Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Kitsunenoko Apr 12, 2022 @ 1:54am
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Something should be done
Dear developers,

The game is just such a mess, I don't even know how to voice my frustration, and yet I am coming back to it constantly because it could be a really good product.

It is a DLC (with a full price tag, but hey, this way we can force people to buy two games!) for the game you, dear developers, have abandoned, "scamming" (direct quote check CTA forums) everyone who have bought season pass and ultimate edition, and now you are making a DLC FOR DLC, while the game is barely playable and in SO MANY WAYS is a downgrade to MOW2, and if you take in consideration Robz mod - worse even more:

1. Absolutely disgusting pathfinding with your vehicles playing bumper cars on a road or waiting for a unit who is half of the map away from them to cross the road
2. Dumb units, unable to fire at an enemy who is staring at them point blank
3. 20mm he rounds not destroying wooden poles, trees, small obstacles
4. Half of the buildings are indestructuble, 122mm HE unable to destroy a *** column
5. Mg42 rounds ricocheting from a WOODEN FENCE
6. City maps where you can not properly put your infantry inside buildings, because they are not finished and do not have infantry spots and a properly working camera
7. Mod loader randomly changing loading order, had to literally manually edit options files to play with a friend because two ESSENTIAL (because they fix SOME of your mess) mods are loading in different order for us, no matter what.
8. 122 HE rounds disappearing instead of blowing up and more, and more, and more...
And these are the problems that have been found LONG AGO.

Yet every update we get a few tweaks of nothingness and a new vehicle, who nobody cares about, because the game doesn't work fundamentaly to have fun with these vehicles in the first place!

Yesterday I've played MOW2 and it felt MUCH better which is a total shame!

CTA Ostfront must be labeled as an alpha-test at most and by no means should you make a PAID DLC for the unfinished DLC for an unfinished game.

There was plenty of time to fix a lot of these problems, but you have wasted it, fixes and tweaks to the AI and pathfinding are literally so small, that the biggest change I can name is the removal of a "shooting while walking" feature, and now, with the announcment of Talvisota I am really afraid that instead of focusing on making this game playble, you are focusing on just a cashgrab nationpack DLC.

UPD. For the "false allegations guy"
1. Disgusting pathfinding https://youtu.be/7u9DQVxeC4E
https://youtu.be/njG_4Ls9f1A
2. https://youtu.be/A89cfkbqW1w
3. 25mm rounds vs trees https://youtu.be/WP0FuCa92is
4. https://youtu.be/a3OVzqhiunY
5. MG42 ricocheting off wooden fence https://youtu.be/ETti4sBbsYM
6. https://youtu.be/EO-gnIe5L-Y
Last edited by Kitsunenoko; Apr 12, 2022 @ 12:19pm
Originally posted by Cryptic:
I'm not going to bash the game. But I will say this.

Kitsu is not wrong about the bugs. Many of them have been present since release. Many of these are called "features and not bugs". Kitsu's original post is very understandable and relatable and honestly pretty respectful considering the circumstances.

Orlok defends the game in almost every thread so his posts are biased.

Personally, I love the game for the most part but it ABSOLUTELY has shortcomings. No doubt. No argument. No dispute.

I don't think the devs are "scammers" though. That is ridiculous.

Many of these points are what both myself and many other community members have repeatedly brought up over time. Some of them have been improved. Saying otherwise is wrong.

The game definitely has gotten big fixes and improvements but we definitely need more so please keep on with it. The game could be a true gem with more refinement.

The game is not bad but it needs some serious improvement in certain areas. I'm not going to list them to sound like a broken record. Reviews list them, threads... Countless threads including this one list them. The suggestions and ideas thread has them. Etc.

Tldr: please keep big fixing and improving the game to make everyone's lives easier.

@kitsu, I don't think your post is going to do much other than receive mockery from fans and anyone who likes the game and dodgey rhetoric. You'll get support from some who agree, but it is going to be nothing but arguing.

The post is going to solve nothing even if it does have a lot of valid feedback.

