Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamcommunity.com/sharedfiles/filedetails/?id=1464257409
https://steamcommunity.com/sharedfiles/filedetails/?id=1464259306
BUT, if you notice on the "QWERTY" keyboard, EFSD is just one key to the right. It seems like a tiny detail at first glance, but apparently a certain fraction of people use those keys and have a muscle memory tied to it. Some can readjust better than others:
And others have difficulty:
https://www.nexusmods.com/elex/mods/5
This simple little mod reassigns some of the "locked" keys to the numpad. You can further modify the ini script to reassign the keys you need reassigned. The mod has instructions for doing this. I suggest using Notepad++ to edit the .ini file.
The mod also has a little AutoHotKey script that does the same thing, but apparently some people don't like using AutoHotkey and some do not have reprogrammable keyboards (I thought most gamers would at least have AutoHotKey).
Unfortunately, it is one of those "damned if you do and damned if you don't" things. There is a group who don't like the "locked keys" and claim that every game has "complete key rebinding", which is just not true, as I have a few games that don't allow full or complete keybinding.
EDIT: updated info.
If a game is fully playable with mouse, then I don't care of keyboard rebind even if it's faster to do some stuff with the keyboard. If not it's a crap to not have it. Ad then if you have it but some keys are fixed when you was used to use them for something else, it's a crap.
Elex is great in its way and despite some weak points, but don't encourage dev to lazyness and bad design, please.
EDIT: Some dev are obsessed about players stupidity and they don't want a player unbind a mandatory coammand or bind it to a key they'll forget. Behaving like that dev are more stupid than players. For paranoiac dev I suggest have a separate option to allow change binding of those mandatory commands, and it will cover most of their paranoia.
I do not accept WASD for movement but that is the general default for almost all games. Instead of complaining to every single game publisher, I bought a reprogrammable keyboard, A Corsair Vengence something. I don't need AutoHotkey. I also know some code and frequently modify my games to suit myself.
I used the Arrow keys for movement in all of my games. Additional commands like crouch, sprint, and jump are also reassigned according to my preference. The Elex game let me do this.
I also know how video games are made and the trials many Indie studios have when putting together and marketing a game. I know the reason why many studios do or do not make their IP able to be modified by the user. Many people call modifiable games "lazy bad design" too.
But I am also in a minority when it comes to tools and some knowledge about game engines and coding.
What I am saying is that there is a solution to the problem if you want to use it. That has nothing to do with encouraging "lazy, bad design" rather it is a solution to a problem. You either want the Elex_Keys.ini file or you want to complain about the developer's laziness, your choice.
Unfortunately it appears your mind is made up about the issue. For me? Meh? It really isn't a major issue. I offered a solution, take it or leave it, irdc.
Didn't say the criticism was invalid, it's just not a "deal breaker" for me. Nobody said the game is perfect either, it has it's flaws. I still enjoyed the game in spite of the flaws.
Unfortunately, as I said, for others it is an issue, understood, but if you really really want to play the game, and you have an issue with the keybindings, there is a solution. It all comes down to "picking your battles"**, and freedom of choice. Use the .ini file or complain about it not being part of the game in the first place, your choice. (you can do both too)
**when all is said and done, it's just a game, but if it's that important to you, you can get more information and submit your complaints more effectively here:
https://www.worldofelex.de/en/
... this topic has more info for getting in contact with the developers and submitting complaints:
https://steamcommunity.com/app/411300/discussions/0/1694917906668365925/
Instructions for AutoHotKey can be found here:
https://steamcommunity.com/app/411300/discussions/0/3182216552765659968/
You can enable the debugKeys if you need to:
https://www.reddit.com/r/elex/comments/78or21/enable_debug_keys_ingame/
EDIT: A little digging revealed a possible bit of information about the possible reason for the locked Menu keys? Something to do with the game, the game controller, and the keyboard and mouse? If you predominately use the Keyboard and Mouse, using AutoHotkey or adding an Elex_Key.ini (your choice), shouldn't affect the controller input, but it may mess up your controller functions for this game if you switch back. (I don't use a controller, so I don't know for sure)
BuffHamster; go check google images for a top view of my keyboard. Kinesis Advantage Pro. The sdf part of the keyboard (homerow) is aligned, and the q,a,z buttons are shifted down a step becuase pinkies are shorter than your other fingers. If I shift my keys to wasd, the w,s, and d are a square corner. The a that is shifted down to the left now misplaces my ring finger.
http://image.gihyo.co.jp/assets/images/dev/serial/01/keyboard-picturebook/0003/001.png
isdf would be aligned. esdf is aligned. wasd is not, and besides, my typist trained code-writing fingers trained for writing in vscode all day long sit at the home row naturally, not one to the left on wasd, it's not a natural position for my RSI prone hands.
Allowing users to rebind is an accessibility issue. Just because it's not a problem for you doesn't mean it's not a problem for someone else.
I have tried to help across several different topics, I don't know what else to tell you. Since you do write code, modifying the Elex_Keys.ini file should be a snap. It uses the same format used in the archived configuration files, it just overwrites the keybindings when the game is loaded into memory.
PB doesn't usually follow the Steam forums, so instead, I have pointed to the forums that PB does follow.
Are you telling me that if I rebind the keys via an ini file (though I don't know the headers, or the key value pairs I need to be editing) I'll certainly be able to remap esdf to just movement keys? You've tried this and can vouch for it?