Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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jackfreeman 20 NOV 2023 a las 9:07 a. m.
Auto re-supply of soldier
Every time when soldiers run out of ammo, they just stand still and aim dumbly toward the enemy, which really consumes lots of time to resupply these empty soldiers, so I'm thinking if they could automatically search for the ammo truck and return to battle position when fully supplied just something like auto-medic, that would be a super great improve game experience
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Mostrando 16-29 de 29 comentarios
Goatmanpig 22 NOV 2023 a las 1:45 p. m. 
I get their frustration because the indicators are so small for a unit being out of ammo, it's been an issue in all the MOW games, as well as CTA and Gates of Hell. It's more noticeable in GoH though I believe, I don't know off the top of my head but I'd wager that the default ammo sizes are just smaller in this game.

Should there be a command for designating someone in an infantry squad or gun emplacement retrieving ammo? Yes, there isn't a command for it though.
Saxhorn 22 NOV 2023 a las 8:00 p. m. 
The "out of ammo" and "bleeding out" icons are very similar at higher resolutions.

I rarely have issue with resupply but I do tend to have fewer units in play than most other players.

IMO "Auto" anything is a bad idea. The AI does not evaluate a situation like a player can. It's a piece of binary logic where all it can understand is "1" and "0".

If my soldier is out of ammo run over to the ammo crate and resupply = TRUE.
Sadly that ammo crate was front of an enemy tank and my soldier is now dead = TRUE.

You could code various "things" but at the end of the day there is a limit to the amount of code/logic you can have the AI run.

The game is already starting to show a loss of performance with every release. As far as I can see the engine is already overstretched "running" the code it already has,
jackfreeman 22 NOV 2023 a las 9:57 p. m. 
Publicado originalmente por Christ is King:
So basically you want the game to play itself... resupplying is part of the micromanagement aspect of the game. You just have to get better at that.
you have more important things to do like landing mines, repairing vehicles, fixing foxholes, and digging more defense barriers, reinforce the front, replace the casualties and more such useful actions for defend

resupplying is very important, like I was saying all the time, that's why I'm suggesting to have this auto-resupply thing,

in my aspect, the point of micromanagement and inventory for individual unit should be taking weapons that this unit doesn't have(for example AT guns and grenade) instead of taking ammo from far back line truck
jackfreeman 22 NOV 2023 a las 10:07 p. m. 
Publicado originalmente por Saxhorn:
The "out of ammo" and "bleeding out" icons are very similar at higher resolutions.

I rarely have issue with resupply but I do tend to have fewer units in play than most other players.

IMO "Auto" anything is a bad idea. The AI does not evaluate a situation like a player can. It's a piece of binary logic where all it can understand is "1" and "0".

If my soldier is out of ammo run over to the ammo crate and resupply = TRUE.
Sadly that ammo crate was front of an enemy tank and my soldier is now dead = TRUE.

You could code various "things" but at the end of the day there is a limit to the amount of code/logic you can have the AI run.

The game is already starting to show a loss of performance with every release. As far as I can see the engine is already overstretched "running" the code it already has,
This "Auto" I mentioned is not fully and silly auto, this function will be held on the player's hand, which means you can judge the situation whether you use this auto, if the battlefield is dangerous or ammo crate is in front of an enemy tank like you said XD, just keep it 0 till it's safe
jswarpaint 18 DIC 2023 a las 8:50 p. m. 
It seems my infantry cannot resupply when next to a supply thing does it matter which one ..

it may be because I have enemy weapons but it seems if I have enemy weapon and a friendly weapon it does not work ???\
Saxhorn 19 DIC 2023 a las 2:16 a. m. 
In Conquest if you scavenge a weapon and equip one of your soldiers with it then your resupply crate/trailer/truck will not supply ammo for the captured weapon UNLESS the weapon the soldier is equipped with when he spawns uses the same ammo.