One thing I want to add: The thing where vehicles prefer roads across map over just off roading for 5 seconds to a point drives me absolutely ♥♥♥♥♥♥♥ nuts. That is a bug or at least a flawed feature and not just a feature. Sure, make them prefer roads. But good god make it a limit in distance. If that is meant to promote more micromanaging, that is really really bad.
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Showing 1-15 of 37 comments
firstly, your knowledge about the game and what it is, is flawed.

please do your research before making false allegations.

secondly, using terms like "disgusting" as a descriptor for AI is overblown and frankly daft.

whilst there are real critiques to me made of the game, this is *not* the way forward.

lastly, terms like "cashgrab" lazily thrown in simply shows a low level of forethought and general "hate train" style of posting which helps no one.
Kitsunenoko Apr 12, 2022 @ 2:15am 
Originally posted by -OrLoK- Слава Україн:
firstly, your knowledge about the game and what it is, is flawed.

please do your research before making false allegations.

secondly, using terms like "disgusting" as a descriptor for AI is overblown and frankly daft.

whilst there are real critiques to me made of the game, this is *not* the way forward.

lastly, terms like "cashgrab" lazily thrown in simply shows a low level of forethought and general "hate train" style of posting which helps no one.


Yea-yea. I have bought this DLC the moment it was released and have played it since the beginning, constantly checking on it now and then with every update.
Every single month me and my friend return to this game to give it another chance, playing a couple of conquer and a dozen of skirmishes. Together we are both getting frustrated by the AI and pathfinding.

Don't try to move this discussion into nonsensual labeles of "hate train, do your research, overblown"

These problems are fundamentally the same as a year ago.

Or are you trying to say they have fixed pathfinding? Want me to fireup the game and make a recording of bumper cars to make you reconsider? It seems like you are the one who have not done "research".

If I would not care about this game, I would not write here about it.
Last edited by Kitsunenoko; Apr 12, 2022 @ 4:42am
TABZ Apr 12, 2022 @ 2:29am 
Originally posted by -OrLoK- Слава Україн:
firstly, your knowledge about the game and what it is, is flawed.

please do your research before making false allegations.

secondly, using terms like "disgusting" as a descriptor for AI is overblown and frankly daft.

whilst there are real critiques to me made of the game, this is *not* the way forward.

lastly, terms like "cashgrab" lazily thrown in simply shows a low level of forethought and general "hate train" style of posting which helps no one.

You're licking so hard that even the rubber is coming of their boots.


Originally posted by Kitsu-chan:
1. Absolutely disgusting pathfinding with your vehicles playing bumper cars on a road or waiting for a unit who is half of the map away from them to cross the road
2. Dumb units, unable to fire at an enemy who is staring at them point blank

Two reasons of why I've not spend many hours into the game yet, but be careful with outing your frustrations. Before you know it you will be marked as a hater or negative force, seems to be the new meta these days when we forward our own opinions about a product.
Kitsunenoko Apr 12, 2022 @ 2:50am 
Originally posted by S0nKyy:
Originally posted by -OrLoK- Слава Україн:
firstly, your knowledge about the game and what it is, is flawed.

please do your research before making false allegations.

secondly, using terms like "disgusting" as a descriptor for AI is overblown and frankly daft.

whilst there are real critiques to me made of the game, this is *not* the way forward.

lastly, terms like "cashgrab" lazily thrown in simply shows a low level of forethought and general "hate train" style of posting which helps no one.

You're licking so hard that even the rubber is coming of their boots.


Originally posted by Kitsu-chan:
1. Absolutely disgusting pathfinding with your vehicles playing bumper cars on a road or waiting for a unit who is half of the map away from them to cross the road
2. Dumb units, unable to fire at an enemy who is staring at them point blank

Two reasons of why I've not spend many hours into the game yet, but be careful with outing your frustrations. Before you know it you will be marked as a hater or negative force, seems to be the new meta these days when we forward our own opinions about a product.

