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btw use early at guns...
since AA trucks can even destroy light tanks, they are basically the only viable thing for the entire friggin early game
if you don't want to use em then you're just best off capping uncontested flags with conscripts/at inf and saving up the mp to deploy loads of mediums and heavies once their timer expires
whats even more annoying is that you can kill them efficiently by getting in close and shooting the crew, but it requires some micro and thus allied AI can't do it
i usually end up putting skirmish game settings on "custom" and excluding light vehicles in the menu. makes early game infantry focused while keeping tanks for later on as well. it takes away a bunch of other perfectly good units as well but ah whatever
i have never struggled against AA trucks
wtf are you struggling against
do you mean the 2cm opel blitz? or quad maxim GAZ? or DSHK GAZ?
they are extremely weak to everything, mgs will kill them, any small HE caliber will kill them, mortars will kill them, light AT guns will kill them, light tanks outrange them, even AT rifles will give them hull break, making the AA gun on the flatbed unusable
AA trucks are easier to break than the standalone AA guns themselves that they are carrying
its not unbalanced, germans have good MGs to break them, soviets have PTRS which will eat trucks alive
DSHK sucks the range is too low and the pen will barely kill a pz1
damnit it doesnt work agh
The issue appears to be
Banking MP to buy expensive units later isn't going to work very well in battlezones.
Try buying a light AT gun, a basic truck and a recon squad and learn to use them wisely.
Or a towed AA gun instead of the AT gun.
they can be countered, but countering them requires a bit of micro (keeping out of range, in cover, hidden etc)
AI cant micro as a result the AI infantry will get flattened by enemy aa trucks and vice versa, which gives em way too big of an impact wiping helpless ai infantry in the open with withering 20mm fire considering THEY'RE MOBILE AA TRUCKS WHAT ARE THEY DOING IN FRONTLINE COMBAT SHOOTING INFANTRY (which is why i also disable on-map arty on small maps)
doesnt mean they should be nerfed, friendly AI is pretty much useless against everything so, meh... just dont rely on them
literally just buy an AT rifle and aim for the engine, it causes hull break very fast
Again, I'm not technically struggling with AA trucks' existence in the MP game. It is AI's abusive use of them that I find annoying and sometimes unbalanced. Let's just hope devs notice that what they wish to promote (Infantry) is, in the current version, cruelly and constantly, countered by AA trucks.
To illustrate the last lines, we might also review some "gameplay" since it's been put that they are weak therefore they aren't a problem at all. Let's just use artillery and "outranging" as an example: most guns have the same range, and that for HE shells is only 180m. There's no guarantee of hitting and there's good chance of getting hit by hostile units en route IF you don't constantly keep an eye on your guns. If you buy bigger guns just for the AA trucks, then it is overkill, you spend extra MP in exchange of a cheap vehicle, and you might not need that gun later. That's a loss.
The whole complaint would of course sound like a fuss without context. I play MP with heroic AIs and I just expect battles more than AA trucks being the hero. TBH I can also use them quite efficiently and that simply makes the game way too easy and monotonous.
(A less relevant fact is that my friends don't play this game, and people who play this game usually play with their own friends. That's why I play with bots. I appreciate minimum loss but AA guns kill my dear soldiers more than anything else.)