Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

View Stats:
This topic has been locked
wolke Jan 4, 2024 @ 8:56am
Warhammer 40k Mod
Is anyone planning to make or is already making a 40k mod for GOH? I know there is one for MOWAS2 but I think it would look amazing in this game.
< >
Showing 1-11 of 11 comments
Scotoma Apr 7, 2024 @ 8:46am 
Good question I'm still waiting
aeON Apr 7, 2024 @ 1:03pm 
lasers wont work in GOH
Raubritter Apr 10, 2024 @ 5:20pm 
Unfortunately the devs of teh MOWAS 2 ùod have no intention of porting to GoH, so somebody else would have to step in.
Evan Apr 21, 2024 @ 9:41am 
Originally posted by aeON:
lasers wont work in GOH
Why?
Evan Apr 21, 2024 @ 9:42am 
Maybe men of war 2?
Vraling Frostmere Oct 24, 2024 @ 10:40am 
Originally posted by Raubritter:
Unfortunately the devs of teh MOWAS 2 ùod have no intention of porting to GoH, so somebody else would have to step in.
Bastards
Nemo.Revera Oct 25, 2024 @ 5:14pm 
Originally posted by Eric:
Originally posted by aeON:
lasers wont work in GOH
Why?
Because one of the developers of the mod is also a developer of Men of War II, so they have to compensate for the bad game somehow lol
"Sigh" , Could they at least make men of war assault squad 2 in 64 bits . I wish to replay the warhammer mod since i have upgraded my pc . They could easly make one version compatible for every 32 Bit and 64 bit player .
1337Dude Mar 13 @ 2:46am 
Originally posted by AdmiralSpiky:
"Sigh" , Could they at least make men of war assault squad 2 in 64 bits . I wish to replay the warhammer mod since i have upgraded my pc . They could easly make one version compatible for every 32 Bit and 64 bit player .
You can use 32-bit applications on a 64-bit platform. People don't know this in 2025? (No offense.)
Originally posted by 1337Dude:
Originally posted by AdmiralSpiky:
"Sigh" , Could they at least make men of war assault squad 2 in 64 bits . I wish to replay the warhammer mod since i have upgraded my pc . They could easly make one version compatible for every 32 Bit and 64 bit player .
You can use 32-bit applications on a 64-bit platform. People don't know this in 2025? (No offense.)

(Disclaimer: I am not ultra computer literate. What I state below is my understanding of the problem based on personal experience and talks I've had with those more knowledgeable than me. If somebody knows more than me and sees this, please correct me.)

That doesn't change the main problem I know of with 32-bit game engines: The RAM limit. IIRC, something about 32-bit stuff limits the amount of RAM a program (in this case, a game) can use to 2 gigabytes, 4 if you use a Large Address Aware patch. To put it simply, a 32-bit game is unable to leverage any RAM amount higher than 4 gigs, tops. If you have a GPU with more than 4 gigs, the game is completely unable to use that excess RAM.

The biggest issue this presents for gameplay in my experience - besides issues with old software running on newer hardware in general IIRC - is that whenever this cap is hit, the game will crash. Period. There's no way out of this besides gimping your experience, and when playing with large, powerful mods like the MoWAS 40K mod and stuff like Unification for Soulstorm, it has a tendency to rear its ugly head a ♥♥♥♥♥♥♥ lot...

There are ways modders and gamers can try to avert this, but those are band-aids at the very best. The only permanent fix for the RAM problem is the game being upgraded to 64-bits. From there, it comes down to what can be optimized and the specs of a player's computer.

https://stackoverflow.com/questions/639540/how-much-memory-can-a-32-bit-process-access-on-a-64-bit-operating-system

This seems to have better explanations, albeit they make my head hurt a bit.
Last edited by Surge Brass; Mar 16 @ 9:30am
Emma Mar 16 @ 5:53pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jan 4, 2024 @ 8:56am
Posts: 11