Cibele
So uh
I guess I don't really get all of the mixed / negative reviews lol.
I mean, I only paid $1 for the game but overall I liked it.
Thouuuugh
I'd like it even more if there was achievements / trading cards / ect. :manylandlaugh:
But.
Overall, well done. :coolthulhu:
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Showing 1-15 of 20 comments
Mustachious Jun 3, 2016 @ 2:20pm 
I think it's hard for many people to relate to the story maybe. Personally I was a lot like Nina when I was growing up and I even had my heart broken by a guy I met online. We didn't meet up in person but we had plans to, and then he came clean and said the idea was fun online but he didn't actually want a 'real' relationship... despite telling me he loved me. Of course, I look back on how I was then and feel silly. But I think maybe people who didn't go through that might not understand how "real" it feels at the time and might not take the characters in this game seriously.

There's also people who don't like linear visual novels and just like to tear them down. I don't really know why those people bother buying/playing/reiewing a game genre they don't even like, but...

Of course people can just legit not like the game, too. There are definitely some negative reviews that point out valid problems with the game. I wrote a review that wasn't particularly flattering for the game but I still think the dev(s) deserved a thumbs-up. But I do think it's not a game everyone can enjoy. But the review covers that, and for what the game is, I think it did a pretty good job. I just think that it's for a kind of specific audience and I did feel like the ending was a bit rushed which makes you end the game feeling disappointed.

And I'm not sure if $9 is a decent value comapred to what else you can get on Steam for $9. I mean I think definitely from the developer's perspective, enough went into the game and the effort is worth $9/copy, but... for a consumer it seems a low value for how much you get out of it.
Yeah on release I kinda wasn't sure about the price tag. Thankfully I picked it up for $1. It was worth it of course. I guess the main reason why people don't like it is not being able to relate / not being that long / ect.
Makes sense.
Anddd
I'm sorry to hear about that ://
Flowers Jun 4, 2016 @ 2:22pm 
Originally posted by Marchioness of Mustache:

And I'm not sure if $9 is a decent value comapred to what else you can get on Steam for $9. I mean I think definitely from the developer's perspective, enough went into the game and the effort is worth $9/copy, but... for a consumer it seems a low value for how much you get out of it.

My idea of a game being worth the amount of money it costs is determined mostly by the amount of time the game takes to beat or by how many hours a person puts into the game.

For example, I sometimes think of it as $9 would be at least 9 hours of gameplay.
THECapedCaper Jun 4, 2016 @ 2:56pm 
I'm glad I was able to experience this with the humble bundle rather than getting it from a Steam Sale or regular price. It's essentially a 15 minute short film stretched out with some visuals and a fake game on top of it. For what it's worth, it's a good work of art. I suppose price is subjective, after all, but overall I thought it was well made, and very relateable.
Kryzz Jun 4, 2016 @ 7:42pm 
I haven't 'played' it, but given that it's about a girl looking for love on the internet and told from the girl's point of view I'm gonna go out on a limb and guess that it's made to demonise men in general, presumably the guy just wanted to have sex with her and she was 'looking for something more'. So yeah that might be why the negative reception, assuming it's as predictable as I think
Mustachious Jun 4, 2016 @ 10:27pm 
I don't really like the idea of equating time with value. For example, I've spent over 1000 hours in Final Fantasy 12... but I wouldn't pay over $1000 for the game?? lol

Re: Kryzz: That's not necessarily the case in the game. It is true that in the end, they end up having sex and the guy confesses he doesn't want to be serious. But i's a bit more complicated than that -- I think there are many ways to interpret why the guy did what he did. Personally I had trouble deciding if he was indeed just leading her on for nudes/sex or if he got caught up in the moment and didn't know how to back out. It's very possible that he did get excited because he felt differently about Nina than he had ever felt before, but started to realize after telling her he loved her that this isn't want he wanted to do, but was afraid of hurting her by coming clean and let it go too far, only to realize he definitely couldn't keep going on with it after meeting in person. I said above that I had something similar to me happen to me, and that's pretty much what happened. I'm still friends with the guy and he's a very honest and caring guy. Also, I've done something similar in letting a relationship get more serious because I didn't have the heart to end it when I should have. I think it's a really common thing.

Plus I feel like there are various clues that he does care about Nina. But in the same way, I think there are things you could interpret as clues that he doesn't, so I guess it's up to personal interpretation. I tend to give people the benefit of the doubt, I guess.

