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It does seem to work for me and as you describe. Thing is, in MOWAS2, there used to be a couple of icons that showed you were either draining fuel into the jerry can from another vehicle or refilling your selected vehicle. Those icons are missing in GOH but the actions do seem to work for me.
Agree on the overall quality of the tutorial though.
Glad you got it sorted. The game is quite good, looks great and you don't get all the out of memory errors that are in MOWAS2. There's also a huge range of variety of units and vehicles for the current faction. Valour is my go to mod for those factions that aren't yet available in the core game
There are a number of frustrations, however .... pathing can be awful and units very often appear unresponsive to orders for no apparent reason. Right clicking can be a bit hit and miss in trying to get a unit to do something.
"Devs" (they're MOWAS2 modders really) keep updating very frequently which means that a lot of mods quickly become outdated. Also, game updates seem to randomly deactivate mods as well. You have to reactivate them every time. If you have saved games that use mods, you will get a meaningless message that tells you you have the wrong game version. What that actually means a lot of the time is that you need to reactivate any mods you were using in the save game.
Either it's a lag fest or players pc`s can not handle the game ( engine ).