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Edan
The Hort
Domed city
Origin
The fort?
Congrats.
Probably talk to Argnor or w/e his name is, the beserker chief to see if he'll let you talk to the beserkers again, assuming you didnt murder those trainers.
It was a great idea to kill off trainers. Can you tell us which ones you inhumed, so we know what is left?
Sorry, "faction's".
this time dont be noob
Very minor spoilers below, involving early game conversation options with Xander.
Prior to that I had a bunch of conversation options (when trying to enter The Hort) I tried to bribe my way in, he refused and told me to come back later to do a 'trade' as there was currently a patrol around; after that line from him I was allowed into the Hort by him, I waited to night and now all he does is say "hi" to me.
I don't want to hijack the thread, however OP's issue might be the same as mine with Xander.
In lieu of starting a new game, there might be console commands, cheat engine scripts or a several editor to reanimate the dead trainers.
You have to be a Claw or Xander won't deal with you.
The crafting trainers I know are
Alrik: Goliet, available from start
Nyra: Domed City, only when chosen as engineer for Vivian
Yasma: under Domed CIty, if you are a Claw
Doc: Fort, maybe only after doing his Sticky Fingers quest; and you have to be an outlaw
Xander: Hort, I had to be a Claw before he trained or traded with me
Karsten: Ignadon, castle ruins; can be ruined/killed by doing a quest for Reinhold about drugs
During my first game I had to rely completely on Alrik, since I didn't become a Claw and killed Karsten.