I will literally go and record a video for every single point I have written above to make his "false allegations/do your research" comment even funnier.
Last edited by Kitsunenoko; Apr 12, 2022 @ 4:43am
Princess Celestia Apr 12, 2022 @ 4:57am 
Originally posted by Kitsu-chan:

It is a DLC (with a full price tag, but hey, this way we can force people to buy two games!) for the game you, dear developers, have abandoned, "scamming" everyone who have bought season pass and ultimate edition

Call to Arms and Call to Arms Ostfront are made by two different teams and Ostfront shouldn't be accused of "abandoning" anything. The reason why this game is a dlc was stated by devs many times, go and check your facts before spittin ♥♥♥♥♥♥♥♥

Originally posted by Kitsu-chan:

while the game is barely playable and in SO MANY WAYS is a downgrade to MOW2

MOW2 also was made by a different team and is basicially completely different game.
Last edited by Princess Celestia; Apr 12, 2022 @ 5:14am
Princess Celestia Apr 12, 2022 @ 4:58am 
While many of your points are valid and bugs are indeed present and needs to be fixed, no need to be a ♥♥♥♥ and throw around false accusations
Last edited by Princess Celestia; Apr 12, 2022 @ 4:59am
Kitsunenoko Apr 12, 2022 @ 5:21am 
Originally posted by Sisstra:
While many of your points are valid and bugs are indeed present and needs to be fixed, no need to be a ♥♥♥♥ and throw around false accusations
This is the second time someone claims I am stating "false accusations", care to prove what is false about them?

I paid for TWO products, I am a customer and for me they are ONE COMPANY (digitalmindsoft), I don't care what are the relations between barbedwire and them, all I care is that both products are unfinished and what a coincidence - not a single update for CTA, since the release of Ostfront DLC.
I don't care about their made up reasons, there are plenty of games on a market using same engines and assets and they are not being forced as a dlc. Hell, Men of War series had a plenty of examples, Men of war Vietnam was never forced as a DLC for example, despite using everything from the base game.

And of course I know that MOW2 was made by a different team, the point is, that compared to a much older game to which CTA Ostfront is trying to be a successor, it is worse in many aspects.

"CTA is a real-time tactics and strategy video game developed by German company Digitalmindsoft as the spiritual successor to the Men of War series."
^Literally written about the game

Nevertheless, the main concern is the current state of this game, which is unacceptable for RELEASED game, and therfore they should not make DLC before fixing MAIN ASPECTS OF THE BASE GAMEPLAY.
Last edited by Kitsunenoko; Apr 12, 2022 @ 5:40am
Princess Celestia Apr 12, 2022 @ 5:39am 
Originally posted by Kitsu-chan:
I paid for TWO products, I am a customer and for me they are ONE COMPANY (digitalmindsoft), I don't care what are relations between barbedwire and them, all I care is that both products are unfinished and what a coincidence - not a single update for CTA, since the release of Ostfront DLC.
I don't care about their made up reasons, there are plenty of games on a market using same engines and assets and they are not being forced as a dlc.

And I'm telling you that they are two completely different teams with no correlation between them besides using the same engine.

Barbedwire is not responsible for the state of CTA and you should not be bashing them here. Instead you should write in the CTA disccusion thread where the RIGHT team will see your concerns.

Maybe you don't care like you said, but being arrogant will not resolve this situation.

Originally posted by Kitsu-chan:

Men of War series had a plenty of examples, Men of war Vietnam was never forced as a DLC for example, despite using everything from the base game.

And it was made by the same team.

Originally posted by Kitsu-chan:

Nevertheless, the main concern is the current state of this game, which is currently unacceptable, and therfore they should not make DLC before fixing MAIN ASPECTS OF THE BASE GAMEPLAY.

True. But you know that they will add Free uptade along the way right?
Last edited by Princess Celestia; Apr 12, 2022 @ 5:44am
Kitsunenoko Apr 12, 2022 @ 5:48am 
And I'm telling you that they are two completely different teams with no correlation between them besides using the same engine.

1. Same publisher, therfore same executives pushing these DLCs
2. Just using the same engine, but forces you to also buy CTA instead of selling the game seperately.

Barbedwire is not responsible for the state of CTA and you should not be bashing them here. Instead you should write in the CTA disccusion thread where the RIGHT team will see your concerns.

Last two years of updates of CTA are "HEY, CHECK OUT OSTFRONT, NEW UPDATE FOR OSTFRONT", the news feed for CTA and CTA updates are UPDATES OF OSTFRONT.
If you have "nothing to do besides engine" DO NOT advertise your product inside another "totally unrelated besided engine" GAME.

