Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Settlersgod Dec 17, 2024 @ 7:12am
Frontlines gamemode
I've tried it a little and it's quite fun. (Only vs the AI for now)
The defensive AI places random mines near the road and other paths which made me want to get engineers to sweep them up before driving forward with my tanks.
And making use of momentum is really satisfying smashing through a wall then continue to push forward preventing the enemy to recover.

But I've noticed the AI doesn't really dig themselves in and sometimes I see the AI spawn in a vehicle just to send it straight into my frontline without actually trying to shoot anything.

And I've even noticed the AI support weapons just not targeting anything and just sitting still to get shot at.


The AI attacker however is a bit disapointing as the AI doesn't utilize their massive MP pool and their bigger CP pool to their advantage.
The AI leaves a big lull which makes it really easy to reinforce and defend and the AI generally sticks close to the road which is just a natural chokepoint at that point.
Which forces you to wait a long time in the end if you are holding out with ease. This is what I expect with lower difficulties but I tried against heroic AI.


Attacking is really fun, but as defender I feel like I really lack CP otherwise this is a great gamemode.
Last edited by Settlersgod; Dec 17, 2024 @ 6:48pm
Date Posted: Dec 17, 2024 @ 7:12am
Posts: 0