Dishonored 2

Dishonored 2

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Hank Hill 2016 年 12 月 2 日 下午 6:04
Everyone who was able to fix frame pacing issues/microstutter: Post your Fix here
EDIT: I have upgraded to a 1070 and overclocked my ram to a 1866mhz. This allowed me to bump up my graphics to high/very high and run the game at average of 80fps at 1080p. The game still has a microstutter despite this. I think it's safe to say that there isn't likely a fix and that it's baked into the engine (especially after 10 pages of discussion).

So. I think it's no secret that this game has a frame pacing issue that a lot of us are suffering from. In my extensive attempts to try and fix it (and a lot of embarassingly angry tweets to Harvey Smith), I have discovered that many people have had luck fixing it for themselves.

I had the idea that it would be a good idea to consolidate all of those fixes into one place so that people can try them out and hopefully find a fix that works for them. We also might get a better understanding of what's going on in the engine through this.

The basic rules are to post your specs and your solution. Feel free to discuss it as much as you want, but try not to be inflamatory as this should be a relatively constructive thread. This also means that you should try to avoid arguing with people (including trolls). I know that's a lot to ask from all of us, but I believe in us.

I will contribute what I've seen, but please note that I have not successfully fixed it in my own game.



The most interesting fix I've found is for Nvidia Users:

In nvidia control panel, set your scaling mode to No-Scaling and have it Perform Scaling on GPU. Click overrirde game. You may have to reset your resolution options in the control panel as well (under change resolution options).

In game: run the game in boarderless windows mode. Turn off vsync (vsync may not work properly with the scaling set like this). Set your limit to the most consisten frames you can get. Turn Tripple Buffering on. I hope that helps some of you and I look forward to what you guys have to post. Thanks to user DM for the input.

最后由 Hank Hill 编辑于; 2016 年 12 月 15 日 下午 3:25
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正在显示第 46 - 60 条,共 186 条留言
Francis_Mallman 2016 年 12 月 7 日 下午 5:52 
Guys, it's the engine, alright.

You can't fix it. It's not your rig. It's the engine.
Hank Hill 2016 年 12 月 7 日 下午 6:02 
引用自 Francis_Mallman
Guys, it's the engine, alright.

You can't fix it. It's not your rig. It's the engine.
we know. But the point of this thread is to find ways to compensate for that fact.
Cokes26 2016 年 12 月 7 日 下午 6:14 
I found setting the PhysX to your graphics card instead of the CPU helped with my frame drops
SleeveDagger 2016 年 12 月 7 日 下午 7:18 
引用自 Hank Hill
引用自 Francis_Mallman
Guys, it's the engine, alright.

You can't fix it. It's not your rig. It's the engine.
we know. But the point of this thread is to find ways to compensate for that fact.

But you can't, which is the point, there is no way to compensate. The engine needs more devloping. no matter what you try the out come will be the same.
trek554 2016 年 12 月 7 日 下午 7:47 
引用自 Cokes26
I found setting the PhysX to your graphics card instead of the CPU helped with my frame drops
That is all in your mind as the game does not even have hardware PhysX.
Hank Hill 2016 年 12 月 7 日 下午 8:38 
引用自 Socrates
引用自 Hank Hill
we know. But the point of this thread is to find ways to compensate for that fact.

But you can't, which is the point, there is no way to compensate. The engine needs more devloping. no matter what you try the out come will be the same.
well, some people have apparently been able to fix it for them and through this thread I have definitely discovered ways of REDUCING the stutter.
Erebus 2016 年 12 月 7 日 下午 8:56 
引用自 Francis_Mallman
Guys, it's the engine, alright.

You can't fix it. It's not your rig. It's the engine.
Yeah no one listen to Mr. "I have more money than brains so I'ma spend over a grand on GPUs and ~$500 on a CPU, but run crappy DDR3 in dual channel".

http://www.eurogamer.net/articles/digitalfoundry-2016-is-it-finally-time-to-upgrade-your-core-i5-2500k

引用自 Breach
I did a run in Karnaca Docks, walking from the boat to the first checkpoint and you do have a point:

DDR4 @2500:
Frames Time (ms) Min Max Avg
4667 51547 67 120 90.539

DDR@1600:
Frames Time (ms) Min Max Avg
4053 50438 52 111 80.356

15 fps min and 10 fps average *is* a substantial difference.