And it was made by the same team.
No it was not, Men of War was developed by an Ukranian company Best way, while Men of War Vietnam was developed by a Russia 1C company (also a publisher), same way as CTA is developed and published by digitalmindsoft, and Ostfront is developed by barebedwire. Yet MOWs were sold as seperate games and Ostfront is being sold as a DLC that forces you to buy base game.

This is like forcing you to buy Half-life if you want to play counter strike because it uses the same engine.


True. But you know that they will add Free uptade along the way right?

I know, but what are the chances it will fix anything? I have been in this since beta and improvments are...meager. Yea, at least now my artillery is not switching places with trucks while being towed, but in general the state of the game is the same. Every single major update so far either brought minor fixes, little balance tweaks or new models/car/vehicles, while the main focus absolutely should be fixing these bugs and AI.
Last edited by Kitsunenoko; Apr 12, 2022 @ 6:05am
Princess Celestia Apr 12, 2022 @ 5:57am 

I know, but what are the chances it will fix anything? I have been in this since beta and improvments are...meager. Yea, at least now my artillery is not switching places with trucks while being towed, but in general the state of the game is the same. Every single major update so far either brought minor fixes, little balance tweaks or new models/car/vehicles, while the main focus absolutely should be fixing these bugs and AI.

Well I'm in this since beta too and tbh it's not THAT bad. Bug are here, but team at least comunicates with us and they pump up those uptades. If they improve something slightly at least they are improving it.

It's still better that some games that gave us dead silence and 0 feedback, sometimes for even years

I have very big hopes for the new community uptade, mostly because they have been talking about the infrantry and early war. If they will fix at least half of the problems I have with the infrantry, I would be very glad.
Kitsunenoko Apr 12, 2022 @ 6:03am 
Originally posted by Sisstra:

I know, but what are the chances it will fix anything? I have been in this since beta and improvments are...meager. Yea, at least now my artillery is not switching places with trucks while being towed, but in general the state of the game is the same. Every single major update so far either brought minor fixes, little balance tweaks or new models/car/vehicles, while the main focus absolutely should be fixing these bugs and AI.

Well I'm in this since beta too and tbh it's not THAT bad. Bug are here, but team at least comunicates with us and they pump up those uptades. If they improve something slightly at least they are improving it.

It's still better that some games that gave us dead silence and 0 feedback, sometimes for even years

I have very big hopes for the new community uptade, mostly because they have been talking about the infrantry and early war. If they will fix at least half of the problems I have with the infrantry, I would be very glad.


Every single major update I return and drag my friends alongside while saying "They've made a huge update, for sure they have fixed it now!", then we encounter same bugs and leave.

It has been countless of times, so I am finally voicing my frustrations here in hopes to achieve anything, because it has been what, two years since the beginning, one since beta and half a year since the release?
Last edited by Kitsunenoko; Apr 12, 2022 @ 6:05am
Sunbeam Apr 12, 2022 @ 8:19am 
Originally posted by Kitsu-chan:
It is a DLC (with a full price tag, but hey, this way we can force people to buy two games!) for the game you, dear developers, have abandoned, "scamming" everyone who have bought season pass and ultimate edition
Originally posted by Kitsu-chan:
1. Same publisher, therfore same executives pushing these DLCs
2. Just using the same engine, but forces you to also buy CTA instead of selling the game seperately.
If you followed GoH nearly as close as you claim you would know that GoH developers are Barbed Wire Studios and original publisher was suppose to be BestWay which is also engine owner. Now go figure why GoH isn't separate game, but DLC to product that have license for said engine. But guess instead you prefer make false acquisitions without any real knowledge on how partnership between DMS and Barbed Wire Studios works despite plenty of open information on it.

Further do you realise that different tasks require different specialists and can be worked on in parallel? Just because part of team working on Finland content doesn't mean that there isn't work done in other areas.

Pathfinding and AI are one of hardest and expensive things to do especially in RTS with such mechanics, even small adjustments are large amount of work and not something "why wont you just do this overnight lazy devs", there is constant improvements in work and not all of them make to public change logs.

