Killing Room
demonman101 Nov 11, 2016 @ 11:09am
Tips and tricks
This post is to help new comers or people who already play some tips on how to survive in killing room. Feel free to post in the comments to add to this. If you' think I'm wrong on any, let me know.

1. use the first floor as a judgement room. If you get a duck and some items you like then good keep going, always get the mystery box on this floor. If things don't turn out well, you can always blow yourself up and try again.

2. suicide boots should never be used past the first couple floors. unless you're risking 1 or 2 bad items from popularity. No items is better than losing your run.

3. Never hit the bad item dispensers for popularity to try to get hero by the end. I can guarantee it's never worth it unless you gets stupid amounts amounts of lucky.

4. never suicide yourself early if you get a mollypop, keep that going as long as possible, if only at least to get the achievements.

5. for the freezing jack ass'es in the 2nd+ floor who seem to have impeccable aim. as soon as you hear them spit, run the opposite direction, the attacks are pathed to where you're going to be if you keep moving as you do. same thing with the bos. If he's about to spit at you. rapidy sprint right and left. (a.k.a hold sprint and mash a and d)

6. if you enter a room and you see a crap ton of blue babies, don't kill them all automatically. kill them 4 at a time for multiple gore kills to get popularity up.

7. selfie stick is your bane

8. always pre reload before entering a room

9. Explosions are a smart persons friend. Use them in every room to your advantage.

10. if you come across a freeze gun, keep it until it's out of ammo and always shoot at anything ranged. Like the snowmen who shoot or the zombie ball shooters in level 3

11. either never or always grab mystery boxes. I am for the always group.

12. I know this messes with #11 but if you're having an amazing run, DO NOT, risk it for greater things. if you're happy where you're at, DO NOT spin that wheel, DO NOT buy that mystery box. and for the love of god DO NOT suicide.

13. did you know this is likely the last message your character will ever see?

14. it's generally a good idea to raise health to at least 40% if it's not already at it. then focus on either defense or speed. stamina is not needed as much.

15. conserve ammo unless you're fighting against the shooting snowmen or the shooting zombies, then feel free to annihilate.

16. 3rd boss has weak boil like things on hius sides 3 on each side. shoot them to make his health disappear stupid quick.

17. certain bad items might be your bane, thing like carpal tunnel, and poisoned may not seem like much but in the end they'll screw you over.

18. if you get doctor and have 100% health. if it gets low, don't feel pressured to have to get it bnack to 100% you lose popularity that way.

19. if possible, try to secure popularity from multi-kills.

20. fourth boss you'll need to take into account the rapidly dashing left and right technique when he shoots, aim for this back.

21. high accuracy is a very very VERY useful thing, but so is high damage

22. it it's 100% not worth putting potions into ammo and only about 50% not worth putting potions into crit
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Showing 1-7 of 7 comments
Mr.M Nov 11, 2016 @ 2:40pm 
For 2. - You can actually try to survive the suicide booth with 50+ hp and at least 20 armor;

It deals 50-70 (or 80) damage, therefore you can easily farm pop
Thalai Nov 11, 2016 @ 5:31pm 
Originally posted by MrMonokel2000:
For 2. - You can actually try to survive the suicide booth with 50+ hp and at least 20 armor;

It deals 50-70 (or 80) damage, therefore you can easily farm pop
It actually deals 100% of your max HP as far as I can tell, so if you have full HP plus some armor, you can guarantee a safe hit from a suicide booth. ON TOP OF THAT, your defense stat gives you a % chance of completely shrugging off a suicide booth if you do happen to trigger the hit.

Most of my most ridiculous runs have come from abusing suicide booths early on. I personally think they are a little too easy to take advantage of, once you know how they work, and what you can do with them.
Last edited by Thalai; Nov 11, 2016 @ 5:32pm
Thalai Nov 11, 2016 @ 6:06pm 
Tip 22.5: To elaborate on crit, I don't know how critical hits function in this game, but if they double your damage like they do in most games, putting upgrade points into +1 crit is definitely not worth it unless you already have >96% damage. Compare +10% damage per floor versus +100% damage every 1/20 shots. That's an effective 5% increase in damage BUT that might also mean you kill a critical target almost immediately.

Tip 23: The 5th boss, a giant chinese snowman, will usually rush at you and do a melee attack. Without some speed upgrades and sprinting away, this is EXTREMELY hard to dodge. I do not know how much speed is necessary, but I would say try to have around 40 points of speed by this point, and conserve your stamina for sprinting away when he runs at you.

Tip 24: The 6th boss will, at half health (at least when I fought him, he might do it earlier), summon lines of fire on the ground, and summon around 9 minions around the room. the minions are the floating head types which drop fire on the ground when killed. Just try to keep your distance and keep shooting the boss in the face. the minions are not a threat if you keep moving.

Tip 25: The 7th boss is just like the 4th boss, but he is completely immune to attacks from the front. Try to get some burst damage on his back when you can. (the bastard) he has some unique attack patterns that can catch you by suprise but is otherwise easier than his younger brother.

Tip 26: In my opinion, you should avoid using the wheel of fortune. the odds are slanted against you. Using it gives you +5 popularity though, so if you are on the verge of hero status and are willing to risk a dance with death, then it might be worth it.

Tip 27: There is an enemy on the final floor whose attacks reduce your maximum health total. they shoot purple goo, and they adjust their aim against you. I'd suggest constantly jumping against these enemies until they are dead to throw off their aim.

Tip 28: Melee weapons seem like a bad deal but they do have one use: killing an enemy with one awards +.5 popularity. if there is only one or two enemies left in the room and you can get relatively close to them without risking your health, I'd reccomend melee.

Tip 29: The dual uzis deal really poor damage per second for a specialty weapon, probably even worse than the submachine gun you start with. they are particularly useful though when entering a room with a lot of blue or invisible baby heads - the spread of bullets is guaranteed to rack you up lots of popularity.

Tip 30: the double barreled shotgun only gets you a single round per ammo crate, so don't waste your crates on it. the weapon is only particularly useful for hitting weak spots on bosses, where it'll deal tons of damage.

Tip 31: Your pistol gets an extra bullet per clip for every 14.3 bonus ammo you have, even though it already has unlimited ammo. if you're close to one of these threshholds, I'd reccomend spending an upgrade point in bonus ammo for this reason. large clip sizes improve your odds of getting multi-kills.

Tip 32: You can keep your multi-kill chain going by switching weapons instead of reloading if you're willing to sacrifice ammo for popularity. It's generally worth it in my opinion, since gore kills make each kill worth twice as much. Just keep in mind when these sort of chains are possible.
demonman101 Nov 11, 2016 @ 7:17pm 
thanks for the addition
Mr.M Nov 12, 2016 @ 2:10am 
Yep i forgot to mention it - it seems that it will take off all your health if you dont have any armor - however, if you happen to get 20-30 armor you should be able to survive it.

I have survived already more than a dozen tries (with actually getting hit)

And defense is completely unreliable
demonman101 Nov 12, 2016 @ 9:30am 
Originally posted by MrMonokel2000:
Yep i forgot to mention it - it seems that it will take off all your health if you dont have any armor - however, if you happen to get 20-30 armor you should be able to survive it.

I have survived already more than a dozen tries (with actually getting hit)

And defense is completely unreliable
I don't imagine that'll stay in the game, I assume not dying to the suicide booth is a bug so the tip stays for if that happens.
danitherich100 Nov 14, 2016 @ 8:41am 
nice
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