Master of Orion 2

Master of Orion 2

dONUT Dec 27, 2016 @ 6:53am
Mater of Orion 2 multiplayer DOESN'T WORK!
Hello.
Can anyone enlighten me why the MP doesn't work and yet on the store page there is a MULTIPLATER tag... ?!
I am very frustrated because I bought this game with playing MP with friends in mind.

or
Am I missing something? How do I turn the MP on?
Help please :D

DEVS lie!!! ;P
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Showing 1-15 of 25 comments
Delthea Dec 27, 2016 @ 9:24am 
It's a direct port from a 1996 game, so the previously dedicated "Total Entertainment Network" is long since dead. For online play, you need to find people to play with yourself, and set it up with the following guide.

https://steamcommunity.com/sharedfiles/filedetails/?id=638878052

For two people in the same room, you can use the Local Area Network function.
dONUT Dec 27, 2016 @ 9:52am 
I know it is. I just figured the guys doing the steam version would make it work without problems like having to tinker with DOSBOX myself :|

It's probobly too much to expect nowadays with DEVS selling incoplete " early access " games :}

Thx , it doesn't work. Or I'm doing somethig wrong. I've spent last 3 hours trying to make it work with my friend on the steamspeak... :|
Delthea Dec 27, 2016 @ 10:24am 
Judging by your demeanor (Everything should be plug-and-play!), post content (Bashing DEVS that don't exist anymore, instead of asking for help here), and the fact that my last message was posted 54 minutes ago versus your last message's 26 minutes ago, I'm willing to hazard a guess that you did not spend 3 hours trying to make this work.

The guide I linked to 54 minutes ago explains very simply, and in great detail, the steps required to make this game function in a multiplayer capacity. Opening a text document and typing fewer words than either of these posts is all that's required.

If it has been less than two weeks, and you have less than two hours of playtime, you're still able to refund the game.
dONUT Dec 27, 2016 @ 2:12pm 
"(Everything should be plug-and-play!)" - damn right it should!

"(Bashing DEVS that don't exist anymore, ..." - -_-' did the game port to steam by itself??
I ment the people who put it here. Besides, it was a "general" bash, I read some griefs today ;)

"Judging by your demeanor ..." - you are a poor Judge and a poor guesser Sir or Madam.:]
So it happens I found this guide eariler prior to you posting it here.
And me and my friend tried it. Does not work. (will try again tomorrow)

Do not misunderstand me Sir or Madam , I am thankful for your contribution.:)
I am not however nor do I need to be proficient in fixing games or setting ports, I am a paying customer and I expect the product to be up to specs .
I am not like Fallout 4 fans who expect modders to "fix it" ;P

Oooh , I do not intend to do a refound. I love MoO2 mucho! Even if I don't make it playable on MP , I will keep it for singleplay and sentimental value. :)

Thx again, keep up the good work!:steamhappy:
ShadowDragon_79 Dec 31, 2016 @ 10:51am 
Played with a friend yesterday, so yes it does work.


Ofcourse I don't know which part causes you trouble, but just a guess:

In the "IPXNET CONNECT 192.168.0.14" part, did you replace the number-stuff with the IP of the PC you want to connect to?
Erdzengel Jan 2, 2017 @ 5:50pm 
It doesnt work for me and i think its not because of the adresse. I think my problem is the port forwarding. I use the ConnectBox.
If someone can play with it, pls help me ^^
dONUT Jan 3, 2017 @ 7:12am 
Originally posted by ShadowDragon_79:
Played with a friend yesterday, so yes it does work.


Ofcourse I don't know which part causes you trouble, but just a guess:

In the "IPXNET CONNECT 192.168.0.14" part, did you replace the number-stuff with the IP of the PC you want to connect to?


