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If you have enough lower level monsters, you can eventually work your way up to a 9,999 capture without needing any 9,999 levels yourself.
Definitely going to miss easy level 9,999 captures in the second game since I know they made the cap based on Adell's level in the PSP release that PC is based on.
first the monsters MP gets turned into damage. if the monster has a lot of MP its just going to kill a number of people in your lineup. random damage, ignores defense.
then your surviving Team fights the monster in an automated battle. stats vs stats.
if they win you capture the monster. if you could drain its MP first you'd have a better time of capturing it but I don't believe theres anyway to do that. so instead just have a bunch of units to suck up the MP bomb so your survivors are enough to capture it.
Trying to capture unique enemies doesn't seems to be possible. Tried to do it on Mid Boss on a NG+ but he'd just wreck the panel and kill everyone inside it. At level 6 vs level 100+ units.
-You cannot capture humanoids.
But you can capture monsters within -0-60 lvl above your highest level ally at the base.
-If monster has equips on it, it makes a huge difference, for example you can capture 114 Lvl Manticora at the early Palace bc it wears no gear, having lvl 75 as your highest. But cant capture lvl 95 who is wearing gear. You can possibly steal gear from them to make it easier to capture.
-Before you merge two mobs into one for higher Lvl for capture have them use up their SP while lower level, so you receive less damage.
- If you attempt to capure a questionable level good indicator is I've noticed if they destroy the panel they come back with 100hp left out of lets say 2000. That means you are one or two character away at your ally base to finish it off next time and capture it.
-There is a good chance the higher kill number of the mob you are trying to capture takes less allies at the base to do so
- last but not least you cannot seem to capture a monster of higher rank if you havent captured the Vannila version of them yet. Meaning if you have no previous versions of the monster even if its your level lets say lvl 80 Death, you cannot untill you have previous versions.
Thats all I can think of atm hope it was helpful.
I think it's purely stats based in this. Well outside of needing to have killed the monster before so that it is creatable normally.
Which is why once you can beat a recruitable Ex boss, you can then get some decent monsters. You can easily cheese Priere, which then lets you beat Marjoly, which might let you beat some of the others, then you have several Ex Bosses on your party that let you capture higher level monsters, then using those to go higher.
you could try lowering its stats I guess. are their stat lowering spells?
again the main thing is surviving its MP damage to your roster.
Good thing to keep in mind though is even if you get lvl 100 mob to capture, chances are its good-for-nothing to Avarege lvl 100. If you were to make the same monster as Distinguished by the time its 100 it will be 2-2.5 x stronger at the same level.
Capture them not to use really unless you want...but to capture more and higher level mob next.
The method I remember hearing about a long time ago was (roughly): there's some stage you could combine Nekomatas to high levels, and you'd first capture a few at say level 500, then use those to capture some at 1000, then use all those to get ones at 2000, etc. Until you get some 9999 Nekomatas to transmigrate into whatever you want.
This was Disgaea 2 where there were enemy level up geo panels, and it was possible to just stay back and let them level up as needed. You won't be able to do this on the PC release since they changed max capture level to whatever your main character's level is in the PSP version, and the ports are based on those.
http://www.angelfire.com/vt2/pokemonthunder/disgaea.pdf
thus, if you don't have a lot of mages, or you're trying to capture things with high RES, you need to resolve that issue first. get more mages or capture something less resistant to magic. the monsters in Ordeals3 are VERY high RES.