ELEX
Krelian Oct 27, 2017 @ 7:36am
The extend to which we can do quests (etc) for other factions AFTER joining a faction?
Greetings & Salutations!
I'm enjoying this game immensely and taking my time with it as much as I can (no rushing things :D ).
But I was wondering something..
Once I join a faction (let us say.. the Clerics, for example), can I still do SOME quests for other factions? Can I still visit their towns, talk to their people, trade and do some of the more basic missions for them? Or is it more like; ''kill on site''? (As in; the moment they see me, all/most of them gonna turn hostile and try to kill me?).
I mean; sure, IF* I join another faction, I know that I prolly won't be able to get the other faction's faction-specific armor, faction-specific skills and faction-specific storyline quests that are necessary to rise-up in the ranks among the other factions, and that makes perfect sense.

But - as I tried to explain above - besides those very faction-specific things (such as quests to rank-up / get promotions in another faction etcetera), can I do the other faction's *regular quests* (such as; ''fetch me this or that'' and ''kill or/ talk to this thing or person'' etc.) once (AFTER) I join a faction of my own choosing?

IF YES, than I will probably join a faction (of my choosing) much sooner, and continue to explore the world of Magalan as a member of my favourite faction.

IF NOT, than I will postpone joining a faction as much as possible (as I would kinda like to maximize the XP (etc) gain from the other factions first), but IMHO this will be much more boring to do (as for me, PERSONALLY - joining a faction gives purpose and incentive to my actions in the game, besides just trying to survive).

Thank you for any and all possible answers :)
< >
Showing 1-13 of 13 comments
DeRossa Oct 27, 2017 @ 7:39am 
Postpone joninng a faction as much you can, exhaust everything you can before joining them, or you will miss alot of quests and dialogues options, because you are a "freebooter" ppl from different factions and backgrounds will give you quest no matter what, if you join a faction you preclude alot of things even in dialogues. (Emmet farm for example)
Cutlass Jack Oct 27, 2017 @ 7:40am 
Near as I can tell you can still do most quests after joining a faction except for ones involving promotion in the faction you don't belong to.

Being in a faction will change some dialogue, but still can do most things. For example you can be a Cleric fully armed with tech and have the drone as your companion and still have no trouble entering Goliet and getting quests from Berserkers.
DeRossa Oct 27, 2017 @ 7:45am 
There are some cases where you can finish quests in different ways thanks to dialogues and your status tho.
Krelian Oct 27, 2017 @ 8:49am 
Blitzmensch & Cutlass Jack, thank you both for the replies :)

Hmm, after reading your posts, especially the following lines;

Blitz: '' Postpone joninng a faction as much you can, exhaust everything you can before joining them, or you will miss alot of quests and dialogues options''

and

Cutlass: ''you can still do most quests after joining a faction except for ones involving promotion in the faction''

and
Blitz (again): ''There are some cases where you can finish quests in different ways thanks to dialogues and your status tho.''

.. I am kinda stuck thinking on ''how much of the sidequests are ''lost forever'' for joining another faction, and how many of them are still ''doable'' after joining another faction (I mean doable, but perhaps in a little different way with some different dialogue options etc).

Coz IF* almost all (/or most) of the sidequests of other factions are still available once I join a faction of my own, than sign me up with the Clerics, please :D

But if a great amount of sidequests are not just altered, BUT OUTRIGHT REMOVED for joining another faction, than perhaps I should wait (sigh).

I honestly tried googling it on my own too, but while there is kind of lotsa different pages giving info about the different factions, there is actually rather little info (that I've found) that explains how many sidequests that we loose-out on (or DON'T :D ) for joining another faction.

Anymore feedback, or opinions would be most welcome :)
And as usual, thank you for your time.
Rad Oct 27, 2017 @ 8:54am 
Are the Free People in the centre also considered a faction? Or can i join them, do some quests and join one of the major factions afterwards? Anyone tried that yet? ;)
DeRossa Oct 27, 2017 @ 8:56am 
I dont know man, i am level 21 and still on my own, but alot of ppl i talked across the map pointed out my status before giving me a quest, also i can giev yo uan example, there is a farm near the dam, this quest can go many different ways if you are in a faction or not.

You can continue quest tree linse if you are in a faction or not, There are some quests in tavar i couldnt have done if i was in another faction other than the Outlaws, but i am neutral so i could have continqed a questlines about " scrap" becasue i am a " outcast and so nobody will mind about who you are".

