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The first half of the ending was changed (originally a school, now a church field.)
The second half in the asylum is the same, from what I can tell.
I tihnk it's a dialogue of a worker/observer/maybe even a manager or doctor talking to someone or a group of people about the PostalDude breaking down and going through with his killing spree.
They found him after his last breakdown after trying to shoot up the school (original) or returning to the church (Redux). As far as I can tell, that's all it is. A somewhat vague epilogue of sorts.
Personally, I feel like his moment at the grave is him being forced to realize the reality of what he's done, and him in "hell" (the asylum) is him deciding (if it can be called a decision) to go back into his fantasy and delusions to shield himself from what he's done.
The speach at the ending seems to sum up to; we live in an overpopulated and unhealthy society and when people go on insane murder rampages they may see themselves as the hero or a vengeful victim.
I'll have to finish it on hard sometime to see how the ending is different.
maybe its purely a visual one.
Maybe it's his own grave.
Just a 'maybe', though.
I actually did consider this after I saw the ending a few times, but so many people kept saying it was actually his dad and something about an image of a fetus that was removed post-launch. I kinda understood why they'd think that about his dad and all (i.e. POSTAL 2's particular chore) but I just never felt that way.
However, because you are a part of RWS (I'm assuming), I'm trusting that you're right about it. Is it symbolic of the series being over? I mean, maybe I'm just overthinking about it. But I do like that idea, Lat. It's very interesting and makes me think of the game a bit differently, lore/story-wise.
Lat, I think I have an idea of something that could've made the ending please those who wanted the original ending while still keeping Redux's church/field level. RWS, why not add in a couple of graves (up along the path) with flowers and vases and so on, covered, some of them faded with age (as if people have visited them often.) It would make more sense for the breakdown at the one bigger grave up top.
That laughing child sound would make it hit harder, to be honest.
I'm implying something here that is very dark, and would fit in with the game's tone while still not ruining either endings. At least, in my opinion, it can be done and still work. And all it would take is adding a bit more art to the level, and bam. Dark-ish 180-degree twist of what players were expecting, while not having to remake the original's ending. In fact, I'd say it adds onto it.
Same to me. I tought the overkill was just in his mind, a pure allucination. Like Jacob's Ladder indeed.
Hey, Weirder Wonderland here.
Do you mean the fact that the credits' image had a baby in the first POSTAL, and then got removed in Redux?
POSTAL's :
https://i.ytimg.com/vi/0ORzTGZMgX0/maxresdefault.jpg
POSTAL Redux's :
https://i.ytimg.com/vi/4DV8Q0jOrF0/maxresdefault.jpg
Oh, so that's where that rumor came from. Huh... I didn't even see it before.