your viewpoint.

I do not accept WASD for movement but that is the general default for almost all games. Instead of complaining to every single game publisher, I bought a reprogrammable keyboard, A Corsair Vengence something. I don't need AutoHotkey. I also know some code and frequently modify my games to suit myself.

I used the Arrow keys for movement in all of my games. Additional commands like crouch, sprint, and jump are also reassigned according to my preference. The Elex game let me do this.

I also know how video games are made and the trials many Indie studios have when putting together and marketing a game. I know the reason why many studios do or do not make their IP able to be modified by the user. Many people call modifiable games "lazy bad design" too.

But I am also in a minority when it comes to tools and some knowledge about game engines and coding.

What I am saying is that there is a solution to the problem if you want to use it. That has nothing to do with encouraging "lazy, bad design" rather it is a solution to a problem. You either want the Elex_Keys.ini file or you want to complain about the developer's laziness, your choice.

Unfortunately it appears your mind is made up about the issue. For me? Meh? It really isn't a major issue. I offered a solution, take it or leave it, irdc.
Last edited by BuffHamster; Aug 4, 2018 @ 10:14am
A problem with no logical reason to exist in the first place. People can just quickly check the settings if they forget the binding. It's imo literally just an arbitrary limitation. Doing it in a game where you can change it via text file is like locking FPS 60 when higher FPS wouldn't affect the game. The fact there is a workaround doesn't make the problem go away or the criticism invalid.
BuffHamster Aug 4, 2018 @ 12:01pm 
Originally posted by Blue Shark~Vault Boy /CZE/:
A problem with no logical reason to exist in the first place. People can just quickly check the settings if they forget the binding. It's imo literally just an arbitrary limitation. Doing it in a game where you can change it via text file is like locking FPS 60 when higher FPS wouldn't affect the game. The fact there is a workaround doesn't make the problem go away or the criticism invalid.
No, it just fixes the problem, (unless you're splitting hairs?)

Didn't say the criticism was invalid, it's just not a "deal breaker" for me. Nobody said the game is perfect either, it has it's flaws. I still enjoyed the game in spite of the flaws.

Unfortunately, as I said, for others it is an issue, understood, but if you really really want to play the game, and you have an issue with the keybindings, there is a solution. It all comes down to "picking your battles"**, and freedom of choice. Use the .ini file or complain about it not being part of the game in the first place, your choice. (you can do both too)

**when all is said and done, it's just a game, but if it's that important to you, you can get more information and submit your complaints more effectively here:
https://www.worldofelex.de/en/
... this topic has more info for getting in contact with the developers and submitting complaints:
https://steamcommunity.com/app/411300/discussions/0/1694917906668365925/
BudaKhan Aug 4, 2018 @ 1:16pm 
reinstalling now to try it out
BuffHamster Aug 4, 2018 @ 3:50pm 
Originally posted by BudaKhan:
reinstalling now to try it out
Remember that the PB developers do not follow the Steam comments in this forum (just the tech issues on the Steam Tech issues forum given in that other link), best to post complaints you want heard on the forums I noted above.

Instructions for AutoHotKey can be found here:
https://steamcommunity.com/app/411300/discussions/0/3182216552765659968/
You can enable the debugKeys if you need to:
https://www.reddit.com/r/elex/comments/78or21/enable_debug_keys_ingame/

EDIT: A little digging revealed a possible bit of information about the possible reason for the locked Menu keys? Something to do with the game, the game controller, and the keyboard and mouse? If you predominately use the Keyboard and Mouse, using AutoHotkey or adding an Elex_Key.ini (your choice), shouldn't affect the controller input, but it may mess up your controller functions for this game if you switch back. (I don't use a controller, so I don't know for sure)
Last edited by BuffHamster; Aug 4, 2018 @ 4:14pm
Mercury Aug 6, 2018 @ 8:05pm 
Originally posted by BuffHamster:
BUT, if you notice on the "QWERTY" keyboard, EFSD is just one key to the right. It seems like a tiny detail at first glance, but apparently a certain fraction of people use those keys and have a muscle memory tied to it. Some can readjust better than others:


https://www.nexusmods.com/elex/mods/5

This simple little mod reassigns some of the "locked" keys to the numpad. You can further modify the ini script to reassign the keys you need reassigned. The mod has instructions for doing this. I suggest using Notepad++ to edit the .ini file.