Yo uare definitly goign to miss something and the dialogues and the ramification options will be different in some quests, if yo uare a completionist i advise yo uto postpone joining a faction as much yo ucan, i know that having a fresh air in armor make you hungry to joiu na faction, but i have no problem with my savenger shirt, miner pants and sunglasses, feel apocalyptic and protected enough :P
Last edited by DeRossa; Oct 27, 2017 @ 8:58am
DeRossa Oct 27, 2017 @ 8:57am 
Originally posted by Rad:
Are the Free People in the centre also considered a faction? Or can i join them, do some quests and join one of the major factions afterwards? Anyone tried that yet? ;)
Origin is just your base of operations, like the Castle Keep in Dragon Age, you can customize it cosmetically and can add traders and workbenches(i strongly recommend in purchasing traders at least), and thats about it, just a base of operations.
Last edited by DeRossa; Oct 27, 2017 @ 8:57am
Rad Oct 27, 2017 @ 8:59am 
Originally posted by Blitzmensch:
Originally posted by Rad:
Are the Free People in the centre also considered a faction? Or can i join them, do some quests and join one of the major factions afterwards? Anyone tried that yet? ;)
Origin is just your base of operations, like the Castle Keep in Dragon Age, you can customize it cosmetically and can add traders and workbenches(i strongly recommend in purchasing traders at least), and thats about it, just a base of operations.

Thanks for the information.
Taron Oct 27, 2017 @ 9:00am 
I've been looking into this myself by reading other threads, and the consensus from players that actually tried it (as opposed to just making assumptions based on past PB games), is that the only quests lost are the specific ones given by the leaders that let you into the faction, but none of the ones that can help you gain favor with that leader. Also, unlike past PB games, joining a faction doesn't progress you to the next chapter.

For example, Ragnar gives you a quest to go visit the other cities, and if you do enough other Berserker quests and do that quest he'll reward you with a chunk of XP and 1000 Elexit, and then you can join the Berserkers. Well, THAT quest is cancelled. However, all the other quests in Goliet that you could do to get him to like you in the first place are still available even after joining another faction, and may even have alternate solutions (specifically, you can use Suggestion as a Cleric as an alternate solution, like with convincing the bar guy to serve the hammer clan again).

So, to make sure you don't miss anything yet still don't have to spend TOO long with crappy armor, the suggestion is to beeline for the most critical quests that let you join a faction so you'll get the quest complete for the leader offering to let you join, but don't actually join. Then join the one faction you decide on, and you are free to go back and do all the rest of the side quests that gain you favor with a faction.

Even if you don't bother at all though, at most you miss out on 2 major quests if you join a faction right away.

Note that I have not personally confirm this, just read it in multiple other threads asking this same question.

I'm guessing PB finally realized that everyone in all their past games was holding off on joining a faction until they had done all quests for all factions in order to farm the most XP, meaning they would miss out on actually being IN a faction for a huge portion of their playthrough, so finally decided to change it for Elex to just allow the vast majority of the quests to be done either way.
Last edited by Taron; Oct 27, 2017 @ 9:03am
DeRossa Oct 27, 2017 @ 9:01am 
It is a scapegoat in case you dont join any factions, when you join a faction you unlock new stuff at the traders, in Origin you can unlock powerful traders and you can remain factionless.

Ialso think it is an half assed attempt at making a home building game like in Fallout lol.
phantommail Oct 27, 2017 @ 9:03am 
You can lose only this -
Ragnar - surveying 3 three other cities. Duke - Helping the 3 overseer. Reinhold - investigate the chem dealers.

So do this , open 3 factions so you can join any , get your exp and money. And after you can join and lose nothing.
Harris Oct 27, 2017 @ 9:17am 
This answer depends on what are you aiming at - efficiency (money/xp) or experience/immersion.

Depending on who you are (Berserkers/Outlaws/Clerics/random noname) you are treated differently, be that good or bad. You may get opportunities others wouldn't get, you find yourself locked out of some others.

Ultimately this makes little difference because you'll become the powerful being in Magalan by level 30-35 whatever you do, and there's no real way to spend money and exp once you got the best weapons and armors and took all the perks you wanted.

If you're a Cleric before Abessa, forge ID quest of the Outlaws won't be available. If you join other faction you won't be able to take Ragnar's city survey quest since that's their joining quest. Same thing for Clerics' chem quests.

However, nothing forbids you from taking the quests, joining other factions and then completing those quests since they're already taken. This is not a bug and yelids unique response. Reinhold pays 500 Elexit and 3k xp for the fact you completed chem quests while knowing they can't take you cuz you're already a member of another faction!

So there's really much to consider. I'd say aim for immersion and role play, not efficiency. Try joining a faction early on and then seeing how the world treats you, then do the same with some other faction. In fact the game encourages this - even Goliet's early quests have Suggestion option for Clerics.
StarlightRac Oct 27, 2017 @ 9:25am 
hmmm, i went to outlaw as berseker warrior and william had me looking into 3 overseers(helping) err...mad bob keeps trying use my services, i want to punch his face but playing nice need money. if they only knew it was my actions got outlaws killed in dome city that would be different most probably.
Last edited by StarlightRac; Oct 27, 2017 @ 9:28am
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Oct 27, 2017 @ 7:36am
Posts: 13