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And come on, 10 minutes? I didn't fight the true final boss (Although I was in the true final area), but no boss was THAT long, except one that's completely optional and just gives a new outfit and nothing more. 2-3 minutes at most. If the boss has multiple phases with checkpoints inbetween them, then it's 2-3 minutes per phase.
I get that not everyone would like this though.
I've been going for hammer attacks when I feel safe doing so, but losing 10% of my health to maybe take off an extra 3% of the boss's health bar is not a winning trade, so I can't go in when I'm not sure I can get back out.
Sure doesn't feel that way when every attack I make is a light tickle, every attack the boss makes can hit me for 10% of my health multiple times, and the amulet offers a whopping half a second of invincibility against attacks that last much longer than that (and often prevent me from trying to deal any serious amount of damage).
As for taking damage, more attacks then you'd think are safe to slip in a three or four hit attack(5 can be deadly though), if you're later on, Bunny Strike does absolutely massive damage when its off its cooldown, so does the Super Carrot, as for the Amulet, you get plenty of time to avoid damage if you use it when you're about to be hit, and then haul ass out of the immediate danger
Other then that, learn to use the Focus function when on the ground if you need to move more carefully(its Holding Melee and moving, hitbox shows and you move slower)
And if all in all its too much, Skullo is sitting just west of Rabi Rabi town and can lower the difficulty for you
This is often a pretty ideal scenario to finish off with point-blank green charges, provided your positioning from the combo isn't making it extra difficult by being too off.
It's also worth mentioning that 2+ charge shots of any type in any one stun usually causes the extra(s) to miss, but very rarely they might still land. Green charge shots (and explosions from red) are the only ones that don't follow this rule, and will always be able to hit.