Disgaea PC

Disgaea PC

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Stabbey Mar 7, 2016 @ 6:09am
So what is Transmigration and how should I use it?
I understand that it's something that you get access to if a character gets three promotions on their demon promotion examinations, and it lets you change a character to a better version, but it resets at least their level to 1.

What exactly does it do, and when should I use it? For example, I now have a male and female warrior and brawler all at level 10, so can I use transmigration to make my warrions and brawlers into Ronins and Ninjas? (Presumably, better ones than created by making brand new level 1 characters)? And more importantantly, even if I can, should I?
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Showing 1-15 of 20 comments
HEHEHeheh.he.h Mar 7, 2016 @ 6:22am 
when you Transmigration many times with same charector they get more points what you can get but i am not sure how it gives those points. it is by lv or how many times and if you Transmigration charector 6 times lv 20 up then you get 10 more points what you can use

if you do not need them then why not.you may get more point+you keep your skills if i remember right.
I wouldn't use it right away. Basically what Transmigration does is it recreates the current character into any of available classes (with some restrictions). They go back to level 1, but they maintain all the skills they learned in their previous life, although the level of their skills will be lowered. You can also set more bonus stat points when transmigrating a character, depending on how many "stored" levels they have (Basically, the number of levels across all transmigrations for that character.

Personally, I tend to hold off on transmigrating characters until later in the game, once I have the mana base to get the better ranks of transmigration and better equipment so they don't get straight murdered when someone looks at them funny, but that's just me.
Sterling Archer Mar 7, 2016 @ 6:34am 
IF you are having trouble, you could transmigrate Laharl around lv 50-100 if you have a stable way to increase levels and equips with enough statiticians to gain back quickly. There is a marginal boost to your base stats and the additional bonus points for doing so as a "genius" can make a push to make the base story mode of the game MUCH easier. After that, I do not recommend transmigration until you unlock Cave of Ordeals 3 and can reliably nuke it with 300 statiticians and strong equips to get back into 2000-5000+ quickly for faster transmigrations and boosting base stats.
RustyRed Mar 7, 2016 @ 6:35am 
In Disgaea 1. Transmigration (later called reincarnation) lets you reset your level back to 1 in exchange for boosted stats.

The boosted stats are added onto your stats automaticly based on the number of "banked" levels. (so if you transmigrate at say... level 3000 then again at level 3000 you'll have effectively 6000 levels banked. Max bank is around 186,000 for a extra 210ish bonus stats, rather extreme overkill imho.)

You can gain upto a extra 10 stats and upto 95% of your learnt skills (In disgaea 1, skills that require a character level are locked until you reach that level again).

You can also change over classes if you wish as well, however in disgaea 1 a humanoid class can't become a monster and a monster can't become a humanoid. The exception to this rule is the prinny class, which you can always transmigrate into and from any class.

You may think "Oh.. it's only a few extra points into HP. What will that do in the end?". The awnser here is a crap ton. Every time you level your stats increase based on the base stats that character has. A single point of HP can equal roughly 3000 at lv9999!

Once you've unlocked the "cave of ordeals" and reached the third stage you can level stupidly fast and can begin to really abuse trasmigration to become insane powerhouses, which is pretty much the fun of Disgaea.

Tips for Transmigration

- Get good equipment to offset level differences to level up quickly.
- Level 300 statistican. Work towards one (Rather easy really) to get 300% extra xp gain and transmirgate faster.
- You may want to transmigrate a character once early on as a genius to get the extra +10 stats to allow stronger characters. Of course that's 5000 mana down the drain but mana comes quickly once you're set up a stockpile of managers and get to a good stage for farming. (item world specialist hunting is also a great way to get mana)
Last edited by RustyRed; Mar 7, 2016 @ 6:39am
Stabbey Mar 7, 2016 @ 7:34am 
So generally speaking, this is something that's mostly only useful for characters above level 1000 or so?

