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If you try skirmish it is not good as some missions start you under the gun with no chance.
That happens in conquest also, everyone hits the ground shooting, but the enemy is only infantry so its not a big deal.
The longer range and vision makes it much more fun for me. Put you heavy weapons on high ground and blast away.
I like looting after its over, so the everything stays mod is a must.
Increased call stages gives room for more troops and dumps them on the map all at once. I can never go back to vanilla.
Recuperation Time Plus, I like to set up without being rushed.
I recently added the Infantry cost less CP which I really like. Purchase prices are the same, but the CP to field them is a lot less allowing more squads.
Tank rider is cool, mounted infantry will shoot from whatever vehicle you put them on. Click the ground and they dismount. Dismount before contact or they will get shredded.
None of these were affected by the last update. Just had to reinstall them.
The mod community is awesome.
Valour is also good, but more about adding additional factions. Best for medium rigs.
CE v2 would be good, but the AI seems overwhelmed and 90% of the units end up as zombies just running forward.
Valor uses textures from AS2
THIS is an enemy invasion on a not pretty off-map
it's 3 modes are very good but not for me.
so I create my own mods.
currently I'm reworking the Stages
https://steamcommunity.com/sharedfiles/filedetails/?id=3011308357
https://steamcommunity.com/sharedfiles/filedetails/?id=3141641980
https://steamcommunity.com/sharedfiles/filedetails/?id=3108941872
And I still have other mods on my page
A new mod that I created
with six Stages