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Max useful levels of all specialists?
I know I have seen someone post it, but it was buried in a thread about something else and I can't seem to find it. I don't want to waste time making stacks of specialists bigger than is useful. Help!
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Showing 1-6 of 6 comments
MeowMixMax Jan 2, 2017 @ 12:09pm 
Noraml stats like Gladiators, Tutors and what not max at 19998.
Statitians, Managers, and Brokers max at 300.
Elemental ones max at 150.
Armsmasters max at 1900
Status ones max at 100.
BustedHipGaming Jan 2, 2017 @ 12:56pm 
Originally posted by MeowMixMax:
Noraml stats like Gladiators, Tutors and what not max at 19998.
Statitians, Managers, and Brokers max at 300.
Elemental ones max at 150.
Armsmasters max at 1900
Status ones max at 100.

Thank you! Not sure what some of them do, but there is probably a wiki someplace :)
ShinkuTear Jan 2, 2017 @ 3:10pm 
19998 cap ones add that much to a specific stat, like ATK. The only innocent that has an functional limit well beyond its cap limit, you can get several hundred thousand in a single stat if you get enough stacks of 19998 innocents.
Manager raise how much Mana you earn on kills, Brokers for HL, Statistician for Exp, by 1% per value, for +300% at 300.
Elemental, Firefighter/Aeronaut/Cryophile, raise your resistance to that element, up to 90% resist.
Armsmaster make your weapon mastery grow faster, +1% per value, for +1900%/20x gain with a full stack of 1900.
There is an innocent for inflicting and for resisting every status ailment. Inflicting, you have value%, up to 100, to be able to inflict that ailment when you attack. Resisting add 1 to that ailments resistance.

Some units, such as Majin and various monsters, start with 99 resist, and are effectively immune to ailments, but all other units have 1 resist and thus can be aflicted very easily.
BustedHipGaming Jan 2, 2017 @ 6:04pm 
What do people usually put on their gear for innocents?
Originally posted by drewbicus:
What do people usually put on their gear for innocents?

If it's a melee character, put a whole bunch of gladiators.

If it's a mage, put a whole bunch of teachers.

If you have time, aim for 19998 gladiators/teachers.
ShinkuTear Jan 2, 2017 @ 7:51pm 
I personally stack Statistician, Armsmaster, the 3 elemental resists, and nothing else, since nothing else actually matters. If my characters are strong enough to item world a bunch, and get all that, they are strong enough that I would need several stacks of Gladiator to improve their damage, and that is just too much effort for me.
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Date Posted: Jan 2, 2017 @ 11:11am
Posts: 6