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So, there is a way to change the controls for Super Meat Boy. You have to go to your Program File > Steam > SteamApps > common > super meat boy, where you will find a file named "buttonmap.cfg". I hope you can open that file because I just tried and can't figure out how I did it when I first changed my controls, but you should be able to change your controls there. I think it says something like
special="shift"
I personally play with WASD and sprint (which is 'special') on J, but you can use what you want. So for me, I changed it to
special="j", but that's probably not comfortable either if you want to move with the arrow keys.
Keep in mind these controls only work when you're inside a level, the game still uses the default keys like arrow keys instead of WASD for the menu.
If you can't figure out how to edit buttonmap.cfg (like I do right now...) or explicitly want to invert the function of the shift key like you said in your first post, I'd recommend you check out AutoHotkey.
Hope I could help.
I'm floating the idea of inverting the run key, so that you run when you DON'T hold it down, which is most of the @#&*$^& time.
Holding the Xbox button down to run all the time eventually starts hurting, but not nearly as much as the Shift keyboard key does.
So i switched to keyboard partly cause of that.
shift is easier for me to hold down without hurting