Okay, then I won't bother with it. I am way too early in the game.
matthew Mar 7, 2016 @ 8:00am 
I did flonne at level 70 ish, and I quickly got 5000 mana to do it again, but I think I will wait a bit before I do it again, and will get a lot of stats in the process.


in my game Laharl is 82, I have the mana to do him at genius, but not sure to do it now, or wait? currently levelling in the last stage -1, so should I Transmigration now or wait?
Last edited by matthew; Mar 7, 2016 @ 8:00am
Sterling Archer Mar 7, 2016 @ 8:03am 
There is one thing that I do. That is take a fire mage, level it up until it gets the max tier spell for its class, then transmigrate to ice mage, and repeat through star mage. The highest tier mages do NOT actually get the highest tier spells even though they can learn the spells of each group. This also helps later if you want another class (angels/majiin) to know all spells. That character can jump through all the hoops, learn all the spells, and then transmigrate over to its final destination class.

I often do this for healers so they have more going for them than just a bow and heal spells.

But its also helpful if you have a master and you want them to learn all the spells (like flonne or later priere) but don't want 50 characters just sitting around.

Here is another important note:

In the "mentor system", every time a disciple levels up the master gets some bonus stats. So if laharl has 15 disciples and they all level up, he gains a BUNCH of bonus stats. But, when you transmigrate, those bonus stats are lost and don't go into the "bank". So, in some ways, you could end up with a transmigrated character weaker than it was previously at the same level IF that character was a mentor to a TON of other characters who were at high levels.
Sterling Archer Mar 7, 2016 @ 8:07am 
Originally posted by matthew:
in my game Laharl is 82, I have the mana to do him at genius, but not sure to do it now, or wait? currently levelling in the last stage -1, so should I Transmigration now or wait?

It wouldn't hurt. But just make sure you can reliably get back up to that level for the next few stages (or have great gear to compensate for the stat hit).
Wharfy Mar 7, 2016 @ 8:41am 
Originally posted by Sterling Archer:
.....
In the "mentor system", every time a disciple levels up the master gets some bonus stats. So if laharl has 15 disciples and they all level up, he gains a BUNCH of bonus stats. But, when you transmigrate, those bonus stats are lost and don't go into the "bank". So, in some ways, you could end up with a transmigrated character weaker than it was previously at the same level IF that character was a mentor to a TON of other characters who were at high levels.

After transmigrating laharl, if the pupils level up again will he gain stats from those level ups?
Or would I need to transmigrate the pupils and then he'll start gaining bonus points from them again?
Or will he just no longer gain bonus points from them at all anymore?

Sterling Archer Mar 7, 2016 @ 9:34am 
He would gain bonus stats for all the next levels they gain after Laharl's transmigration. It doesn't negate further bonuses, you just lose the ones he already gained.
P51mus Mar 7, 2016 @ 2:24pm 
Bonus stats are 10% of the pupil with the highest amount in that stat as long as they've leveled since the master has last used transmigration. Having more pupils doesn't matter. Only matters which one has the highest in that stat. (more technically, every time a pupil levels it checks what they'd give for bonus stats against what the master is currently getting, and sets it to what they give if theirs is higher)
Stabbey Mar 7, 2016 @ 3:36pm 
I've decided to transmigrate my level 10 fighters/brawlers into Ronin and Ninjas, since those are better classes. I needed to get the fighters and brawlers up that high to unlock those classes in the first place, so it's not really much time wasted if I wanted to use Ronin and Ninjas at all
Escarodeta Mar 7, 2016 @ 3:49pm 
To be honest reincarnation in D1 is useless and I admit I didn't use it for my characters. I even defeated Baal without it. Thanks Surt.
Bomb Bloke Mar 7, 2016 @ 4:26pm 
As a general rule, if you want to try out a new class, you're usually better off transmigrating existing characters to it than you are creating new characters.

Hold off on transmigration until you can spot how to quickly raise characters back up to their original levels. The level you do it at doesn't matter so much as your ability to reclaim the lost ground, and your choices of what to transmigrate into.

In later titles, transmigrating the story characters the first few times improves their aptitudes. I mention this only because this is pretty much the only Disgaea game where that doesn't happen, meaning that most of the story characters end up getting outclassed by the generics (who can change to classes with better aptitudes).
anonymous316 Mar 7, 2016 @ 4:34pm 
Slightly off topic but what is a good way to early level grind? I've been trying to level everyone up equally during the story, should I even bother at this point? lol.
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Date Posted: Mar 7, 2016 @ 6:09am
Posts: 20