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The "smart" building rarely works,
game freezes if u fire too many guns,
any ping over 100 gives u delayed responces to everything,
the communication system ingame is a mess.
atm it's a fun game but i think they need to fix multiplayer drasticly.
Woof, I can see about 10 hosts up at the moment. Can you email me your log.txt file in Forts/users/<user>, to info@earthworkgames.com. Thanks!
Dont get me wrong, this game has a high potential, i like the MP idea of the game. Would be fun, competitive and great. But at current state, there's no real online-multiplayer.
May try this game out in a few months again, if they fix the multiplayer issues.
BTT: Yea, there are just a few players trying to play online-mp.
Thanks for the feedback, we appreciate this is frustrating.
We're working hard to fix these issues. Part of the problem is they are hard to reproduce consistently in a controlled environment, but we have made some progress today.
If you want to get a taste for how much fun multiplayer can be you might like to make a game with the Friends privacy setting and a player limit of 2 or 4, and then invite friends to play with you. Others won't be able to join a full lobby.
Until the desync issues are resolved we are going to make 'Lock Teams' to mean no-one can join after start, not even observers. This update will go out shortly.
Cheers,
Tim
Most, if not all games, check to see if steam is in online mode, but this game is checking the friends list instead..........