Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Hard Reset Mar 8, 2024 @ 9:59am
LOW GPU utilization AMD Radeon
I noticed that during this game the GPU usage is not 100%. I don't know if this is a problem with the game or something with the graphics card drivers ?
Does anyone have a similar problem ?
I am playing at 1440p resolution. RX7900GRE , i5 13600K,
If I turn on MSAA or FXAA edge smoothing the in-game gpu usage increases . I think that without smoothing also the gpu usage should be 100% and only the fps should drop ?
I recorded a video , link below:

https://youtu.be/uNlHDvcTDCU
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Showing 1-15 of 19 comments
Sunbeam Mar 8, 2024 @ 10:03am 
It's usually because GPU waits for CPU calculation for frame.
Hard Reset Mar 8, 2024 @ 11:45am 
Usage of my cpu is low , I think 16 cores can handle this game well.
Sunbeam Mar 8, 2024 @ 11:48am 
Originally posted by Hard Reset:
Usage of my cpu is low , I think 16 cores can handle this game well.
Doesn't mean game can use all cores to same level as not every logic can be paralleled to be split.
Last edited by Sunbeam; Mar 8, 2024 @ 3:05pm
Hard Reset Mar 8, 2024 @ 11:53am 
Watch the whole video , there I showed that when you change the smoothing settings the gpu usage changes to 99%.
Sunbeam Mar 8, 2024 @ 11:57am 
Originally posted by Hard Reset:
Watch the whole video , there I showed that when you change the smoothing settings the gpu usage changes to 99%.
Because GPU doesn't need to wait for CPU logic calculation like AI and units movement when in Pause which is why you get short increase of FPS after exiting options, or when you increase settings they will use more GPU usage as they will increase GPU usage needed to draw frame.

Next update also should improve CPU handling on camera movement.
Last edited by Sunbeam; Mar 8, 2024 @ 12:15pm
Hard Reset Mar 8, 2024 @ 2:10pm 
It's not about being in the options menu, it's just that when you change the settings and return to the game, the gpu load changes. In my opinion it should be at 99-100% all the time.
Sunbeam Mar 8, 2024 @ 2:27pm 
Originally posted by Hard Reset:
It's not about being in the options menu, it's just that when you change the settings and return to the game, the gpu load changes. In my opinion it should be at 99-100% all the time.
It's not how it works, you can't force GPU do more than requested for frame as it achieves nothing. By increasing settings you simply give GPU more things to do while CPU calculates it things which is why it have higher utilisation on higher settings. If you reduce it finishes it work faster and waits for CPU.
Last edited by Sunbeam; Mar 8, 2024 @ 2:33pm
Hard Reset Mar 8, 2024 @ 2:32pm 
In other games gpu usage is almost always around 90-100% , and in this one it drops to 50-60% . For me this is not normal .
Sunbeam Mar 8, 2024 @ 2:34pm 
Originally posted by Hard Reset:
In other games gpu usage is almost always around 90-100% , and in this one it drops to 50-60% . For me this is not normal .
And it explained why it happens. It varies for games, some are more GPU heavy, some are CPU.
Last edited by Sunbeam; Mar 8, 2024 @ 2:38pm
Hard Reset Mar 8, 2024 @ 2:55pm 
Are you suggesting that 20 Threads and overclocking to 5.5GHz on my cpu is not enough for this game?
Sunbeam Mar 8, 2024 @ 2:59pm 
Originally posted by Hard Reset:
Are you suggesting that 20 Threads and overclocking to 5.5GHz on my cpu is not enough for this game?
As i said
Originally posted by Sunbeam:
Doesn't mean game can use all cores to same level as not every logic can be paralleled to be split.
So yes it can't handle more frames than it can right now or rather how game can use it cores, which is less than what GPU capable of doing on it maximum load. Parallel programming isn't some magic of just "enabling more cores"
Last edited by Sunbeam; Mar 8, 2024 @ 3:08pm
Saxhorn Mar 8, 2024 @ 10:24pm 
Originally posted by Hard Reset:
Are you suggesting that 20 Threads and overclocking to 5.5GHz on my cpu is not enough for this game?

The game is not programmed to use 20 threads simultaneously (Edit to add simultaneous because the game does use more that 20 threads but not simultaneously)

So no matter how many threads or cores your CPU has physically the Gates of Hell software doesn't use most of them.

So most of your "CPU" sit and does nothing.

Software needs to be written and complied in a "special" way to make it symmetric multi-thread compatible.

On a "positive" note overclocking your CPU will improve performance for the threads that are running.

I posted up in another thread (on the forums) how you can view (in the Windows OS) the CPU usage, GPU usage, RAM usage and the number of threads a "process" is currently using.
Last edited by Saxhorn; Mar 8, 2024 @ 10:46pm
Hard Reset Mar 12, 2024 @ 12:54pm 
In this situation it seems to me that the cpu is not the problem. The problem is either the game engine or the graphics card drivers .
No h8 plz Mar 13, 2024 @ 12:45pm 
The game simply isn't very GPU demanding, it is very CPU and RAM intensive.
vlad_8011 Mar 14, 2024 @ 11:34am 
Apply Vulkan if you want increase GPU usage (DXVK), but this is strategy, here CPU is heavier used, and as this isnt new engine, it wont use all of your cores, hence you wont see high CPU usage. Game sits at few threads.
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Date Posted: Mar 8, 2024 @ 9:59am
Posts: 19