Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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joshtb86 Oct 27, 2021 @ 4:56pm
why cant we save conquest in battle?
as above - also, why cant we save single player skirmishes??
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Showing 1-11 of 11 comments
Herr Flick  [developer] Oct 27, 2021 @ 5:01pm 
Conquest actually runs on MP functionality, in which saves aren't possible unfortunately.
joshtb86 Oct 27, 2021 @ 5:33pm 
Originally posted by Herr Flick:
Conquest actually runs on MP functionality, in which saves aren't possible unfortunately.

is there anyway to fix this?? i mean this is a pretty basic ask andhas been discussed on the forum before. sp should be able to save sp progress
to fix it would, afaik. require a substantial rewrite and likely isn't in the current scope of development.

many of us want/would like a *true* SP dynamic campaign but to create an elegant in game campaign might simply not be possible with the tools at their disposal.

we can keep gently reminding the devs we would like this as a future thing but I wouldn't advise holding your breath on a quick fix.

fingers crossed though!
joshtb86 Oct 28, 2021 @ 11:35am 
Originally posted by -OrLoK-:
to fix it would, afaik. require a substantial rewrite and likely isn't in the current scope of development.

many of us want/would like a *true* SP dynamic campaign but to create an elegant in game campaign might simply not be possible with the tools at their disposal.

we can keep gently reminding the devs we would like this as a future thing but I wouldn't advise holding your breath on a quick fix.

fingers crossed though!

im just wondering why it was do-able to save skirmish and scenarios in mow2 but not cta
don't confuse the 2 games being the same or the game modes "skirmish" being the same.

although the game may have the same heritage they're similar yet different. like you and your dad.

from what I remember "skirmish" in mowas2 was a different *thing* to CTA.

If it was easy to do the things we want they'd likely already be done. :(
KilluH Nov 8, 2021 @ 11:40am 
oh well i guess thats why i cant save a conquest campaign. sure would be nice to load back into my campaign after work without having to lose a battle because i had to leave
Abaçı Nov 8, 2021 @ 8:58pm 
Originally posted by KilluH:
oh well i guess thats why i cant save a conquest campaign. sure would be nice to load back into my campaign after work without having to lose a battle because i had to leave
You can just quit a battle and play it again if you don't save after quitting. Worked for me at least.
Rzt99 Nov 29, 2021 @ 4:05am 
that s really sad, would make the game perfect
livefire Dec 1, 2021 @ 1:20pm 
Well that also explains why my conquest games wouldn't stop whenever I brought up the menu
Herr Flick  [developer] Dec 1, 2021 @ 3:12pm 
Originally posted by livefire:
Well that also explains why my conquest games wouldn't stop whenever I brought up the menu
You can pause it though.
Graybullet Feb 14, 2022 @ 9:24pm 
It is really weird that the Men of War series and Call to Arms series never implement SP skirmish saving, which is the reason why I do not consider buying any of them.

Most of other WW2 RTS/RTT games (e.g., Company of Heroes, Steel Division, Graviteam Tactics, Combat Mission) have this feature (Sudden Strike 4 is an exception, but the skirmish battle in it is very short).

Some RTS players, such as me, are very busy during the day and only have fractured time every day to enjoy the game (for example, I only spend 10 minutes every day to play a game before I go to bed). For a game that requires a lot of micromanagement and careful planning, one skirmish battle can really take a lot of time, so it is impossible for me to enjoy the game without being able to save it.

A suggestion to the dev: You can consider following Graviteam Tactics by implementing an autosave feature when the player leaves an SP skirmish battle, and later the player can only load this unique skirmish savegame to continue. Compared with the traditional skirmish savegame feature with separate savegame files, this should be easier to implement.
Last edited by Graybullet; Feb 14, 2022 @ 9:36pm
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Date Posted: Oct 27, 2021 @ 4:56pm
Posts: 11