Originally posted by Kitsu-chan:
2.
Looks like units placed in cover stance that aren't allowing rotation to such degree, once you clicked to fire unit exit cover stance.
Originally posted by Kitsu-chan:
5. MG42 ricocheting off wooden fence
You will be surprised but yeah bullets absolutely can ricochet from wood at those angles
Last edited by Sunbeam; Apr 12, 2022 @ 12:07pm
Kitsunenoko Apr 12, 2022 @ 9:53am 
If you followed GoH nearly as close as you claim you would know that GoH developers are Barbed Wire Studios and original publisher was suppose to be BestWay which is also engine owner. Now go figure why GoH isn't separate game, but DLC to product that have license for said engine. But guess instead you prefer make false acquisitions without any real knowledge on how partnership between DMS and Barbed Wire Studios works despite plenty of open information on it.
I said before and I will say it again - I do not care. This is not my problem. Your publisher is DMS, DMS is in a "developers" section of this DLC/game in steam, hell, you even have one guy from CTA base game working as your level designer. You/your partnership forces people to buy an unfinished game to play your "game/dlc", so you are a part of this whole scheme. Leave your "false accusations" nonsence away from this.

Further do you realise that different tasks require different specialists and can be worked on in parallel? Just because part of team working on Finland content doesn't mean that there isn't work done in other areas.
Every. Single. Major. Update. I hear about it being worked on and every single time I see VERY little improvments to the AI. Hell, it took almost what, 2 months to fix towing aritllery problem, where it would switch places with the truck and tow them instead? And that was right after the release.
I DO NOT know which part of your team works on what, but I do know that DLC is being made, while the game (Ostrfont) is still not finished.

Pathfinding and AI are one of hardest and expensive things to do especially in RTS with such mechanics, even small adjustments are large amount of work and not something "why wont you just do this overnight lazy devs", there is constant improvements in work and not all of them make to public change logs.
Yea, go ahead and hyperbolize my point, such a nice way of demagoguery.

Let me remind you of something - the game was RELEASED, it was in beta, these problems were known, YEARS passed and you DID NOT fix it but still released the game. And of course it is expensive, that is why they are fundamental, that is why people fix it before leaving "beta", but the state of pathfinding is really a joke, videos prove it.

So don't try to bring "overnight" nonsence here, the team had plenty of time to focus on it, unless your awesome publisher or whoever forces you all to work overtime. And maybe it should be a part of public logs, why would you hide such an essential part of fixing an actual, very important problem from us, while including useless fixes and little tweaks?


You will be surprised but yeah bullets absolutely can recherche from wood at those angles

You will be surprised, but such amount of bullets can literally cut down a tree trunk, the video shows me shooting hundred of rounds and not bringing down a mere fence, what a joke.
Last edited by Kitsunenoko; Apr 12, 2022 @ 9:57am
Sunbeam Apr 12, 2022 @ 10:00am 
3
Originally posted by Kitsu-chan:
I do not care.
Then i'm not sure what you expecting to achieve
Originally posted by Kitsu-chan:
I see VERY little improvments to the AI
So there is improvement
Originally posted by Kitsu-chan:
You will be surprised, but such amount of bullets can literally cut down a tree trunk, the video shows me shooting hundred of rounds and not bringing down a mere fence, what a joke.
Well we aren't exactly Tom Clancy's Rainbow Six Siege
Last edited by Sunbeam; Apr 12, 2022 @ 10:01am
Kitsunenoko Apr 12, 2022 @ 10:05am 
Then i'm not sure what you expecting to achieve
First I am trying to make you stop ripping part of phrases from the context.
Also to get a working game which you "released" months ago despite known bugs that should have been fixed?

So there is improvement
Okay enogh for a non-released game. 1% is also a progress, but compared to the problem, this progress is nothing.

Well we aren't exactly Tom Clancy's Rainbow Six Siege

Well, you don't need to be one to have basic features like this, especially when destruction and everything is advertised by your game. You are a "realistic strategy" according to credits and your marketing page, no?
Also, ricocheting is actually impossible from such distance with mg42, just in case, sheer energy of such round from 10m will go through any angle. Stop making up excuses.
Last edited by Kitsunenoko; Apr 12, 2022 @ 10:59am
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Date Posted: Apr 12, 2022 @ 1:54am
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