Hey :) Sorry for the silence, I was out for new year's ;)

Yes ,we did. We tried both ways to be the server, my friend set my IP and it didn't work and then I tried his IP, also didn't work.
Could be the port forwording, as Erdzengel mentioned , I suppose.
I tried messing with router settings, I'm not sure I did it right :(, like I said earlier, I'm green in the technical stuff.
dONUT Jan 3, 2017 @ 7:16am 
BTW. about the Guide itself.
It's simple enough, but...
"if you are hosting over the internet, you may need to forward udp port 213 to your machine."
I was :spacemonster:WTF;he wrote it so casually, like I should have lerned port forwording in kindergarden or something ;P
Freysgodi Jan 3, 2017 @ 3:36pm 
Originally posted by dONUT:
like I should have lerned port forwording in kindergarden

1). MoO2 aside maybe you should have. The problem is that even with this skill not every user can forward ports, because most users are behind ISP NAT that makes it impossible. Such users need special software to connect directly. Most commonly known is Hamachi, but i can't recommend it, my personal experience was poor.

2). Anyway, for moo2 it's easier to use public server moo2.thedopefish.com. This is dosbox ipx server. In both configs use:

ipxnet connect moo2.thedopefish.com

Then one creates moo2 game then the other joins. Let us know if it does't work.

3). Note, that this is a third party server, not endorsed by steam or gog or me. The owner kindly keeps it up to simplify setting up moo2 network games. If it's too slow or goes offline or has any other problem you are back at 1) and have to learn port forwarding or use some form of vpn.

4). Also anyone with public ip address can run such server, the project code is here: https://github.com/intangir/ipxnet . But for this you already have to know what's public ip and how to forward ports.
Last edited by Freysgodi; Jan 3, 2017 @ 3:45pm
76561198317605831 Jan 11, 2017 @ 9:41pm 
when i have a little time Ill alos try the multiplayer guide you posted. Once done I'm open for a game frome anyone interested. MOO2 fan Forever!
TheDiaz Jan 23, 2017 @ 6:02pm 
You hace to learn how to un dosbox on multiplayer.
Sloan Feb 4, 2017 @ 11:50pm 
IPX[social.technet.microsoft.com]
admodum.rd Sep 3, 2017 @ 8:11am 
Multiplayer is not that much fun for this game. I have played this game multiplayer lots (2 decades ago) and you have to wait for each turn to pass. It makes for a very long game. Too long in my opinion.
dONUT Sep 4, 2017 @ 4:16am 
Originally posted by admodum.rd:
Multiplayer is not that much fun for this game. I have played this game multiplayer lots (2 decades ago) and you have to wait for each turn to pass. It makes for a very long game. Too long in my opinion.

Hi :). thx for necroBUMP ;P

I am aware of what the MP is. That is non issue here. Know and love it :D
What this rage post is about is I expected a working game with all it's functions and I didn't get it.
kunz.heiko Dec 13, 2017 @ 1:04pm 
Originally posted by Freysgodi:
Originally posted by dONUT:
like I should have lerned port forwording in kindergarden

1). MoO2 aside maybe you should have. The problem is that even with this skill not every user can forward ports, because most users are behind ISP NAT that makes it impossible. Such users need special software to connect directly. Most commonly known is Hamachi, but i can't recommend it, my personal experience was poor.

2). Anyway, for moo2 it's easier to use public server moo2.thedopefish.com. This is dosbox ipx server. In both configs use:

ipxnet connect moo2.thedopefish.com

Then one creates moo2 game then the other joins. Let us know if it does't work.

3). Note, that this is a third party server, not endorsed by steam or gog or me. The owner kindly keeps it up to simplify setting up moo2 network games. If it's too slow or goes offline or has any other problem you are back at 1) and have to learn port forwarding or use some form of vpn.

4). Also anyone with public ip address can run such server, the project code is here: https://github.com/intangir/ipxnet . But for this you already have to know what's public ip and how to forward ports.

------------------------------------------

Thanks for the explanation! But I still have a couple of questions, I´m afraid..
Do I have to keep any of the commands from the _client or _server templates in the standard config file or shall I just add the line "ipxnet connect moo2.thedopefish.com" at the end of the standard config file?

Thanks in advance!
Heiko

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