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{"follow"
{condition
}
{actions
{"switch"
{"case"
{condition
{type rand}
{value 0.25}
}
{"camera_follow_bone"
{entity 32768}
{bone body}
{fov 50}
{offest
{x -250}
{y 0}
{z 50}
}
{"y angle" 0}
{"z angle" 0}
{apply}
}
}
{"case"
{condition
{type rand}
{value 0.25}
}
{"camera_follow_bone"
{entity 32772}
{bone body}
{fov 50}
{offest
{x -250}
{y 0}
{z 50}
}
{"y angle" 0}
{"z angle" 0}
{apply}
}
}
{"case"
{condition
{type rand}
{value 0.25}
}
{"camera_follow_bone"
{entity 32779}
{bone body}
{fov 50}
{offest
{x -250}
{y 0}
{z 50}
}
{"y angle" 0}
{"z angle" 0}
{apply}
}
}
{"case"
{condition
{type rand}
{value 0.25}
}
{"camera_follow_bone"
{entity 49152}
{bone body}
{fov 50}
{offest
{x -250}
{y 0}
{z 50}
}
{"y angle" 0}
{"z angle" 0}
{apply}
}
}
}
{"delay"
{time 7}
}
{"trigger"
{name "follow"}
}
}
}
P.S. How did you get the slot ID of the original unit?
Oh I see. Well, I don't use spawn command, to be honest, I have never used it. Way points yes I am using them for the vehicles in loop command. I have managed to get camera attached to moving vehicles with turret showing etc but only with using basic spawn using actor_to_waypoint etc for one vehicle only which is great but well, now I been tinkering with the loop command.
How do you have your vehicles set up so for the camera_follow_bones to work? I think if I knew then it would work. And the slot ID I took from selected vehicles properties which is slot ID's inputted into 4 separate camera_follow_bone modules, each camera_follow_bone module representing a vehicle, which is 4 vehicles in all.
The way I have it now setup is in trigger name - follow, which is your idea regarding the camera_follow_bone and a separate trigger for the loop command.
Thanks for the help.
It means a lot.
Then I checked their properties to get the slot IDs to use in the trigger.
If you want to re-position them you will need to use the waypoint or placement command, but don't check the clone option because this will generate a new slot ID.
Also, the x=-250,z=50 values may need to be tweaked for different vehicles, and if you increase the z value you will need to decrease the x value.
Glad I could help, hope you get everything working.
Ah, thank you so much for your feedback. I will surely take on board your info especially, increasing z value over x value. That's a crucial tip in my book.
Thanks again.