EDIT: updated info.

BuffHamster; go check google images for a top view of my keyboard. Kinesis Advantage Pro. The sdf part of the keyboard (homerow) is aligned, and the q,a,z buttons are shifted down a step becuase pinkies are shorter than your other fingers. If I shift my keys to wasd, the w,s, and d are a square corner. The a that is shifted down to the left now misplaces my ring finger.

http://image.gihyo.co.jp/assets/images/dev/serial/01/keyboard-picturebook/0003/001.png

isdf would be aligned. esdf is aligned. wasd is not, and besides, my typist trained code-writing fingers trained for writing in vscode all day long sit at the home row naturally, not one to the left on wasd, it's not a natural position for my RSI prone hands.

Allowing users to rebind is an accessibility issue. Just because it's not a problem for you doesn't mean it's not a problem for someone else.
Last edited by Mercury; Aug 6, 2018 @ 8:05pm
BuffHamster Aug 6, 2018 @ 9:00pm 
Originally posted by Mercury:
Originally posted by BuffHamster:
BUT, if you notice on the "QWERTY" keyboard, EFSD is just one key to the right. It seems like a tiny detail at first glance, but apparently a certain fraction of people use those keys and have a muscle memory tied to it. Some can readjust better than others:


https://www.nexusmods.com/elex/mods/5

This simple little mod reassigns some of the "locked" keys to the numpad. You can further modify the ini script to reassign the keys you need reassigned. The mod has instructions for doing this. I suggest using Notepad++ to edit the .ini file.


EDIT: updated info.

BuffHamster; go check google images for a top view of my keyboard. Kinesis Advantage Pro. The sdf part of the keyboard (homerow) is aligned, and the q,a,z buttons are shifted down a step becuase pinkies are shorter than your other fingers. If I shift my keys to wasd, the w,s, and d are a square corner. The a that is shifted down to the left now misplaces my ring finger.

http://image.gihyo.co.jp/assets/images/dev/serial/01/keyboard-picturebook/0003/001.png

isdf would be aligned. esdf is aligned. wasd is not, and besides, my typist trained code-writing fingers trained for writing in vscode all day long sit at the home row naturally, not one to the left on wasd, it's not a natural position for my RSI prone hands.

Allowing users to rebind is an accessibility issue. Just because it's not a problem for you doesn't mean it's not a problem for someone else.
Awesome, you're right, it may not be a problem for me, ... but at least I tried to help.

I have tried to help across several different topics, I don't know what else to tell you. Since you do write code, modifying the Elex_Keys.ini file should be a snap. It uses the same format used in the archived configuration files, it just overwrites the keybindings when the game is loaded into memory.

PB doesn't usually follow the Steam forums, so instead, I have pointed to the forums that PB does follow.
Last edited by BuffHamster; Aug 6, 2018 @ 9:00pm
Mercury Aug 6, 2018 @ 10:56pm 
The last time I tried this the game still insisted that, while I remapped via .xml file the keys, some hard-coded keys still triggered other functions regardless. So, pull up a menu and walk forward at the same time.

Are you telling me that if I rebind the keys via an ini file (though I don't know the headers, or the key value pairs I need to be editing) I'll certainly be able to remap esdf to just movement keys? You've tried this and can vouch for it?
Last edited by Mercury; Aug 6, 2018 @ 10:56pm
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Date Posted: Oct 17, 2017 @ 5:21pm
Posts: 36