Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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An optimization question
After last update i have worse performance. With every new update maps loading take more and more time. I play at the same graphic setting. I don't understand what texture quality should i pick to take back better performance and "old" graphic. I used to play on HIGH quality textures. Is this changes on next step?
Ultra old -> High now
High old -> Medium now
Medium old -> Low now
And so on?
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Showing 1-15 of 29 comments
A big question
So i don't know what you guys mean under OPTIMIZATION, but i continue to see that on 3x3 maps, "Karpaty" for example, i see that my RAM uses almost full by this game. It was started when Liberation was released. So, new update and new performance problems. I know guy, that you stuff game a lot of model of the same tanks and uniforms, that take game bigger, but come on. This is GEM2, it will broke one day, u need to think about optimize except of stuffed game like over4444 uniforms and models of the same tanks. I will try to delete shader cache folder, hoping that it will help
A1_AlphaPrime Dec 9, 2023 @ 2:05pm 
You might want to play with the new settings a bit, the game is running excellent after the patch
Originally posted by ThyMother:
You might want to play with the new settings a bit, the game is running excellent after the patch
Idk, i didnt notice the difference. Quality of textures was high and quality of models was on high too. I dont know what parameters should i use to get similar graphic like it was in past update.
A1_AlphaPrime Dec 9, 2023 @ 2:55pm 
Look at the devblog, there are instructions there
A question
So i cant understand. What spec should i pick to get the "old" version of graphic in game?
I used to
Quality of textures: high
Quality of models: high
After update i noticed that with those graphic setting i used to play game performance has gotten worse
Sunbeam Dec 9, 2023 @ 3:57pm 
You should check what you more GPU or CPU or memory bound.
If it's CPU(single core performance) and your GPU isn't used fully than you can increase visuals without loosing much of performance, unless you running out of vram and ram, which can add stuttering. If you GPU or memory bound then reducing visuals should increase your performance as you reduce GPU along with VRAM and RAM usage.

But in general same setting as before should work better with about same or better visuals.
Last edited by Sunbeam; Dec 11, 2023 @ 2:08pm
Originally posted by Sunbeam:
You should check what you more GPU or CPU or memory bound.
If it's CPU(single core performance) and your GPU isn't used fully than you can increase visuals without loosing much of performance, unless you running out of vram and ram, which can add stuttering. If you GPU or memory bound then reducing visuals should increase your performance as you reduce GPU along with VRAM and RAM usage.

But in general same setting as before should work better with about same visuals.
So same setting as before should work better and it's dont load system more?
Punished Miller Dec 10, 2023 @ 5:21am 
PSA: Ultra Textures setting does not really need 32GB RAM + VRAM
I read the patchnotes and the devs claimed that they "improved" the textures and that the new high is the previous "ultra" and that the new "ultra" is so much better that you supposedly need like 8GB VRAM and 24GB+ RAM to play it.

Both claims are lies.

With 4GB VRAM and 16GB RAM I did not see a single frame difference and absolutely no stutters with the Ultra setting.
The "new" High settings also do not as good as the Ultra settings looked in the older patch. The High ground textures look pixelated and the decals (roads, etc.) look blurry. The Ultra settings look pretty much the same as they did previously.

So, ignore the "32GB RAM" warning and just test it out yourself. I will stick to Ultra settings.

Update: There is 1 fps (lol) difference between High and Ultra settings when there is a crapload of wrecks, corpses and trees in the screen. So stick to High if you care about that 1 extra frame I guess.

By the way, for some reason the devs still haven't added a x16 AF option. That alone would improve the visuals way more than any "improvements" that they supposedly made to the textures and shaders.
Last edited by Punished Miller; Dec 10, 2023 @ 5:28am
Skr13 Dec 10, 2023 @ 5:36am 
I experienced similar behaviour, the thing is that no matter which graphics preset is activated, the GPU usage is very low, 40s %50%, that’s why low frames, if graphics card was at 99% the performance would be much better.
They need to figure out why this happens.
Usually textures are stored in VRAM not sure why they require 32GB of RAM, its much slower than GPU memory.
Urk_da_WAAAGH! Dec 10, 2023 @ 7:52am 
I use a low end machine, i5-7400 and 1660, sometimes the FPS go as low as 20-30 fps close to the end of a big skirmish on ultra, weird thing is, 40-50% usage on both GPU and CPU, playing on high does absolutely no difference as it still goes down to 20-30 fps on certain situations while still not using more than half my low end hardware...
Optimization?
Pls tell me somebody what should i do. After last update my game runs worse and worse, like with every update. Performance getting worse and worse. It's like loading map for 6 minutes. Man... Rdr2 loads for 1 minutes, but really, where is rdr 2 and this game?
Hagemann Dec 11, 2023 @ 1:12pm 
I did notice an increase in loading times. However the old ultra graphic settings have been nerfed to high and ultra settings require better hardware now.
JonasIV Dec 11, 2023 @ 1:17pm 
i cant even play on minimum settings without severe lag in the middle of a game lol

goodbye to the days of playing on ultra settings with a stable 60 fps, we need those 8k stone wall textures bro ong
Hagemann Dec 11, 2023 @ 1:28pm 
Originally posted by JonasIV:
i cant even play on minimum settings without severe lag in the middle of a game lol

goodbye to the days of playing on ultra settings with a stable 60 fps, we need those 8k stone wall textures bro ong

You must have an old rig. Im not running anything special and high is easily playable for me.
Originally posted by JonasIV:
i cant even play on minimum settings without severe lag in the middle of a game lol

goodbye to the days of playing on ultra settings with a stable 60 fps, we need those 8k stone wall textures bro ong
Yeah, optimize the game to stable game? Noooo, we need 8k textures and 3500 uniforms!!!!
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Date Posted: Dec 11, 2023 @ 2:55pm
Posts: 29