Godot Engine

Godot Engine

hotcheetos Feb 23, 2016 @ 10:32pm
Game Developing Team
Hey, anyone want to form a video game developing team that'll be cool and if we can get a project started, maybe turn it into a sale or just as a hobby. I'm no game developer, learning real slow but I got ideas for making easy games. If anyone is up for it, add me on Steam, also have Skype/Teamspeak3.
Last edited by hotcheetos; Feb 23, 2016 @ 10:32pm
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Showing 1-7 of 7 comments
Akien  [developer] Feb 24, 2016 @ 3:07pm 
Sebastian, game development is hard. Software like Godot or other game engines make it relatively easier, but there is still a non negligible learning curve.

Before thinking too much about making a team project that could even eventually become a commercial project, I would advise you to start by yourself with very unambitious objectives. Making a clone of Flappy Bird, of Tetris, or any "simple" game that won't require a deep understanding of vector math and stuff like that.

You will already learn a lot with such "simple" projects, and if doing them in Godot, you'll get much more familiar with the scene system, the various nodes and how to combine them together to achieve what you need.

If you have no programming experience at all, trying to learn the basics of algorithmic with a well established language would likely be quite beneficial. I would advise trying to learn the basics of Python (version 3), as there are tons of very good resources online to learn it and have fun doing it. Then you'll probably find GDScript much easier to use in Godot, but more importantly, you'll have some good practices when coding that will make your games much better; and eventually also make it possible for you to work in teams on a more ambitious project :)

Hope this helps!
Last edited by Akien; Feb 29, 2016 @ 10:39pm
adolson Feb 24, 2016 @ 5:26pm 
Yeah, just experiment, read docs, watch video tutorials, examine the demos and how they work... I have so many small projects that I messed with and will never become actual releasable games. Just try to have fun! Before forming a company, you should get an idea of what game you want to make (don't be too ambitious - start with a 2D game, I'd suggest), and then try to find *maybe* one other person to work with.
hotcheetos Feb 24, 2016 @ 7:47pm 
I just had an idea of a combination of Pong and Battleship and it shouldn't be too hard but I'd like to get it done pretty quick. Not looking forward to making anythind 3D based yet, just small platform games and thanks for the advice but learning on my own is tiresome and I can never get anything done without a team to be motive anyways if anyone else still want to go with my idea, it's a really good game that we should execute.
Akien  [developer] Feb 24, 2016 @ 10:27pm 
You could hang out on the IRC channel or the Facebook group where the community is pretty big, and discuss your project, ask questions, showcase your progress... that's the best way to not be "alone" and get motivation :)

See http://godotengine.org/community
Last edited by Akien; Feb 24, 2016 @ 10:28pm
Matt [Linux] Feb 28, 2016 @ 3:25pm 
Originally posted by HandsomeSlyDevil:
I just had an idea of a combination of Pong and Battleship and it shouldn't be too hard but I'd like to get it done pretty quick. Not looking forward to making anythind 3D based yet, just small platform games and thanks for the advice but learning on my own is tiresome and I can never get anything done without a team to be motive anyways if anyone else still want to go with my idea, it's a really good game that we should execute.

Whats your art skills like?
hotcheetos Feb 29, 2016 @ 7:08pm 
I started making a plain field of the game, only got to making the background with photoshop so this is as far as I got then I gave up 'cause I wasn't sure how I'd be programing it. http://imgur.com/OyXd6hO I named the project Paddleship.
Omnitox Mar 10, 2016 @ 2:34pm 
Originally posted by arnzzz:
Originally posted by HandsomeSlyDevil:
I just had an idea of a combination of Pong and Battleship and it shouldn't be too hard but I'd like to get it done pretty quick. Not looking forward to making anythind 3D based yet, just small platform games and thanks for the advice but learning on my own is tiresome and I can never get anything done without a team to be motive anyways if anyone else still want to go with my idea, it's a really good game that we should execute.

Whats your art skills like?

If this group did happen and if we got a lot of people. We could make a simple game like you said. But what if we make a plateformer we would nedd some one with good art skills :steamhappy:
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Date Posted: Feb 23, 2016 @ 10:32pm
Posts: 7