Supreme Commander 2

Supreme Commander 2

Mar 15, 2013 @ 4:28pm
Patch 1.26 Pt.2
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Showing 1-15 of 18 comments
Cap'n Crazy Mar 15, 2013 @ 4:29pm 
It's been three years since the last patch-what kept you?
*MLC*Vulf Mar 15, 2013 @ 4:30pm 
is this a official patch or for a mod?
MHB Mar 15, 2013 @ 4:30pm 
Excelent news!
Tchue Mar 15, 2013 @ 4:31pm 
Wait what, SC2 is serviced?
Pentinor~ Mar 15, 2013 @ 4:33pm 
Well this was certainly unexpected....
The Forgotten son Mar 15, 2013 @ 4:34pm 
she lives onece more i welcom this
Daemonic Mar 15, 2013 @ 4:39pm 
lol? official patch wtf XD
Daemonic Mar 15, 2013 @ 4:44pm 
Some nice balance changes - cybran I can see becoming a bit op
💢OVERHATE💢 Mar 15, 2013 @ 7:47pm 
This really need an oficial statement
Tchue Mar 15, 2013 @ 10:55pm 
It doesn't need an official statement. You'll notice in your library/downloads that there was an update.
Tchue Mar 15, 2013 @ 10:58pm 
Also, - Fix for some abilities to be activated more than once if activated very quickly.

This means no more abusing magnetrons.
SopMa Mar 16, 2013 @ 2:04am 
yes :D
Stabilo ᐰ Mar 16, 2013 @ 3:26am 
These news made my morning! Thanks!
The Joker Mar 16, 2013 @ 6:53am 
Haha made my day. Have not played it since more than a year now... now downloading lol.
originalGODZOFWAR Mar 17, 2013 @ 11:12am 
well the game still wont load the illuminate missions for me so the multi core bug is still not fixed
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Showing 1-15 of 18 comments
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Date Posted: Mar 15, 2013 @ 4:28pm
Posts: 18