Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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vOid ✠ Mar 30, 2024 @ 11:39am
Strange community behaviour in MP
I played Ostfront since it came out, gave it a break, and just started with Liberation again, mainly SP. In MP I got around 150 games or so, never ever cheated or was toxic to the community. Being a MOWAS player for decades I think I am not the totally bloody noob in realtime tactics / strategy and know about penetration.

Now I go for MP, as I played so many Conquests and all missions are done, too. But when I try to join either
a) 20% I got no connection
b) 20% I connect and connection breaks down
c) 40% I connect, choose a slot, hit ready and... host kicks me after 5s and blocks me???
d) 20% success ratio.

So, I don't understand c) at all! I am neither a noob with 0 games, neither a totally pro with 1000 games, I know the mechanics but can't steamroll every opponent.

Why do they kick and block me? Without any comment?
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Showing 1-7 of 7 comments
underd0g Mar 30, 2024 @ 12:04pm 
Doubt it has anything to do with you. Sounds to me like they could have crappy internet and they might not know how to set up a private passworded session.
vOid ✠ Mar 30, 2024 @ 12:54pm 
Thanks for the reply, sounds resonable as I don't go PvP so much, I play still mostly Conquest and Coop and I noticed that lots of players in there haven't got a "rank" at all. I wondered if somehow ranks were hidden from my eyes, but it seems indeed that they are still bloody new to MP and therefor inexperienced hosts. May be an explanation. MP is very frustrating ATM.
Saxhorn Mar 30, 2024 @ 4:56pm 
i like to keep score on this - the longest kick streak I have is 13. Joined 13 kicked from 13 lobbies with no explanation.

Don't take it personally.

For myself living in Australia my ping is terrible to anyone in Europe so most of the time my ping will be the reason for the kick.

Sometimes I've been asked to leave (when chat actually works) and I've asked why and the usual answer is "we are waiting for a friend to join and you are sitting in their place".

It would be good if players hosting used a password for "private" games but that means typing the password in two boxes and being able to tell all the players you want in the match the password.

Too much effort involved and it's easier just to click "kick and ban" than add the password to the match :steamsad:

a) For the connection issue Id say the host has firewall issues or is using a VPN to try and play the game so peer to peer can't be established.

b) Not sure this rarely happens for me. I've had a handful of games stopped because the host just quit the match when things go bad but otherwise once the game has started everything is OK.

c) If the host kicks you after a short pause it's probably because they have waited to see what "ping" you have to them. Sadly this is a misused statistic and there's nothing you can do to convince a host that your high ping may not be an issue. High latency isn't necessarily a game breaking problem. There are other stats the game doesn't measure that are just as important.

d) Keep playing and finding these ones :steamhappy:

There are ways to hide your "rank" which shows the number of matches from view. I don't bother.

There are only a handful of players who have 1000 or more matches so the probability of finding one of them is pretty low.

We sometimes do allow randoms to join our games and it's always very difficult to know how to balance the teams up if the number of matches isn't shown.

All I can suggest is start up a discord or Steam channel and when you see a player with a ping of 50ms or less ask them into the channel.

The game doesn't provide any useful filter for "local" games but that doesn't mean you can't apply your own but it will take effort and perseverance.
Last edited by Saxhorn; Mar 30, 2024 @ 5:03pm
gGeorg Mar 30, 2024 @ 7:39pm 
Another reason you are kicked out is number of games.

As long as game do not support skills based rating, only chance how to guess oponent skill is the number of games. Which is unfortunate, number of kilometers behind the wheel do not create Formula 1 champion.
people look for balanced games, No one wants to get stomped.
Therfore, when server playerr sees 150 games on PvP he asssume strong player so he kick you off.

As you say, problematic PvP match start (network-loby issues) combined with missing skill rating kills multiplayer. It takes about hour of wasted time to get one good 20 minnutes game. That is unaceptable.
Last edited by gGeorg; Mar 30, 2024 @ 7:42pm
DobryKrupnik Mar 31, 2024 @ 2:31am 
honestly you probably get kicked by people that want to play matches among themeselves like friends for example and maybe because your ping is too high. Sometimes I get people with 300+ ping and from experience I know damn well that that game is gonna be hella laggy. Its not even about the fact thier internet is bad its just that they often times are way too far away from the host.
Last edited by DobryKrupnik; Mar 31, 2024 @ 2:32am
maxcov4 Mar 31, 2024 @ 3:30pm 
If you want to stop getting kicked then join my PvP server! https://discord.gg/DXaPNpYdeU

I made it so there was a ranked mode in the server so you can actually rank up and down from games!
I don't do much PvP but I play a lot with a friend so I can confirm we have to kick a lot of people since we didn't find the option to set the lobby to private.
We might be dumb but that's how it is.
I mean it took us dozens of hours before randomly finding the ping button so we're not the brightest out there.
For some reason, we close all left slots and disable spectator slots but some people still get in the lobby. So we don't have any other choice than kicking them.

Any idea why people can join a lobby even when in theory there's no slot left for both players and spectators?
Last edited by SSSIIIIIIIIIIIIIIINNDDWWRRYYYYY; Mar 31, 2024 @ 9:06pm
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Date Posted: Mar 30, 2024 @ 11:39am
Posts: 7