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Next update also should improve CPU handling on camera movement.
So yes it can't handle more frames than it can right now or rather how game can use it cores, which is less than what GPU capable of doing on it maximum load. Parallel programming isn't some magic of just "enabling more cores"
The game is not programmed to use 20 threads simultaneously (Edit to add simultaneous because the game does use more that 20 threads but not simultaneously)
So no matter how many threads or cores your CPU has physically the Gates of Hell software doesn't use most of them.
So most of your "CPU" sit and does nothing.
Software needs to be written and complied in a "special" way to make it symmetric multi-thread compatible.
On a "positive" note overclocking your CPU will improve performance for the threads that are running.
I posted up in another thread (on the forums) how you can view (in the Windows OS) the CPU usage, GPU usage, RAM usage and the number of threads a "process" is currently using.