Each soldier spawn with a certain weapon and will only ever be resupplied with ammo that he spawned with.
ChadSimpKing 19 DIC 2023 a las 9:14 a. m. 
move your units to supply crates or trucks they will auto resply you, but you have to micro the soldier and tell him to go near them
Ch53dVet 19 DIC 2023 a las 10:53 a. m. 
You are correct, if you substitute your infantry with enemy weapons they do not get auto resupplied you have to scour the dead for ammo replacement, you can only get auto supplied with ammo for the primary weapons your troops were born with, ammo for captured enemy tanks and heavy weapons platforms are the exception to the rule they will get auto resupplied when next to supply trucks and crates.
jswarpaint 19 DIC 2023 a las 12:46 p. m. 
Publicado originalmente por Ch53dVet:
You are correct, if you substitute your infantry with enemy weapons they do not get auto resupplied you have to scour the dead for ammo replacement, you can only get auto supplied with ammo for the primary weapons your troops were born with, ammo for captured enemy tanks and heavy weapons platforms are the exception to the rule they will get auto resupplied when next to supply trucks and crates.

Ok thanks I think it would not resupply my weapon it came with I carry both weapons and it seems to when I do this not resupply my primary issued weapon I will research this more in battles to make sure .. also this is definitely true twice or three times I have outfitted a friendly squad with submachine guns handgrenades med kits long guns all of the enemy and the squad disappears after the battle. But my sniper unit I was able to get some unique stuff .. enemy silenced weapon and it brought it back ..
jswarpaint 19 DIC 2023 a las 12:48 p. m. 
Publicado originalmente por Saxhorn:
In Conquest if you scavenge a weapon and equip one of your soldiers with it then your resupply crate/trailer/truck will not supply ammo for the captured weapon UNLESS the weapon the soldier is equipped with when he spawns uses the same ammo.

Each soldier spawn with a certain weapon and will only ever be resupplied with ammo that he spawned with.

yeah though I keep the original weapon too it seems to not resupply it maybe I need to have it in its hand .. I will test this .. I am only using box crates and wagon crates right now ..
Dick__Dastardly 19 DIC 2023 a las 8:02 p. m. 
Something is going on, it definitely should be giving some quantity of ammo. Even if you throw the weapon away, it will still restock the ammo, as each infantry type has these defined in their unit files. Eg I had my lower tier rifle grenadier chuck the M1903 for an M1 Garand, and walking to a supply truck I was still getting the 5 round clips for the Springfield even though he no longer had a weapon that used that ammo.

Is the soldier completely out, or are you trying to get "more"? It will only resupply until they have X amount of a given item, so is a class is defined to have 8 rifle clips via resupply, whether you have 1 or 7 when you walk up to the crate/truck it will resupply until you have 8 or runs out of supply points, but not more.

If trying to load more the work around is to have one guy hand out what he has, resupply, repeat.
Última edición por Dick__Dastardly; 19 DIC 2023 a las 8:06 p. m.
Saxhorn 20 DIC 2023 a las 1:26 a. m. 
Even if you throw the weapon away

If your soldiers doesn't have the sock weapon in inventory you do not get ammo for it.

Easy to prove drop all inventory and go stand at an ammo crate.
The Soldier will get grenades and bandages and nothing else.
b00mer64 20 DIC 2023 a las 2:46 a. m. 
Publicado originalmente por Punished Miller:
Publicado originalmente por Leelareso:
So maybe change game to company of heroes or smth easier? I play from soldier/faces of war ( first game seriess of "men of war") and this prev games have harded menagement.
And how you can have problems with this in this slow game.
Why are you lying? "prev games have harded menagement" no they didn't. In the older games we very rarely had more than 2 squads in our control, so the micro was fine. But in GoH it isn't rare to have 5+ infantry squads, 3+ tanks, 4 AT guns and 3+ artillery pieces. The lack of automated systems is one of the worst things about this game. They increase the scope of the battles without giving the player a better way to resupply the soldiers or issue multiple orders simultaneously.

You send a supply truck down the line (when safe) and it auto replenishes everything in it's radius. It's not hard. The older games had you visiting the truck individually and manually dragging ammo.
PetitDragon61 20 DIC 2023 a las 3:02 a. m. 
Conquest Enhanced V2 mod provides an auto-resupply option - which is good imho. If some soldiers are not too far form a supply source, they will go resupply and iirc will get back to their position. However this mod is still Work in Progress after the DLC. So maybe just wait.
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Publicado el: 20 NOV 2023 a las 9:07 a. m.
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