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Disgaea 1, almost all monsters and Uniques have 100% Aptitude. Anything above 100% is somewhat rare. Disgaea 2 is what started the pattern of everyone having something above 100%
Characters with over 100%: Lady Samurai, Mage and Skull, Ninja, Scout, Archer, EDF, Majin, Galactic Demon, Angel. Those should be all generics with 110 or better in an aptitude. For uniques: Thursday, Priere, Marjoly, Baal, Prinny Baal.
like etna has a 80% poison rate on my play throught
The various weapon types all have their strengths and weaknesses. Depending on what Laharl was using and what Etna was using, that alone shifts the balance. Sword being very powerful, for example. Give Etna a sword and get her up to Winged Slayer, while Laharl uses a Fist or Spear, and Etna will seem pretty good.
Laharl and Etna both have the same natural resists for all ailments, which is 1. High end Majin have 99. If Etna gets poisoned more, she is being hit with Poison inducing attacks more.
yeah, generally spears are weaker then swords and axes, I know that part. But it seemed a huge difference even still at the time, I didnt look into the item bonus like mentioned above. Guess that made the difference. The thing with spears is the 2 range reach, meaning you can attack without being countered (in other Disgaea games they get a speed buff with spears too) But I found with D2-4, team attacks become usless from mid-late game, it all becomes skill attacks. But in DD2 they address it by making team attacks more useful, so thats a good thing as it wont be all skill spam later on, But put my DD2 game on hold while I've started to play some of the earlier games. Well the only reason I think I'll continue Etna with spears is because its her cannon weapon :/ But I see if I want to get the best out of her, axes would be the way to go :/ Think I saw shes A with axes ?
Disgaea 1 was the only game of the series I found unobtainable, only until Lord Gabe came to our rescue ^_~
That is true about spear able to attack without getting counter but in the super late game you would actually want to be countered to do more damage per turn to speed up the fight in general
And also the legendary sword Yoshitsuna is not just a sword its a sword but it has special effect on it, it can hit 6 block range if i am not mistaken
Well, that or it's something to do with the equipped specialists.
Also sorta worth noting that Laharl may be getting some minor pupil buffs.
Personally, I consider the late-game to be the point where you're one-shotting nearly everything, so the number of kills per action matters more than anything.
Spears are... adequate in this regard, as are Fists. Swords are still better, of course, and Axes aren't much use at all.
alot of character specials in disgaea 1 are nearly worthless and you're just better off using a weapon special or spell instead
they fixed this in disgaea 2 where most of the abilities are much more balanced
and yeah. possibly switch the spear out for something else.
Plenair apparently starts with one, take it off Plenair and give it to Etna if you want to compare to Laharl, you also get a slightly better one from the infirmary, but I mostly get them from the bonus list at a certain level.
At least Chaos Impact kicks serious ass for an area attack that only hits things exactly 2 tiles away from her, it's great for AOE grinding in Item World because the randomly generated mobs love to cluster in ways that make it easier for her to hit multiple targets.