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The same occurs to destroyed vehicles. (Ones that can be repaired are not "destroyed").
If every corpses is staying on the field you might like to examine any mods you are using.
unless something has changed they should despatch.
I tend not to use my mods which make corpses stay as we do indeed see slowdowns, I use my mod which keeps vehicles but let's corpses decay "naturally"
I'd check the files are native (verify it) and ensure no mods are running.
You dont have t carry on using it, just try it and see if the same result happens.
https://steamcommunity.com/sharedfiles/filedetails/?id=2524114866
They are not unlimited by default unless you're using a mod that changes the default settings or does not have the entity manager on.
Which ones are your mods? I'd really like for corpses to stay much longer. It's a bit more realistic :D
It can eat CPU's though.
If ii want to enable more bodies or disable the dead bodies from disappearing, does the achievements get disabled?, or how do i disable the entity manager? and do i keep the achievements enabled?
Changing any game files disables achievements.
Can we get an option to turn on unlimited Corpses and Destroyed vehicles In the settings?
No. Else desync would happen with other users that have different setting. Body lootable inventory would be present for one user by not another = desync.
Ah fair enough. Thanks for the reply!
I tend to leave infantry despawn on default and just keep vehicles on permanently.