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报告翻译问题
Or you may just look at Custom AI settings.
However, it stays a game-AI, and thus is inferior to skilled human players.
Also, i#d suggest you to do what DaBa said: try taking a look at what you have set your AI too. If they "Always know where your units and buildings are" then you must be figthing an AI ont he Cheating preset, which are the onlyones which got full map visibility by default. (And you shouldn't be suprised about a Cheating AI being, well, cheating).
Also, are we talking about campaign or skirmish AI? Those are entirely different, and i am alway ssuprised when campaign commanders don't deliberately try to kill themselves.
In my opinion, there is no AI inside this game. There are only some scripts with timed events. But a AI could react, change behavour.
I hope, somewhen they will put in AIs in such games. This google AI might be a good option
There is a huge difference in a game AI and the Google AI. The latter is mostly machine learning, whilst the former would require actual lateral thinking (something even human struggle to do).
They migth be both called "AIs", but the way they are working is entirely different. Google AI has the aid of a world-spanning network of surveillance and databases, whilst the other is a upgraded chess computer.
Those are entirely different things that sadly bear the same name.
Gotta remember that one :D
AI is simple in this game. Max cheating AI can be beat, though you'll have to mass experimental vs them as they will keep sending experimentals at you. No tricks, cheats or exploits required.
Basic AI? Cant even be bothered with it, too easy.