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"Enemies that can kill you in 3 hits or so, are so fast that you cannot outrun them, bosses are there too and when you see one your only option is run for your life"
Doesnt all of this apply to a standard playthrough, anyway? Well I at least dont bother figthing anyone in that area (Other than the occasional kill for healing if you have Surv badge), I just try to avoid everything and get to the end ASAP
The inconsistent checkpoints are something that DID bother me from day one, though. Its just a really strange placement.
I've done a few casual 0% postgame playthroughs, but I don't want to do so again because of that area. Was bad enough when they decided to add the "Actually Erina is the one who reaches the eggs" achievement, which I knew was coming before it got added, ending with me having to go through the area in 0% yet again due to the egg in the drop to enter it since I wanted the 23 that were possible. (though there's also a 24th possible that is permanently missable as well as 2 that are possible with launch options)
the missable egg requiring you to use a glitch that is only available with 1.08 Hammer Roll option on that lets you miniboss glitch dark forest UPRPRC to get warped to the beach with darkness active, then going through Starting Forest, Golden Riverbank, and Evernight Peak without ever reloading an autosave after you get darkness then using the darkness to pick up the new egg that was added to Evernight Peak . The save I did it on was after clearing chapter 8, so that wasn't an option for me to grab.
I agree with having to wait for Amulet sometimes was a little tedious and there was an annoying precise jump too (lab area i think), that aside i think Hall of Memories was mostly fine.
Irisu was super easy in 0% for me. You make it sound like the majority enjoyed the boss, i'm quite surprised by that. I don't remember too much of my first playthrough, but Irisu beeing the worst Boss of the game is something i can Fully Agree with for various reasons, making the boss an extraordinary boring grind on a first encounter.
The only boss beeing somewhat of a rival for Irisu, would be Seana mainly because of a single very tilting design flaw, although she is not even close as bad because she wasn't as hard of a fight. Worth mentioning would be the bears, but they are more of an annoyiance than anythingelse
Overall it's an Amazingly fun game so i can forgive more or less minor design flaws
But the FIRST time... I loved it. Its was awesome. I took me some hours to beat it on Hard.
Seana design flaw... you mean... 2nd fight dialogue? That shocked me the first time I saw it. I thought it was made annoying on purpose and I just laughed. Annoying after the first time, yes.
Honestly, I expected worse from what this thread said. But it wasnt that bad IMO.
I would even say I liked the area better here than on an average run, because on an average run all you do is just mindlessly rush with Survival Badge, trivializing the entire area and it honestly makes it feel like filler/padding. Its pointless.
This on the other hand, was at least interesting to figure out enemy spawns and behavior so you memo these to get by. Figure out which rooms you rush, and which ones you should stop take it slow and kill most enemies. Still not something I would do more than once, but it was interesting for what it was.
Idk maybe this didnt seem too bad for me because I did the Prologue on Impossible and X-Bunny which is basically the same thing (No/barely any items) but worse (Beach area on these difficulties makes 0% Hall of Memory look like a walk in the park in comparison. At least here you have 3 Amulet charges to defend yourself with).
Plurkwood was actually fun for me, too (Keke however was a pain and probably the hardest part of the 0% run so far). Although I would agree that having to do the entire area 2 times seemed a tad unnecessary.
Actual most annoying area so far in 0% run is Starting Forest Night, road to Aruraune IMO.
...Too lazy to grind, yet 2 cakes and 2 donuts? I personally wanted 20 eggs achievement so I got 3 donuts to spam for the egg before Hall of Memory's entrance, and just 1 cake. I for the life of me could not find a good grind spot. En is a huge problem on 0% for me.
Yeah...
Agreed, Plurkwood IS fun. If you had to do it only once I wouldn't mind it. Starting Forest Night wasn't that bad for me, I went on my 100% save and memorized room layout which is easier done than said.
But it probably helps that I:
1) Havent bought any Buffs at all yet, nor I plan to for the entire run (except possibly for Irisu if I have leftover EN by the end).
I prioritize Consumables, because they are with you till you need them- Buffs eventually expire.
2) Only use Consumables as last resort... Self explanatory. So far I mainly used them vs Chapter 4 Otakus, Plurkwood, Keke and Hall of Memories.
3) Doing all possible bosses before moving on. IIRC every boss you beat + general story/chapter progression makes you get more EN for each enemy you kill (I think the bosses themselves give you EN upon defeat, too?).
Cicini at one point gives you like 17K EN, so thats a nice money boost, too.
4) While I dont actively grind (I dont think theres a specific grind spot for 0%), I do tend to kill most of the stuff thats on the way.
I take it as yet another reason to take it slowly at say some Hall of Memories rooms; you arent just killing enemies to progress/heal/wait for Amulet to charge but it also means more EN for you. For the same reason you can bet I made plenty of EN at Plurkwood. It pays to ocassionally be patient.
Oh that 20 Easter Egg achivement... I will probably look into that once I beat Irisu. I only know I have at least 5 eggs because I got the Rainbow Shot mid-Plurkwood (A good thing because it really helped make it more manageable).
EDIT: Well then, 0% post game cleared. Doing these late post game areas with all these changes was fun and interesting to me.
Irisu went just about as expected, I won first try but thats because I used 2 Cakes, 3 Donuts and 3 Cocoa Bombs xD.
(I also could have used Buffs from Miru to make it even easier, I had the 20K EN, but I was just testing the new 0% library so I could later re-run it faster for more buff time. Turns out it wasnt even needed).
Now that I have done it all, I have to say the hardest part was probably Plurkwood overall.
I would say it was a nice break from all the BEX/IMP/X-Bunny stuff.
I should probably keep this 0% Save for other achievements.
I have 8 Eggs. I wonder where the other 12 possible ones are...