ANYWAY, the main point is whether or not it's demonizing men -- and I don't think it's trying to at all. Even if you DO interpret Ichi as just using Nina for sex, that's completely your personal interpretation, and the game even ends letting you know Nina was glad that he was her first experience with love. There are also other male characters in the game and they are not shown negatively. Personally I felt it was a story of an awkward, young first love, in which everyone involved was kinda stupid and let their emotions get the best of them.
tfw the girl and the guy from the game are actually dating irl and I think they've been together for 4 years lol I think

I can at least appreciate the fact that they worked on something like this for a little side project. :manylandlaugh:
ilsarmg Jun 5, 2016 @ 9:20am 
Nice boobs at least
Flowers Jun 5, 2016 @ 9:51am 
Originally posted by Marchioness of Mustache:
Re: Kryzz: That's not necessarily the case in the game. It is true that in the end, they end up having sex and the guy confesses he doesn't want to be serious. But i's a bit more complicated than that -- I think there are many ways to interpret why the guy did what he did. Personally I had trouble deciding if he was indeed just leading her on for nudes/sex or if he got caught up in the moment and didn't know how to back out. It's very possible that he did get excited because he felt differently about Nina than he had ever felt before, but started to realize after telling her he loved her that this isn't want he wanted to do, but was afraid of hurting her by coming clean and let it go too far, only to realize he definitely couldn't keep going on with it after meeting in person. I said above that I had something similar to me happen to me, and that's pretty much what happened. I'm still friends with the guy and he's a very honest and caring guy. Also, I've done something similar in letting a relationship get more serious because I didn't have the heart to end it when I should have. I think it's a really common thing.

Plus I feel like there are various clues that he does care about Nina. But in the same way, I think there are things you could interpret as clues that he doesn't, so I guess it's up to personal interpretation. I tend to give people the benefit of the doubt, I guess.

ANYWAY, the main point is whether or not it's demonizing men -- and I don't think it's trying to at all. Even if you DO interpret Ichi as just using Nina for sex, that's completely your personal interpretation, and the game even ends letting you know Nina was glad that he was her first experience with love. There are also other male characters in the game and they are not shown negatively. Personally I felt it was a story of an awkward, young first love, in which everyone involved was kinda stupid and let their emotions get the best of them.

At first I thought he was using her, then I was not sure if it was because he was awkward or because he was using her.
Mustachious Jun 5, 2016 @ 11:03pm 
I think it would have been better if he wasn't such a douche. Often he complimented Nina by putting down other people rather than actually saying something good about her, which is so annoying. Plus he was just constantly acting full of himself. I get that he's proabbly just trying to make up for his low self-confidence. But it still makes him really annoying to listen to. I might have felt more connected if I actually liked Ichi too (I can't remember his real name lol) but most of the time I was like "oh, god, Nina, you have terrible taste."
Blake :manylandlaugh:
Why do I remember smh
Mustachious Jun 5, 2016 @ 11:04pm 
Ah! That's right XD It was my old neighbor's name XD
Hatsune Miku Jun 7, 2016 @ 4:30pm 
I agree with the OP - I got this for $1 on humble bundle, I just finished the story and gave a review.
Drain Jun 7, 2016 @ 7:27pm 
I'm about to review and pan it as well. So if you're looking at this later, read it if you like. I don't know why this needed to be a game. They could have just recorded a movie. It's less interactive than Telltale games. But I got it for 1$ along with 2 other games, so I can't really complain about it. This chick Nina Freeman, who starred herself telling her real story in the game, went on to work on something called Tacoma, scheduled for release in 2017. Maybe that'll be a real game. Exploring more about her IRL; I quite envy and like her. But her game here is a bust, if I'm being honest.
Mustachious Jun 7, 2016 @ 7:43pm 
It's a linear visual novel. The interactivity is meant to be minimal and light, but that interactivity can add to the experience.

Exploring the comptuer was a big part of the experience. For someone who was a lot like Nina in my youth, having it set up like a comptuer and looking through the documents really gave an important perspective and sense of nostalgia for me. It kind of put you in Nina's head more than if you were just watching her on a screen.

Also mindlessly clicking in the MMO while listening to the conversations is a lot like how actually voice chatting while playin an MMO feels. You kind of just end up doing mindless grinding while focusing on talking. It makes it more immersive than just watching it on a screen.

When you want to create a linear story, you have many options... you can make book, comic, movie, song, or even visual novel like this one. She chose this because the clicking and computer interface helped tell the story the way she wanted.

I've played plenty of NVL that are completely linear and the ONLY interaction is simply clicking to advance the text. It's not any different from turning pages in a book, but things like adding music, sound, dynamic text effects, and images give it a different experience than a book. Stuff like the feeling of interacting with a computer are what makes Cibele different from a movie, and importantly so.

Whether or not you think this meets your threshold of interactivity to qualify as a "game" has no bearing on the quality of the game for what it is intended to be. Adding more interactivity for interactivity's sake would take away from the experience. But taking out the bit of interactivity there is would also take away from the experience. Doing the amount that works for the story is good. Putting more just because someone says it's "not game enough" or something would be counterproductive.
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