Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Sky Sweeper Apr 6, 2024 @ 11:02am
Any "must have" mods for Conquest?
Not really looking for like complete overhauls that make it a whole different game (WW1/Vietnam/Modern Conflict).

I'm more looking for mods that improve the vision of what conquest is supposed to be. Things that make the campaign more compelling, or improve quality of life of playing. Like the auto-medic mod has been a god-send. Any other mods that people know of that improve the game in this sort of way?

Not to say I'm not interested in the over-haul mods though, if you know of any good mods really that are perfect for conquest let me know. I'm also interested in custom campaign missions.
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Showing 1-8 of 8 comments
struckat Apr 6, 2024 @ 11:52am 
I use a longer range mod that really changed the game for me. Basically doubles vision and weapon range.

If you try skirmish it is not good as some missions start you under the gun with no chance.

That happens in conquest also, everyone hits the ground shooting, but the enemy is only infantry so its not a big deal.

The longer range and vision makes it much more fun for me. Put you heavy weapons on high ground and blast away.

I like looting after its over, so the everything stays mod is a must.

Increased call stages gives room for more troops and dumps them on the map all at once. I can never go back to vanilla.

Recuperation Time Plus, I like to set up without being rushed.

I recently added the Infantry cost less CP which I really like. Purchase prices are the same, but the CP to field them is a lot less allowing more squads.

Tank rider is cool, mounted infantry will shoot from whatever vehicle you put them on. Click the ground and they dismount. Dismount before contact or they will get shredded.

None of these were affected by the last update. Just had to reinstall them.

The mod community is awesome.
GenDorsey Apr 6, 2024 @ 12:35pm 
MACE mod hands down. I can't play without it anymore. Adds so much missing flavor to this already great dish.
Abacus Apr 6, 2024 @ 1:24pm 
MACE sometimes with the long range and supply submod. Probably the best IMO. Need a pretty good rig.

Valour is also good, but more about adding additional factions. Best for medium rigs.

CE v2 would be good, but the AI seems overwhelmed and 90% of the units end up as zombies just running forward.

Last edited by Abacus; Apr 6, 2024 @ 5:06pm
Mace contains lots of prototypes that I don't like like the Mauss
Valor uses textures from AS2
THIS is an enemy invasion on a not pretty off-map

it's 3 modes are very good but not for me.

so I create my own mods.

currently I'm reworking the Stages

https://steamcommunity.com/sharedfiles/filedetails/?id=3011308357

https://steamcommunity.com/sharedfiles/filedetails/?id=3141641980

https://steamcommunity.com/sharedfiles/filedetails/?id=3108941872
And I still have other mods on my page
Andy Mil Apr 7, 2024 @ 4:57pm 
I feel like that about it for mod for this game if one only want enhance WW2 experience beside tweak default game or add new nation and experiment/less popular tank and units. Tho I wish for certain mod bout WW1 to modern time to be back
§_blima22_§ Apr 8, 2024 @ 12:18pm 
the extra defence setup time mod and all of the uncensored mods out there are a must for me
Asken Apr 9, 2024 @ 1:52am 
uncesored mods, and mace
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Date Posted: Apr 6, 2024 @ 11:02am
Posts: 8