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Overseer Side = ???
I've yet to seen the Overseer ending.
Power to the people does sound nice (as long as it's not anarchy)
edit/ ooh, I, uh, I did kinda shoot Paolo in the head a few missions back... is he going to hold that against me?
Nope, Or at least, I don't think so, I choked him out and he hasn't held a grudge.
Also I think in the lethal ending it's anarchy, but in the non-lethal ending it's good. I know in the mostly non-lethal it's alright.
Cool- thanks for the info!
The Overseers are a respected institution across the empire. Many of them are fanatics and they are corruptible as we saw in D1, but they also hold a role in society. Some of their number might argue that if they had more power they might have prevented someone like Delilah from rising like she did.
The Howlers are one street gang. They may help the people, but they are still thugs and many of them (most I would assume) still have selfish reasons behind their affiliation in the gang. Many of them are just desperate people, but desperation does not always excuse wrongdoing.
To support the Howlers would encourage other gangs to challenge authority and try to take its place. That is destabalizing for a large empire, it's how they break. Fragmentation.
As Corvo I would probably be more lenient to support the Howlers, he is not a ruler and might see the Howlers as a better means to an end and he is no stranger to the more cracked members of society. His history with Overseers would also count some, he has been marked for 15 years after all.
I agree! Especially since Corvo may have worked with Slackjaw and the Bottle Street Gang (depending on how the game was played) and he's seen the Overseers at their worst; Emily hasn't.
Do you know what the Overseer ending is like? I do try to keep things close to character in my first playthrough, but I don't mind breaking it a little for the sake of a better ending.
Are there any consequences to not taking sides? I was sort of assuming if you left it alone, the conflict would continue, which would be bad for the city.
In my current playthrough, I'm going Ghost and Nonlethal all the way. And I'll send both of them to the silver mines ...
But I would really like to know how the different endings turn out. Supporting overseers with low chaos, supporting overseers with high chaos, supporting Howlers with low chaos, supporting Howlers with high chaos, and not supporting either.
They both become a part of the city council, making the city prosper.
When you go fully non-lethal, don't kill or otherwise dispose of Byrne or Paolo and also make sure to choke out Artemis Stilton in the past, they will all be on the council. The fake Duke, Artemis Stilton, Paolo, Overseer Byrne, Doctor Hypatia and Lucia Pastor. The ending implies that their common existence benefits the city.
I hated them in the 1st game with the BS Organ Grinder that makes them Invincible, and the fact that they seem to be a wholly Oppressive Cult bent on Brainwashing everyone into living a short brutal life devoid of love.
Also their 7 Strictures are copied straight from the 7 Deadly Sins. They're everything that was ever "Bad" in the Catholic church throughout the Centuries up until now (I'm not Catholic, but I like Pope Francis). Things like the Crusades, and "Witch" burning. Overseers in a Nutshell.
I think I'd rather have a bunch of Thieves and Cut-throats. At least they don't Lie to you when they take your Money, or try and Justify why they're Killing you.
The Overseers demand both Tithe, and will often Take young children to train as Overseers.
A life not to unlike what was Done to the "Witchers" in the Witcher Series, I.E. Very Brutal.