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Normal Irisu is slightly different. Triple nuke in phase 2 cannot release bullet now, and I-frame is cut off when she summons small Irisu in phase 3 (this one is fine).
BTW I think the buff countdown should be stopped when corresponding boost goes off, e.g. "def up" timer should be frozen when blue boost is on. This make little sense though, just to be consistent.
I hope so becuase I hated having to fight Irisu followed by Cocoa 2019 again because I had five amulets when I went to get my amulet back from the DLC which also removed one. (I found that out on release of the 2019 update) I did not know about Irisu doing that and thought she did when I saw a stream of a speedrun last night where she upped the amulets to four. Looks like those two instances set the amulets to four regardless instead of checking if the amulet's are at 4, below, or above.
https://steamcommunity.com/sharedfiles/filedetails/?id=856390303
I hope that the next update can fix all of these leaderboard issues.
As for my issue about the sandbag minigame: https://steamuserimages-a.akamaihd.net/ugc/956354912038591182/6ADF36BEBB5637202BCD7176C9FF82F26D819823/?imw=1024&imh=578&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true
Looks like I did not get it 100% accurate, but does this supposed to be under "Sandbag other" or nothing at all?