Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Indefinitely Upgradeable Devices are the next most subscribed items. They offer the ability to upgrade weapons and devices numerous times in small increments, gradually scaling up to game ending levels of power. The mod author has also gone to some lengths to provide compatibility with other mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=1369514837
https://steamcommunity.com/sharedfiles/filedetails/?id=1363924614
No! In multiplayer games, only the host needs to have Moonshot in order to enable Moonshot dependent content. It is then automatically enabled for all players in the game.
In order for the AI to build a base the map creator needs to have recorded a build order. If you search the Workshop with the "Skirmish" filter enabled it will only list maps where the creator recorded an AI.
Anyone can create and share Forts Workshop content. For many players it is their first experience with modding a game. But, not every mod is completely stable or bug free. And not every mod is compatible with other mods.
Enabling multiple mods will increase loading times and the likelihood that some of the mods may conflict. If you see a series of red error messages during loading it's a strong indication of a mod conflict that may cause the game to crash or behave unexpectedly. If you're planning on using multiple mods, it's recommended to add them one at a time to test for compatibility. Updates to mods may also affect stability.