So to a good degree you're right. Now, the difference is that I actually did some real tests to walk the talk.



https://www.overclock3d.net/reviews/software/dishonored_2_pc_performance_review/9

http://imgur.com/a/l3quW
最后由 Erebus 编辑于; 2016 年 12 月 7 日 下午 8:57
Hank Hill 2016 年 12 月 7 日 下午 8:58 
引用自 Erebus the Indolent
引用自 Francis_Mallman
Guys, it's the engine, alright.

You can't fix it. It's not your rig. It's the engine.
Yeah no one listen to Mr. "I have more money than brains so I'ma spend over a grand on GPUs and ~$500 on a CPU, but run crappy DDR3 in dual channel".

http://www.eurogamer.net/articles/digitalfoundry-2016-is-it-finally-time-to-upgrade-your-core-i5-2500k





https://www.overclock3d.net/reviews/software/dishonored_2_pc_performance_review/9

http://imgur.com/a/l3quW
Do not bring this into this thread. This thread is not designed to continue arguments from the other threads.
robs2010mazda6s 2016 年 12 月 7 日 下午 8:59 
引用自 Hank Hill
引用自 Erebus the Indolent
Yeah no one listen to Mr. "I have more money than brains so I'ma spend over a grand on GPUs and ~$500 on a CPU, but run crappy DDR3 in dual channel".
Do not bring this into this thread. This thread is not designed to continue arguments from the other threads.
Yes Erebus how dare you bring light to the topic and share the truth! Dont you know people around here would rather remain stupid and blind?
Erebus 2016 年 12 月 7 日 下午 9:01 
引用自 Hank Hill
Do not bring this into this thread. This thread is not designed to continue arguments from the other threads.
Well considering memory/CPU performance is the much argued over fix for most the issues people are having performance wise... Yeah sure whatever buddy.
Hank Hill 2016 年 12 月 7 日 下午 9:02 
引用自 Erebus the Indolent
引用自 Hank Hill
Do not bring this into this thread. This thread is not designed to continue arguments from the other threads.
Well considering memory/CPU performance is the much argued over fix for most the issues people are having performance wise... Yeah sure whatever buddy.
Don't be inflammatory. You can present the information, but do not turn this into a cesspool.
最后由 Hank Hill 编辑于; 2016 年 12 月 7 日 下午 9:03
Hank Hill 2016 年 12 月 7 日 下午 9:05 
引用自 Socrates
引用自 Hank Hill
we know. But the point of this thread is to find ways to compensate for that fact.

But you can't, which is the point, there is no way to compensate. The engine needs more devloping. no matter what you try the out come will be the same.
I have found that enabling Vsync through Nvidia Control Panel and turning off vsync in game, helps with the frame pacing issue. It does not completely solve it, however.
Loaded Glove 2016 年 12 月 7 日 下午 9:09 
Idtech 5, 6 and any engines based on them like void are very buggy in terms of performance and will not be getting fixed. If you can find a work around or have been lucky enough not to have these issues, be grateful and if you are having issues and have tried fixes to no avail, just give up because it's a lost cause.
最后由 Loaded Glove 编辑于; 2016 年 12 月 7 日 下午 9:09
Hank Hill 2016 年 12 月 7 日 下午 9:10 
引用自 Loaded Glove
Idtech 5, 6 and any engines based on them like void are very buggy in terms of performance and will not be getting fixed. If you can find a work around or have been lucky enough not to have thiese issues, be grateful and if you are having issues and have tried fixes to no avail, just give up because it's a lost cause.
yes, I have essentially done the ladder. My review of the game reflects my disappointment. I have managed to reduce it enough for it to be playable, but not enough to be content with the game.
Huqs 2016 年 12 月 7 日 下午 10:52 
i5 4670K 3,4ghz
GTX 1060 6gb
8gb Ram
64-bit Windows 7

I got the game run and feel pretty smooth by enabling adaptive sync from Nvidia control panel, limiting fps to 60 in-game and disabling v-sync in-game. Triple buffering ON. I still get a bit of stuttering and sluggishness on some of the demanding areas like the canal on the second mission or the main hall inside royal conservatory. But overall it runs and feels good.
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发帖日期: 2016 年 12 月 2 日 下午 6:04
回复数: 186