Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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ezjax2 Jun 18, 2021 @ 4:45am
Game Manual
Hello, total noob here and was wondering if there is or will be a Manual put out for this game. Never had Call to Arms. I have managed to figure some stuff out but a Manual would help.

Playing like a blind squire looking for a nut is fun to a point........
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Showing 1-13 of 13 comments
Herr Flick  [developer] Jun 18, 2021 @ 7:00am 
We are working on that. We understand the learning curve can be steep, have you played the tutorials?
Last edited by Herr Flick; Jun 18, 2021 @ 7:07am
Doggy Jun 18, 2021 @ 9:47am 
No ! I hate games they will sell as "fullgame" but the manual comes later. So the game is not in a finished state.
You see this poor behavior in many other games too. When i buy a "finished" game i will not wait till a manual will be released. Or games have very heavy bugs (dont know if GOH have it)-
And so often i read "devs work hard for bugfixes". WHAT? I am not a cheap tester for the devs,heavy bugs must fix BEFORE release.

And GOH have a much too small interface and game-optons-menu. This noticed i the first seconds in game !

And no manual too ! So i refund the game....to often i bought unfinished games they calles as full-release games.

When learn the devs to finished their games B E F O R E fullrelease ?????
Some bugs are normal,but not unfinshed games,missing manual or useless small interface/letters !
sagagt505 Jun 18, 2021 @ 7:56pm 
I can say it's really hard at beginning because of learning curve. I used to have this experience in Men of War series before. So I start watch video from youtube and learn it. Moreover there is editor mode so I can anything that I want to.

Gates of Hell has similar control system and gameplay compare from that game. Although there is some new feature in this game. By the way I already know how to play this game and I enjoy to play with it.
Doggy Jun 18, 2021 @ 8:26pm 
Only to become a small manual and a readable (not too small) interface is not to much for a game it called "fullrelease".
And for a strategic game it is very important to can read all well without hurting eyes or bump your nose on the screen
Will the devs never test their games ? Such very small interface/letters are useless and it makes no fun to play with such mini-interface/letters.

And sry,your argument like "give up day-jobs" are so poor ! All the time devs have soo many
excuses when a game is released in an buggy/unfinished state.

With other words: You have day-jobs so you can release unfinished/buggy games. Wow "great" argument !!!!
Jaspericusdhoom Nov 7, 2021 @ 1:31am 
Originally posted by Herr Flick:
Yeah maybe we should have invested more time than we had. Or give up our day jobs. Just double our free time available to 200%.

Bit pithy response, we know you are doing a lot, but we dont need a full unit stat breakdown fantastic in detail art and lore etc , just things like keyboard controls in full so we can print them out (some of us old gamers cant remember 50 keyboard shortcuts, sad but true. ) and description of functions of various parts of UI. Not beyond a few days surely? (mostly the KB shortcuts)
Last edited by Jaspericusdhoom; Nov 7, 2021 @ 1:32am
Herr Flick  [developer] Nov 8, 2021 @ 6:15am 
Originally posted by Jaspericusdhoom:
Originally posted by Herr Flick:
Yeah maybe we should have invested more time than we had. Or give up our day jobs. Just double our free time available to 200%.

Bit pithy response, we know you are doing a lot, but we dont need a full unit stat breakdown fantastic in detail art and lore etc , just things like keyboard controls in full so we can print them out (some of us old gamers cant remember 50 keyboard shortcuts, sad but true. ) and description of functions of various parts of UI. Not beyond a few days surely? (mostly the KB shortcuts)
True. We're actually working on the manual atm.
Doggy Jan 7, 2022 @ 9:39pm 
It is so a shame to beg for a standard as a manual in so many games. a short tutorial is not the same and explain only a very short part of the game.
when i buy a game i wanted to know how it works without sh.. try and error method.

And that the community must do the devs work to write (or youtube) is very poor !

When learn the devs (other games too) that a manual is a standard. And very often you must spend a lot of time to search for guides.

Again : IT MUST BE THE DEVS WORK TO EXPLAIN HOW THE GAME WORKS,NOT THE COMMUNITY !!!!!
Ridley Jan 8, 2022 @ 1:51am 
Originally posted by Doggy:
It is so a shame to beg for a standard as a manual in so many games. a short tutorial is not the same and explain only a very short part of the game.
when i buy a game i wanted to know how it works without sh.. try and error method.

And that the community must do the devs work to write (or youtube) is very poor !

When learn the devs (other games too) that a manual is a standard. And very often you must spend a lot of time to search for guides.

Again : IT MUST BE THE DEVS WORK TO EXPLAIN HOW THE GAME WORKS,NOT THE COMMUNITY !!!!!
Agreed, it is totally unacceptable to have no manual, you are never going to discover all the detail of what does what via YT or the community.
Kinakin Jan 8, 2022 @ 3:04am 
Originally posted by OnTheRopes:
Originally posted by Doggy:
It is so a shame to beg for a standard as a manual in so many games. a short tutorial is not the same and explain only a very short part of the game.
when i buy a game i wanted to know how it works without sh.. try and error method.

And that the community must do the devs work to write (or youtube) is very poor !

When learn the devs (other games too) that a manual is a standard. And very often you must spend a lot of time to search for guides.

Again : IT MUST BE THE DEVS WORK TO EXPLAIN HOW THE GAME WORKS,NOT THE COMMUNITY !!!!!
Agreed, it is totally unacceptable to have no manual, you are never going to discover all the detail of what does what via YT or the community.
Yeah I wouldn't categorise it as totally unacceptable.
Ridley Jan 8, 2022 @ 5:58am 
Originally posted by Kinakin:
Originally posted by OnTheRopes:
Agreed, it is totally unacceptable to have no manual, you are never going to discover all the detail of what does what via YT or the community.
Yeah I wouldn't categorise it as totally unacceptable.
I would, maybe you could drop 'totally' but unacceptable it is for me.
Charlie Kilo One Apr 2, 2022 @ 1:22pm 
So, another half year in, any news? I enjoy the game very much but wonder what use special units are.
AddyRazz Mar 21, 2023 @ 12:38pm 
Lol are they still working on the manual
Saxhorn Mar 21, 2023 @ 7:48pm 
No the manual has been completed.
You can download it here

https://cdn.akamai.steamstatic.com/steam/apps/400750/manuals/CtA_-_GoH_Game_manual_1.0.pdf?t=1678706219

The manual talks about game modes and the interface. It doesn't talk about specific units.

I see many reasons this is a good thing some being

There are too many units in the game and the manual would become huge.

New units are also added to the game reasonably often so the manual would need to be updated with every release.

Existing units are "tweaked" (buffed or nerfed) so old versions of the manual would be out of date and have incorrect data.
Last edited by Saxhorn; Mar 21, 2023 @ 7:54pm
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Date Posted: Jun 18, 2021 @ 4:45am
Posts: 13