Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
3. There never was. Is the current one an issue?
4. We cant offer gamepad remapping unfortunately. Do you have a suggestion for another button mapping?
Yeah the game, as in: process, is set to like ~10% volume in sound mixer. I restarted the game couple of times and every time it did reset back to that low level.
I thought maybe that was me (I do that sometimes, depending on the situation), but here I had no need. But thought maybe it did it by mistake, and game crashed and somehow it didn't save... but if happened few times in a row.
ed: tested it again.
1. When the game was active I set volume to max in Win sound mixer.
2. Closed the game normally via main menu.
3. Opened Risen (keyboard mode) again.
4. Sound is back to low level of ~10-12%. Screenshot:
https://imgur.com/OmpzBZF
2) Yea Audio is super low. I personally can fix that with Voicemeeter but would be nice to have not to do that :P
As for the jump key, anything but clicking a stick. If it's not used for anything else in "exploration" mode, maybe circle or triangle? Having not played the game ever on controller, I don't know what "secondary action" means, but if it's not used much, then it might work. For the case of using circle, it appears unused outside of combat, and you don't really need to jump while in combat anyway.
1) Texts in some places are really small, especially ones over items.
2) As mentioned above, sound is quiet. In game it is set to correct level, however in the Windows' volume mixer - very low (around 10 maybe). Changing does not really help - it changes back every time game launches and/or new game/load game is chosen. Bizarre.
For some reason the game sets the windows mixer to 1/10th on the slider.
To fix, alt-tab out of the game, right click on the lower right "audio" icon and select "open volume mixer". Drag the mixer slider for Risen all the way to the top
Click RMB on the speaker icon in the task bar and open sound mixer while Risen 1 is running in the background, drag slider to the top.
As for now you have to repeat it every time you launch the game.
I can't click on 'Quit' when trading with merchants.
So playing one deck, everything HUD element is stretched and camera wobbling forward and back in any activity (Or playing with black bars in 720p). Also old DX9 renderer is really power hungry, why not giving us xbox DX11 which probably would be more power efficient and give better compatibility with today's modern PC.
https://i.ibb.co/jVXTgc9/g-CScript-Admin-Load-Script-DLL-24-01-2023-20-28-32.png
gCScriptAdmin::LoadScriptDLL
"Could not load script module: D:\Steam\steamapps\common\Risen\bin\scripts\Script_Game_Patch.dll. Enter debugger?"
EDIT: it was a problem of the Unofficial Patch 1.3 previously installed. Removed those extra files (compiled\library.p01, compiled\sounds.p01, compiled\speech_english.p01, compiled\strings.p00, common\projects.p01, common\templates.p00, bin\scripts\Script_Game_Patch.dll) and problem is gone.
Also very low audio issue.
system requirements have changed for the new version?
UPD: vsync off or fast vsync = stable fps